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wherorangi

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Everything posted by wherorangi

  1. Parhelion Palou wrote: land barons Disclaimer: I'm basing this on what I've read from LL, meaning Ebbe. CEOs tend to over-promise and get details horribly wrong. I wish there was more information from the developers themselves, but at least we should get a chance to find out for ourselves within the next 6 months. yes he (Ebbe) has said a number of contradictory things which even with the help of tea leaves and rune sticks, is pretty hard to work out what it is he is projecting like you right about what we hear about how experiences are created. He (Ebbe) says stuff like we cant create stuff in the runtime, and then he says stuff like: we will be able to mount stuff in the runtime if we can mount stuff then we half way to SL-like parcels. Half way meaning in the same way that SL mesh objects can be mounted in the runtime yet not created in the viewer + for land barons the zillion dollar question is that if we can mount stuff. then will it also be possible to partition a experience space ? If so then am pretty sure the barons be into this like be able to build continents, cities, space stations, etc and then partition it and tenants be able to mount their stuff in the rented partitions + if we cant mount in the runtime. and we cant partition our own runtimes then I dont get what the attraction of Sansar would be at all, other than playing games, hanging out at canned clubs and events, etc. which I can do elsewhere anyways
  2. am not sure what you mean by hacked prims are you meaning prims that can be made now and are undocumented ? or are you meaning prims that used to able to be made back in the day when sometimes the servers wouldnt check the params properly ?
  3. can have a look here for some prim tortures that are pretty useful http://ayumicassini.blogspot.co.nz/2009/07/ultimate-guide-to-prim-twisting.html
  4. Vivienne Schell wrote: Question is where LL will go to: EIther another high tech 3D sightseeing show for the dedicated few, another business focused 3D environment or another more Second Life like "world"-like, social but G-rated environment, or another platform for game developers of any kind. Hard to tell. But none of these models have the potential to replace Second Life. i think is not either/or. Is a all these things thing with other things in the mix as well in this sense SL is all of these things as well. The question for Sansar is can/will all of these things be easier to do on the platform
  5. Bolt Breen wrote: Does anyone at Linden Labs have an answer about what they are doing to ensure the protection of our private information? if you are after specifics then LL have never or will ever say anything specific about their security systems and processes most we ever get is the standard response that every online host gives: We do our best to ...
  6. Anshe Chung was in at the start of the SL land expansion and grew her empire from there the Red Hearts didnt get started until after the land peak had passed, and grew their empire in a falling market and then there are people at the next level down like Prokofy who got into it at the start as well. And then people like yourself who came into it later and then there is those who got into creating for sale stuff at the start and are still going, and those who came later and are still going as well and also lots who fell out along the way for sure is not easy to do business in any environment, but some people do. They do their sums, and then apply themselves and do ok out of it there will be people who will see Sansar in a similar light. They will do their sums and apply themselves and will do ok out of it + just another comment about if I was the boss of Sansar i wouldnt open the doors piecemeal. Not like how SL did it in the beginning, or how HiFi are doing it again. Cloud Party as well i would want a substantial number of experiences and outfits premade, and have all the support systems in place before I even invited people into open public beta the reason I wouldnt do it piecemeal is that I would need to wow! you (the users) right from the first day the doors open, or I am going get a great big meh! the meh! will be bc there has been so much hype generated about 3D and goggles and VR and etc etc in the last few years, that if it doesnt wow! immediately then it will fail. Meh! and maybe oneday somehow it will be awesome, wont be good enough another reason for this is that Sansar is not a startup. Unlike SL was, Cloud Party was and HiFi is LL not being a startup will deserve every meh! they do get if they are under-prepared to wow! when they open the door to the public
  7. Perrie Juran wrote: So I think when you boil down everything Ebbe originally said that was the sum and substance of it. yes pretty much + i just repeat here what I have said before just in case really i am not on Sansar invite list and I dont know anyone who is. I just go off what little LL have said and then I guess/speculate what else it might be. Is more about what I think might be a way to do it than anything else so hopefully people who read my burbles kinda take this into consideration and not put to much into what I might say/guess/speculate/make stuff up about all this
  8. ChinRey wrote: The business related factors are more than enough reason why it's unlikely there'll ever be a "Second Life within Sansar" anyway. You'd have to be clinically insane to try to create something like that on a platform you don't control yourself. no more crazy than the Chung lands empire is, or any other of the big SL estates. Like Red Hearts or USS etc
  9. there isnt any other than what you might find from users on the wiki. Or on the TPV forums as relates to their linux builds
  10. ChinRey wrote: wherorangi wrote: read it again, what Ebbe said /me reads it again. Let me see, Jo asks if they're talking about two square kilometers and Ebbe replies "or twice that". Oh well, only one way to find out. yes. Is easy enough to kinda miss what he was talking about in the rest of his answer when we not a techie + the comment about virtually unlimited came from another Linden way down somewheres in one of threads on here what they said was that a 3D space can be virtually unlimited. That is not so much the size of the space that affects a sim. is the precision of the coordinate system used, and then how much stuff can be put into a sim using this coordinate system before the sim falls over, that is the main determinant
  11. ChinRey wrote: wherorangi wrote: LL never said this Oh yes, they did. From Inara Pey's transcription of Lab Chat #2: Ebbe Linden and JY (Jo Yardley) said: ... but hopefully, the size of the regions themselves will alleviate the need for that sort of attempt at smooth region crossings. Regions crossings are just a really difficult problem to solve, so we’re going to sort-of stay away from that, at least for the foreseeable future. JY: When you say multiple kilometres, are we talking one or twenty or ..? Well, one is not multiple. JY: That’s true. So we’re talking two square kilometres at least. Or twice that … Part of it is what’s feasible with the maths for a coordinate system, but that’s sort-of the upper range where things start to get funky to deal with. but yeah, think in those terms. Come to think of it, twice as much as two square kilometers, that's actually 2x2 km, not 4x4. wherorangi wrote: What they said was that a sim can be virtually unlimited in size Yes, they were talking abut that very early in the process but keep in mind that the plans have changed drastically throughout the development process. What LL believed they could achieve two years ago may not hold true today. read it again, what Ebbe said Jo asked: at least 2k ? Ebbe said: or twice that. Depends on whats feasible with the maths for a coordinate system, but that’s sort-of the upper range where things start to get funky to deal with. but yeah, think in those terms. + and they do get funky above 4 x 4 on a 32bit system. And funky above 16 x 16 on a 64bit system the question then is why would a engineering team be building a project like Sansar on a 32bit computer ?
  12. ChinRey wrote: wherorangi wrote: 4k x 4k is a single sim on a 32bit server (24bit fp math). Not sure what you mean but that's a bit beside the point. 4x4 km is the biggest possible simulator (or whatever they call it) in Sansar and it is not possible to connect them in a grid. Each "simulator" is an isolated island and the only way to get from one to another is by teleporting (or whatever they call it). LL never said this. What they said was that a sim can be virtually unlimited in size what technical discussion there was about the meaning of virtually unlimited, was about the hard constraints of floating point math on a computer meaning that 32bit float (single precision) math can lose to much precision when the bounds get above 4k. Stuff doesnt get placed accurately in the space 64bit float (double precision) math can do 16k and be accurate to get a idea of how far 16k is, then is about from the top of the Blake Sea to Pounce in the south thats a big space for a single sim
  13. ChinRey wrote: 4x4 km - 256 sims - that's a lot but hardly enough to fit anything resembling the whole of Second Life. They'll have to find a way to make far bigger environments than that 4k x 4k is a single sim on a 32bit server (24bit fp math). A 64bit server could do 48bit fp math. 16k x 16k. With say 16 sims per server thats a pretty big experience on just one server box
  14. Parhelion Palou wrote: BTW, Ebbe once expected the world/experience owners to provide their own registration systems. I don't know if it's still the expectation, but I can see why a company would want to do its own registration. World/experience owners will advertise their own worlds on their own websites. LL may provide a directory, but with Sansar they're getting out of the business of dealing with the end user. from what little has leaked about Sansar I think it goes: LL maintains a central depository of accounts. We get one master account which is identified by a email address (and RL dets for a L$/USD financial account on our master) This account is confidential to LL we can buy stuff thru this account on a Sansar Marketplace exclusively owned and operated by LL. And buy and sell L$ on a Lindex exchange same as now under our master account we can create as many profiles as we like. A projection is that we would in some cases create a profile for each of the gamified or roleplay experiences/worlds created on the Sansar platform a projection is that a experience provider can thru their own website provide a skin signup page for new users (same as how the community gateways work/worked). The new user tho be signed up to the central LL account repository but spawned/landed on the experience in the first instance a projection is that LL would not do any governance of avatars on a experience. That be the responsibilty of the experience owner. A similarity is SL estate management. All welcome initially with experience/estate-wide bans as necessary. Or if chosen then a whitelist (like for schools etc). All banned unless by invite. Similar to SL closed groups a question is: When a Profile is experience-banned then will this apply to the master account or just to the profile + the big question for SL creators who make clothes, accessories, furniture, stuff, etc and sell thru the Sansar marketplace is: When bought what provisions will LL put in place for when the stuff is hosted on a experience providers own systems ? or are RL online shopping rules going to apply on the Sansar Marketplace similar to other 3D object online shops + ps another projection is that our inventory would also be maintained centrally by LL. Where the issue with stuff comes, is when the experience sims are hosted by a experience provider independent of LL servers
  15. Malinda Quartz wrote: Credits go to wherorangi for sharing this: [some code snippet] . i dont need to be credited for anything I post on these forums pretty much everything I do post is a LSL port of something which is a standard practice in any coding workshop, and can be found in pretty much any textbook and/or tutorial
  16. saving the 10L i dunno how many proflie feed posts are kept or for how long. If heaps then could post pics of stuff with a description / inventoryname on our feeds for free (: + eta: ps if there is one thing that annoys me about the Outfits hangars is that I cant see any way to move the hangars tab to the 3rd position. I am never going to use this, and I would like to be able to move it out of my first view hopefully there is a way to do this and somebody can tell me how
  17. ChinRey wrote: wherorangi wrote: i think a relevant thing Ebbe Linden did say was that somebody sometime in the future is going to make a multi-world, that is bigger better brighter and shinier than SL. His view is that he thinks LL should be that somebody, and that future sometime for LL is now Not quite: his view was that LL should be that somebody. This was an idea he mentioned very early in the process and it was easy to shoot it down right away. Information that has turned up later, has made it even less realistic. We SLers gave lots of reasons why we might not move and where we think his (Ebbe Linden) thinkings are/were wrong this doesnt change anything as far as what LL are doing, and anything Slers have said hasnt deterred them. LL are building Sansar like what Prokofy said. It isnt what LL (or anyone incl. us) says that matters, is what they/we do that matters
  18. Prokofy Neva wrote: The wooshing sound will be heard throughout the land, and the only question is whether the Lindens will see any reason to keep alive their rump first iteration of SL. What matters isn't what they say; what matters is what they do. And there is no telling what they may be forced to do if their world goes unvisited like the Sims did. i agree with this i think a relevant thing Ebbe Linden did say was that somebody sometime in the future is going to make a multi-world, that is bigger better brighter and shinier than SL. His view is that he thinks LL should be that somebody, and that future sometime for LL is now am pretty sure we will woosh if Sansar is bigger brighter shinier but better if it isnt and there is no woosh from SL and/or a woosh into it from other worlders/gamers as well, then Sansar will be a fail and LL probably be looking for a new CEO, even if SL remains
  19. THEGOATOFMENDES wrote: Amethyst Jetaime wrote: The LL CEO himself has said many times in interviews and on this forum that SL will not close down unless it no longer is profitable. He actually has said no such thing, which is why you cannot provide a link He actually did say such a thing https://community.secondlife.com/t5/General-Discussion-Forum/My-Opinion-About-The-Next-Generation-Platform/m-p/2951820#M212502 if do want to know else he said then search for Ebbe Linden in Users category
  20. LadyEllenT wrote: I just can't get myself to buy something without trying it first. yes. You onto it
  21. Medhue Simoni wrote: While I'm not totally against using scripts instead of gestures that do the same thing, as I had my coder do this for chat gesture triggers, I"m not sure it would be best for voice. I guess the question would be, which is better, meaning which triggers faster, as a real mouth moves incredibily fast and it is difficult to get it all working fast enough to keep up as a way to maybe help with this i can never remember gesture triggers myself, which is my motivation for what I do about it I pretty much always make a HUD to go with a outfit where gestures are needed to enhance. Either touchface or menu depending when click on the HUD menu button it llSay the gesture trigger. Touchface for normal scripted stuffs personally I find a HUD that is made for a custom outfit is lots easier in that no need to think about it kinda way + eta typso and clarifications
  22. normally when a merchant does have a inworld store then the link is on the marketplace store page. Top left your screen example: if there is no link then the merchant doesnt have a inworld store (anymore). And if a product mentions a inworld store and there isnt one anymore, then the merchant hasnt yet got round to editing the product dets
  23. mikka Luik wrote: You forgot 'Swivel Eyed Loon' and now 'Corbynista' if we are listing the tribes =^^= or more formally: gavia articulata oculos latin you see and apparently also: sectatus hieronymus sancti (:
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