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Aishagain

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Everything posted by Aishagain

  1. Alyona Believe me , you do NOT want to know what is inside Whirly's head. Besides she is needed whole to sort us other numpties out!
  2. Thanks Mazidox Will the OP be updated with the release notes for the actual server version number rolled now that all is apparently finished?
  3. Mazidox I am confused. According to the release notes of the code rolled to the RC channels Bluesteel and LeTigre last week (19.03.22.525531), UDP fetch was deprecated (sic) last week. So what is being deprecated this week?
  4. Theresa I have always had teleport screens enabled and this has made no difference to the frequency of TP disconnects Secondly the region border crossing disconnects are instantaneous, so having those screens disabled would be irrelevant. Whether or not the two have any common cause I do not know. I only know that something is broken and it needs to be fixed, and quickly. ETA: I should clarify that I HAVE tried TPing without the black screens but I find it most unappealing so I don't use it. It may be possible to do that via debug settings in the Linden viewer but I detest the UI among other things, so I only use it when absolutely necessary!
  5. MB, the current release LL viewer is not EEP able yet, the EEP viewer is still a project viewer so yes, it has the same issues as FS' current release. What bothers me even more is that some are saying the even when using the RC/Project viewer they are getting disconnects, so that would tie in with those getting disconnects even with the sky de-rendered. No, disconnects due to bad region hand-offs have been an issue in SL for quite some time now and I too suspect that is another issue that may or may not be connected. That this issue remains largely uncommented on by LL suggests they have not (yet) found the source of the issue and no info is forthcoming at time of writing about possible fixes being rolled out this week.
  6. Just a little additional info. As regard my forced quits during flying there is an important difference between my settings and those of my partner. I use whatever region windlight is set on that region, she does not and always has the same windlight set (this she uses because she sailed a lot). I believe that difference may well be crucial. While it is clear that Linden Lab ARE aware of this issue, there has been to date (no surprise) radio silence on the blogs and forums from them about this. I suppose they are a bit miffed that their latest "shiny" is causing so much trouble on the Grid. I don't suppose they tested the EEP code without EEP-enabled viewers. Moerover I wonder if you can even walk/fly across region borders on Aditi or Snack. Pity, it could have saved a lot of irritation and much frenzied speculation as to the cause.
  7. @Solar Legion EEP is now Grid wide as of last Tuesday's Main Server Rolls. And tonight I had one sim-crossing disconnect and one TP crash within a few minutes, with no other contra-indications, i.e. high ping or high packet-loss.
  8. I'm certainly not going to suggest a cause or solution for this issue but tonight while gliding I had an abrupt disconnect (to standard greyscale IM or quit screen) exactly as I crossed a sim border, having just previously crossed five or six without any drama. When I returned (relogged) to SL (at Home) I attempted to TP back to the airfield I had taken off from but crashed in TP (standard IM or quit screen again) though this time on relog I WAS back at the airfield! Notably my partner, who had been flying the glider had continued unaffected and landed unperturbed but puzzled as to where I had gone! We are both UK but with different ISPs. We both use FS 6.0.2, which as I understand it is contemporary with the LL default viewer code. As other posters have commented, I have not suffered TP crashes and disconnects like this for several years, especially since there were no other suggestions of connection issues, ie high ping or packet-loss.
  9. Israel wrote: "roll or no roll or some rolls?" answer, options 3 as Theresa was typing while I answered.
  10. Qie What puzzles me is that my homestead has over 16ms free time, no pathfinding and yet script-run never exceeds 65% now
  11. I'm quite interested by the knowledge/ignorance of LL's sim-hosting procedures in SL shown on this thread and it is significant that homesteads, since they are sharing cores, suffer from more operational cross-talk that mainland full regions or private estates. I quite frequently have to restart my homestead after rolling restarts, due (I assume) to being moved onto a busy core. I usually find that one restart is sufficient to move us to a less densely loaded core. Throughout, however, our region's script run these days never goes above 65%, and is occasionally as low as 25% on a "bad" core. Previously, and with no change in our homestead's script load or number, we had routinely 99%+ script run: if it dropped below 90% I knew I needed to restart the region. That being said I do observe similar fluctuations and massively lower script-run percentages on a Mainland full region I help to administer, and these are independent of TP's or login/out either on that sim or on neighbouring (geographically) sims. I have spent several hours doing these observations in a very non-technical way, simply watching the statistics in my own viewer. The "child agent" issue is also very observable. All this being said does not change the observable fact that something has changed within SL to cause this massive reduction in script-run % on nearly all regions. It is a puzzlement to me as to why some regions are still showing 95+% script-run despite the obvious changes elsewhere.
  12. Ahh Thanks Nal! I must admit I thought that the originally intended server version was actually on LeTigre Wirtz, but that seems unlikely now. I should've checked again. I just wish LL would be a little less obscure for the rest of us that can't make these UG meetings. I just used the links on last week's Restart post, which is, now, as you say, obsolete.
  13. Thankyou Bugsly So now we know that there were not to be any rolls to Main Server earlier today...Better Late than Never, I guess. Now as regards the RC Channel...this week's roll appears to be the same as last week's , except... The notes for last week's software have vanished! The version for last week no longer appears on the Release Notes page! Strange, hein? Especially since this week's look uncannily like last week's notes...
  14. OK either I was mistaken or I didn't know what day it was, but the inventory maintenance is 7th now, ie Thursday.
  15. Annnd...it's back! Only the date has changed, it is now tomorrow. Let's hope it doesn't vanish without trace again!
  16. I'm a little puzzled as to what happened to the planned Inventory Maintenance that was due to take place today between 5 and 7am PST. It has vanished from the Grid Status Page without trace! Usually, if the Maintenance is cancelled some record of the cancellation remains. If it was done and completed that also is recorded. This time it has just vanished! Anyone know what transpired?
  17. In response to the OP, yes, LL is putting more regions on NEW servers. There has been a rolling replacement of older "less capable" servers for some time now and while I am not sure just how many full regions we now get per server it HAS increased. We've known for a while (or at least I have) that more mainland full regions are packed on a server than private estate full regions and needless to say many more Homesteads are crammed onto single servers than was the case a few years ago. I'm sure there's an LL Wiki entry that gives the details. Having said all that, I too have noticed a big drop in script-run percentage on my home region, from over 99% to around 40-60% some time ago NOT concurrent with the extra-prim allowance roll-out. As to WHY, I don't know, it MAY be the increased density of regions, it MAY be something else completely, but with all the other issues (child-agents is just one of several performance hits), it is hard to know. I would suspect that one of the "internal changes" in a software version change has introduced a new calculation for script-resource use and it is this that has so drastically changed the run-time calculations. I was always a little surprised that the number of scripts we ran on out Homestead had so little effect, despite us being very careful with out script-use!
  18. Miller, I don't know why you see fit to vent your spleen in here. Your remark is insulting both to my intelligence and to Willow's helpfulness. The "Ruined Day" to which I refer was Wednesday, not Thursday, and it was 5 restarts over nearly 2 hours, not a single one. And indeed as far as I was concerned the disruption was an annoyance, nothing more. However that was not the view of several others and it was that to which I referred. I have been in SL long enough to remember the total disruption updates caused 10 or so years ago, not to mention the regular hardware AND software failures that plagued Secondlife. While I'm at it, we moved Wirtz to the LeTigre RC channel some time ago for very good technical reasons, so a move BACK to Main Server would have no benefit to us.
  19. Thankyou for pointing that one out Willow, I had not seen it yet! Well, so now we know and it was definitely in our best interests today. Just a shame about the kerfuffle on Wirtz yesterday. Perhaps I was a bit antsy about the extra roll as a result of some less than moderate comments from regular visitors to Wirtz yesterday. For that I apologise.
  20. Caleb And so we get more restarts today...oh goodo, another day ruined by restarts.. How many should we expect on Wirtz today? 5? 10? OK WHY? OK I assume more EEP bugfixes. Sheesh, if it was THIS broken why in the name of the Global Standard Deity did you roll the bad code in the first place?
  21. Further to this issue of Restarts on LeTigre, Wirtz sim has been restarted no less than FIVE times in the past 90 minutes and with less than the usual 5 minutes warning, to my certain knowledge two warnings were less than 120 seconds. I know that restarts sometimes do the "London Bus" trick and go around in pairs, but 5?? What has been going on? It's played havoc with business on this sim today.
  22. I think Caleb says that there are incremental improvements in successive versions of the EEP code so that is not a surprise.
  23. ReadingMask: The release notes look right to me, and EEP is being rolled to LeTigre tomorrow, as far as I know. Of course you will need the special test viewer to make used of the update, but that's a given, I guess.
  24. I just noticed according to the GSP the Main Channel Roll is still ongoing. After over18 hours?
  25. Since no mention is made of it in the code to be rolled out to the RCs other than Magnum, I doubt it.
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