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Linden Lab

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Everything posted by Linden Lab

  1. Happy Tuesday! We’re writing today to remind everyone that we’ll be holding our monthly Web User Group meeting on Wednesday, April 1st at 14:00 SLT in our usual meeting place, where we’ll be discussing some exciting Linden Home news, our status with ongoing projects such as Name Changes and Premium Plus, and our near future plans for our other web-based properties. We expect these updates to be relatively quick, so that should leave plenty of time for Q&A from the community. We look forward to seeing you there!
  2. This week’s “Second Life Destinations” video visits Citta Bhavana, an ashram run by Chraeloos Aristotelous. Citta Bhavana, which in Sanskrit means "cultivating heart/mind," is a peaceful ashram for meditation, yoga, discussion, philosophy, spirituality, music and art. It also showcases teachings from Asia (India, Japan, China, Buddhism, Hinduism, Taoism) and Africa. It was originally opened in 2014 with the help of Sunshine Szavanna, Rhiannon Dragoone, and Swami Luminos. “We wanted a place where anybody can come together to talk and get to know each other’s philosophies,” says Aristotelous. “People want to be able to learn from everybody - bridging heart and mind. We tend to meditate when we think we need to - but really we should be meditating every day.” Participants come from all over the world and from various different beliefs and backgrounds, but share a common desire: to connect in a respectful and open-hearted manner. The venue offers guided meditations and instruction, yoga sessions, philosophy and science discussions, dances and live music, and poetry and storytelling events. These unifying and calming social experiences are more important now than ever during these difficult times, says Aristotelous. “People are all of the sudden isolated, like a lot of chronically-ill people have been for their whole lives,” she adds. “It’s kind of an awakening in a way for a lot of the general population.” According to Aristotelous, the main focus of the venue is to make discussions and events accessible for people with all forms and abilities. “Second Life offers accessibility. It also offers a community. In Second Life, you can be as embodied in it as you choose to be,” she adds. “The people who find video games to be a separation from themselves can control their avatars in ways that they definitely can’t elsewhere and that adds a level of embodiment to it that is unique.” To learn more, watch the video, visit the ashram’s Facebook page or check it out in Second Life. Citta Bhavana Ashram The Citta Bhavana Ashram is a peaceful ashram for meditation, yoga, discussion, philosophy, spiritual, music, and art. Teachings from Asia (India, Japan, China, Buddhism, Hinduism, Taoism) and Africa. Please post photos to: flickr.com/groups/2751432@N23 Visit in Second Life VIDEO CREDITS: Production: Draxtor Despres
  3. These are strange times indeed: With the current public health crisis sweeping across the globe, many of us are finding it more difficult to go out and physically do the things that comfort us and bring us joy. Socializing. Shopping. Dancing. We can’t wait to get out and explore in the physical world again - but, fortunately, you can do these things virtually right now in Second Life. During this time of great anxiety, stress and social isolation, we’ve seen a spike in interest and activity in Second Life as people seek online outlets for comfort and social connections. Many are discovering for the first time how Second Life can bring people together for friendly conversations and fun social activities - such as live music performances, virtual nightclubs and deejay events and even book readings. That’s why we’re excited to introduce two new initiatives that will help bring people closer together in Second Life. SECOND LIFE BOOK CLUB TO DEBUT APRIL 8 As book publishers scramble to adjust to new social distancing protocols and other coronavirus-era restrictions, Second Life offers a safe, synchronous way for authors to hold real-time book readings, engage in meet-and-greets with their fans and promote their publications in an immersive person-to-person setting. We’re proud to partner with Draxtor Despres for the introduction of the Second Life Book Club, a new series of literary-minded events. Drax has lined up many established authors for a series of recurring in-world "virtual book tours" that will be kicked off in April with a multi-author panel that will discuss their thoughts on writing and selling books in the age of COVID-19. Scheduled for the kick-off event, which will happen on April 8 at 10 a.m. (SLT) in Second Life, are a slate of best-selling authors: Matt Ruff (“Lovecraft Country”), Ken Liu (“The Paper Menagerie”), SL Huang (“Zero Sum Game”) and CB Lee (the Sidekick Squad series). This premiere event will also feature a yet to be confirmed guest from the publishing end of the book business. Stay tuned for further announcements. Anybody with a Second Life avatar can join this event, ask questions, mingle with fellow book lovers and the authors. These events will also be streamed live across our social channels and will be promoted to both mainstream and specialized media. We also want to help promote and expand the audience for other inworld book events, too! If you have a literary event that you'd like us to be aware of, then reach out to us at editor@lindenlab.com. SHOWCASE STREAMS: SPOTLIGHTING SECOND LIFE MUSIC, ART & CULTURE We’re also pleased to introduce “Showcase Streams,” a new recurring series of live spontaneous videos that will aim to spotlight the many music, art and cultural events in Second Life. We think that there’s a lot of cool and creative energy in Second Life that deserves broader exposure. With “Showcase Streams,” we hope to bring great attention and audiences to some of these marquee experiences as we better educate the general public about the wide variety of creativity and events in our virtual world. This means that you’ll start to see more unscheduled live video streams of Second Life hot spots on our social media accounts including Facebook, Twitter/Periscope, Mixer...and, yes, YouTube. We’re working on Twitch, too! Pictured: Bryn Oh’s Hand exhibit in Second Life Examples of future “Showcase Streams” might include live video tours of popular shopping events such as the current Skin Fair, walk-throughs of art exhibitions such as the latest work by Bryn Oh, or a quick drop-in of a live music performance such as this weekend’s event from musician Mankind Tracer. Expect the unexpected! Pictured: Mankind Tracer gets ready for his upcoming Second Life performance Do you want to have your event or experience featured on a future “Showcase Stream”? Reach out to us at editor@lindenlab.com You may also want to make sure that you are listed in the Destination Guide using the official submission form, as we’ll be using this as a source for scouting out locations for some of our streams. COMING SOON: SL17B! Another opportunity to showcase the best of Second Life is to participate in our upcoming 17th annual Second Life birthday celebration (SL17B), held June 19-July 10. Applications are now open for exhibitors, musicians and performers. Full details of the event will be announced soon, but we’ve already revealed that this year’s theme is “vacations and road trips.”
  4. Calling all performers! Second Life is seeking talent for our upcoming 17th annual Second Life birthday celebration (SL17B), held June 19-July 10. Get ready for a fun-filled week of live music and deejay performances, shopping exclusives, and amazing community exhibits. One of the things that makes Second Life so vibrant and exciting is the wide range of Performers who share their talent with our Residents. Are you a DJ who can spin up a great party set? Maybe you’re a Live Musician who plays an instrument or sings! You might be one of the grid’s amazing Dance companies, or perhaps you’re a Particle Performer! Whatever your medium, we would love to hear from you. Fill out the official performer application form by May 18 and tell us a little about how you roll, and one of our Event Staff Leaders will contact you soon. MUSIC FEST APPLICATIONS OPEN THROUGH MAY 18 Don’t forget that we also have a separate form specifically for those who want to audition for our Music Fest event, which kicks off SL17B. We are seeking live music performers for this special event. Applications remain open through May 18 and can be found here. EXHIBITOR APPLICATIONS NOW OPEN THROUGH MAY 22 Finally, we want to remind everyone that the applications for those interested in exhibiting at SL17B are now open. This year’s theme is “vacations and road trips,” but exhibits will not be limited to that topic. See our previous blog post for details, read our rules and policies and check out the official exhibitor application form for more information.
  5. Educators from across the globe are gathering together in Second Life for the 13th annual Virtual Worlds Best Practices in Education (VWBPE) Conference, held March 26-28. In this time of a global public health crisis and as many educators and conference organizers are looking for online alternatives to replace their in-person meet-ups, Second Life is offering a unique alternative: a sense of presence and community that can not simply be replicated via screen sharing or webinars. For example, another high-profile conference, MuseWeb, recently opted to quickly relocate some of its sessions to Second Life after its 24th annual event in Los Angeles had to be canceled because of concerns over the coronavirus outbreak. In Second Life, conference attendees can experience events through virtual conference rooms, theatres, exposition halls, meeting spaces, and other types of venues similar to a brick and mortar type conference. Many different styles of avatars are ready-made for immediate use and customization options - as you can see in today's video - are limitless to express yourself as you wish. This week’s “Made in Second Life” video takes a closer look at the VWBPE Conference including an interview with Executive Director Kevin Feenan, known in Second Life as Phelan Corrimal. “We want to challenge educators to think beyond a two-dimensional space,” says Feenan. “What are you going to do in this environment if there is no ground beneath your feet? How can you truly leverage a three-dimensional space?” “It’s a much more dynamic environment than simply going to a webinar,” he adds. “It’s about making those personal connections with other people who can relate to the challenges you are going through in trying to understand something new.” “People can get together - they can talk, dance, and party (so to speak). As long as their avatar is online, they can pop in and connect with friends [and] new people,” he says. Feenan has been a long-time advocate for use of virtual worlds in education through his work with VWBPE and also his role at Rockcliffe University Consortium, an online organization dedicated to the advancement of technology in education. “Second Life is the most utilitarian application that is out there,” says Feenan. “Second Life is part of the educator toolbox to allow students to experience how to resolve problems by focusing on those particular things that you might not be able to do inside a classroom. Among the academics presenting at this year’s event are Dr. Michael Thomas, Daniel Dyboski-Bryant, Lorelle VanFossen, and Dr. Robert Furman. MORE RESOURCES To learn more about VWBPE, visit its official website or check it out for yourself inworld. To learn more about how Second Life can be used for remote work, events or classes, visit our new enterprise/education micro-site. To see examples of universities and nonprofits in Second Life, visit the Education & Nonprofits category in our Destination Guide. For information about discounts for education and nonprofits, contact us at business@lindenlab.com. VWBPE 2020 Conference The Virtual Worlds Best Practice in Education (VWBPE), held March 26th to 28th, is a community-based conference that provides opportunities for participants in all virtual worlds to share current teaching, learning, and research practices in 3D virtual environments. Join the event for three days of lectures, workshops, discussions, games, and fun! Visit vwbpe.org to learn more. Visit in Second Life CREDITS: Video: Draxtor Despres Learning Made in Second Life Logo: Marianne McCann
  6. As we blogged back in the Summer of 2014, gambling is strictly prohibited in Second Life and operating or participating in a game of chance that provides a Linden Dollar Token payouts is a violation of our Terms of Service. However, games of skill are legally permitted in many jurisdictions, and we’ve seen that many Second Life users are interested in playing such games for Linden Dollar Tokens. We updated our gaming policy in Second Life at that time and opened applications for Skill Gaming. Skill Gaming applications are now open as of today, March 24, 2020, for those who wish to become authorized creators and/or operators of Skill Games in Second Life. The details of the Skill Gaming policy can be found here, and the Skill Gaming FAQ is available on our wiki. In summary, skill games that offer Linden Dollar Token payouts are allowed in Second Life, but each game, its creator, its operator, and the region on which it is operated must be approved by Linden Lab. Applications for creators and operators will be available on the FAQ page as of today, March 24, 2020.
  7. As concerns about the current coronavirus outbreak continue, we want to assure the community that we have taken steps to ensure that the Second Life operations stay steady while also helping our employees stay safe through this public health crisis. Our hearts and thoughts go out to those who have been affected by this unprecedented event. Second Life will continue to be available without interruption as we get through this tough time together. Due to our previous crisis contingency planning and the flexible nature of our distributed workforce, we are not expecting any changes to response times for support inquiries and payment processing. We know that Second Life serves a great purpose for our community as people seek ways to stay in touch with their friends and co-workers, as they grapple with new social distancing protocols, mandated remote work requirements, and other precautionary measures. With the closure of many universities and displaced conferences and events, Second Life also continues to be an option for disrupted organizations looking for new remote work, classroom or event solutions. To help, we recently implemented a reduction in pricing to a flat $99/month per region for qualified education and nonprofit organizations. We are seeing an increase in new registrations and returning residents during this outbreak. Please be kind and welcoming to those who may just need a friendly conversation to escape from this crazy world for a moment or more. If you have a friend or colleague who is looking for a safe place to socialize online during these tough times, we encourage you to help them discover how Second Life can enable them to feel less isolated by connecting them to your favorite communities or experiences. Like many companies across the globe, we’ve put into action new remote work policies for our employees to ensure that they can take care of themselves and their families while continuing to work from home. Prior to this incident, a large percentage of our company was already working from the “Moonlab” (that’s what we call remote employees’ locations), so we have been able to transition quickly and efficiently to a fully remote setup. For the past 17 years, Second Life has been a special place that brings people across the world together -- and we appreciate your trust and support as we get through this rough time together. Ebbe and all the Lindens From the Moonlab. 3.18.2020. Pictured: Some of the many Linden Lab employees at a recent meeting in Second Life.
  8. This week’s “Second Life Destinations” video explores the CYBER Fair by ACCESS, held inworld through March 25. Transport yourself to the future to find sci-fi wear, techy add-ons for your avatar, robotic designs, and cyberpunk items by some of the most amazing content creators in Second Life. Here’s the official teaser video from ACCESS: You can also see more extended previews of the CYBER Fair on YouTube. Here are some of our favorites: You can learn more about the CYBER Fair on the official website or visit it inworld on either the main or cam region. For even more cyber experiences in Second Life, visit our Cyber category in the Destination Guide. CYBER Fair Transport yourself to the future with CYBER Fair by ACCESS, open March 5th to 25th. You will find sci-fi, tech, robotic designs, and cyberpunk items by amazing content creators in Second Life. The future is now at CYBER fair! For more information, visit: www.access-sl.com/cyber-fair-by-access Visit in Second Life Credit: “Second Life Destinations” Video Production: Draxtor Despres
  9. We’ve been getting a lot of questions lately about how Second Life can help organizations, events, and conferences continue to safely and efficiently operate during the coronavirus outbreak. Many individuals and organizations are being affected by this unprecedented public health crisis, and we recognize that Second Life can provide an important and valuable way for people to stay in touch with their friends and co-workers amidst new social distancing protocols, mandated remote work requirements, and other precautionary measures. New, Deeper Discount Rate for Education & Nonprofits One of the first things we’ve implemented to help is a reduction in pricing to a flat $99/month per region to qualified accredited nonprofit or educational institutions. Effective immediately, this limited-time price reduction is applicable to any new or added regions including renewals of existing regions. The time to take advantage of this new offer is limited, but for those education/nonprofits that qualify and take advantage of it then the newly-reduced US$99/month fee will remain in place after the offer expires as long as the organization invoicing remains current. Please contact business@lindenlab.com if you have more specific questions or would like to learn more about the discount. See our Terms & Conditions for more information.* How Can We Help? We’re also here to assist you if your organization is exploring options in Second Life for new remote solutions for conferences, events or classes. Our support team is standing by to answer questions about how to get quickly started with a new private or public meeting or event space in Second Life. How Can I Get Started? COMPANIES & EVENT ORGANIZERS Get background information on Second Life enterprise, remote meeting and education services on our new micro-site and related FAQ. Reach out to business@lindenlab.com to discuss pricing and we’ll help you walk through the process. Options range from do-it-yourself to turnkey virtual meeting space solutions. Some organizations may want to customize how their employees interact with Second Life via a customized and branded sign-up process that brings participants directly to the virtual world meeting location upon the first login. Contact us to learn about whether this and other customized options are right for your organization. If you are an eligible educational organization or nonprofit, you may qualify for a discount, too. Make sure to ask when you contact us! CONFERENCE, EVENT OR REMOTE WORK ATTENDEES If you are a first-timer in Second Life, you’ll want to start by creating a free Second Life account and downloading the Second Life Viewer. You’ll have the option to select an avatar that you wish to represent your digital identity. Participants can select from a variety of identities from human to non-human and a wide range of attire. Once you log in to Second Life, you may want to explore a bit to learn the basics of the virtual world. Check out our Support portal or our New User Tutorial videos for help. You may also want to explore a bit before attending your first virtual meeting or event. There are thousands of 3D locations in Second Life - browse the Destination Guide to get familiar with Second Life. When you are ready to attend your company meeting or event, click on the link provided by your employer to “teleport” and virtually visit the 3D meeting location. * Terms & Conditions: Any accredited educational institution or organization with a 501(c)(3) charitable non-profit tax status is eligible for a discount. Limited-time $99/month pricing (billed annually or quarterly) is available to qualified organizations who are purchasing new Regions or renewing their existing Regions. Discount is not retro-active or applicable to pre-paid Regions. See our Terms & Conditions for full details.
  10. Save the date! The 17th annual Second Life birthday celebration (SL17B) will be held June 19-July 10. Get ready for a fun-filled week of live music and deejay performances, shopping exclusives, and amazing community exhibits. In Second Life, you can explore the (virtual) world from the safety and comfort of your own home -- and that’s why we’ve selected “vacations and road trips” as this year’s SL17B theme. Whether you teleport directly or travel to your favorite SL destinations by plane, train or automobile, we hope to see a wide variety of community exhibits and experiences that celebrate the spirit of Second Life escapism and travel. Interested exhibitors can apply now to participate in the festivities using our official application form. Please note that the rules and policies for exhibitors have been updated this year to allow for more creative flexibility, so it is important to read them even if you have participated in SLB before. For example, a major change for exhibitors this year is the freedom to create an exhibit that reflects your own passions in Second Life. This means that while “vacations and road trips” is our official SL17B theme, exhibits will not be limited by it. We welcome a wider variety of topics this year, including exhibits that may serve as introductions to the varied and abundant communities throughout SL. We also are inviting original art installations and other personal projects that people want to share with the SL community at large. So, if you want to participate as an exhibitor with a presence at SL17B then please join us by filling out the exhibitor form no later than May 22. MUSIC FEST APPLICATIONS OPEN THROUGH MAY 18 As a reminder, we also are seeking live music performers, too. We previously announced a call for audition signups for the SL17B Music Fest - and those applications remain open through May 18 and can be found here.
  11. In Second Life we strive to maintain a happy and trouble-free experience for all of our Residents. Failure to comply with these guidelines could result in the removal of your exhibit from the event. The Mole Coordinators will have the final decision whether a build meets and follows all guidelines and requirements. All decisions are final. NOTE: Set your group tag to the Exhibitors group before you rez your build. Objects rezzed under the wrong group will be auto-returned. Parcel Specifications Here are the specifications for your parcel: Each parcel is a 32 meter by 32 meter square. Please keep inside the boundaries. This includes the “bounding box” of non-phantom sculpties and mesh. Exception: Tree branches that overhang the sidewalk. These must have at least 2 meters of ground clearance, be set phantom, and must not be excessive. Terraforming: Exhibitors may not terraform their parcels. Contact a Mole Coordinator for any terraforming requests. Only minor terraforming will be allowed, and it is at the discretion of your Mole Coordinator. Height Limit: Your build must be under 75 meters tall, and it must be built from the ground up. If for some reason 75m is not enough, please contact your Mole Coordinator to discuss it. No Skyboxes or Floating Signs: You may not use skyboxes or floating signs that advertise your build that are not attached to your build. Exception: Floating objects that are integral to the build, such as clouds or birds, may be used. Floating objects must remain within parcel boundaries. If you have any questions, please ask your Mole Coordinator. Large Box Enclosures: Your build should not be or resemble a large prim box nor should you put prim walls near the parcel boundary. This can block the view of neighboring exhibits. Repeated Builds: Please refrain from using a build exhibited at a prior SLB event. The event is a showcase of all that is wonderful in Second Life and repetitive builds take away from the excitement. Try something that exhibits the new growth of your organization or your Second Life. Off-Region Landscaping: Some exhibitors will have water based exhibits with water views and though we all love the enhanced view of off-region enclosures, landscapes or objects, these objects often overlap parcel boundaries. With this in mind, off-region landscapes, enclosures, or objects are not allowed. Prims: You have 468 prims (or land impact units) per 1024sqm available in your parcel. Avoid Physical if possible: This includes builds that use or cause collisions to trigger scripted actions. Physical prims can cause performance issues so please minimize their use. Exhibits that use the physics engine must be reviewed by a Mole Coordinator to ensure that they do not cause performance issues when a region is filled with visitors. Temporary Prims: Temporary prims can cause performance issues. Please minimize their use and tell your Mole Coordinator if you are using them. Also any temporary prims will count toward your prim count total. Example: You have 468 prims in total. If you use 10 temporary prims then the rest of your build may not exceed 468 prims. Phantom: For ease of navigation, please use phantom for most of your build. In particular, trees, shrubs, flowers, grass, or other objects not attached to the main build should be made phantom. If possible, use physics type None to improve region performance, as described in http://wiki.secondlife.com/wiki/Physics_Optimization . Floors: Any prims you walk on should be a maximum size of 32m x 32m. Walking surfaces are EXEMPT from the Phantom rule. Sculpts and Mesh: Sculpts and Mesh are allowed, but use standard prims or quality, low-poly mesh when possible to minimize load burden for objects and textures. Bear in mind that bounding, particularly on mesh, may exceed the space of your parcel and cause issues for neighbors and visitors. Glow, Full Bright, Shiny, and Particles: Overuse of glow, full bright, shiny and particles can cause performance and appearance issues. Please minimize their use. Materials: Texturing for materials is allowed. Please be advised that to be fair as possible, region environments may be set to default day cycles. Megaprims: Old megaprims (made by a 3rd party and not able to be changed in size) should not be used. We prefer to use the maximum prim size of 64 x 64 x 64 (parcels are 32m × 32m so this should be ample). Windlight: SL17B regions may be set to default day cycles, but you can have your parcel set for specific windlight settings. Be advised that not all viewers are Windlight enabled nor do they all carry the same settings. Some visitors will not be able to see your chosen settings or your materials texturing. Scripting Scripting allows for wonderful and interactive builds but can cause performance and privacy issues. Exhibits that depend on scripting may not function properly when the region is full of avatars. Greeter Or Counter Scripts: Greeter and counter scripts can cause performance issues, and they also cause privacy issues. These are prohibited and will be returned if found. Listening and Scanning Scripts: Listening and scanning scripts can cause performance issues. Please minimize their use and tell a Mole Coordinator if you are using them. Clickable Givers: You may give items (notecards, landmarks, gifts, etc.) only via clickable givers that are scripted or use “buy for L$0”.. Unsolicited giving (spamming) is prohibited. The content you give must be relevant to the exhibit or exhibitor. Please use as few givers as possible. Example: A community exhibit at the SL17B may include a landmark-giver to a home region by being clicked on by avatar interaction, but it may not be distributed by script detection of an avatar within a given proximity or the act of an avatar walking on or through a scripted prim. Floating Text Floating/Hover Text: Please use floating text and hover text sparingly as long as it doesn’t interfere with other builds. Particle Scripts: Please be courteous of your neighbors and others by not using particle scripts that create particles that float into neighboring parcels. NOTE: Once your build is complete, please delete as many scripts as possible to minimize script load on a region. In many cases, once an object has been rezzed with a running script, those actions become a property of the prim and the script is no longer needed. When in doubt, make a copy of the prim and take it into inventory. Rez the copy and delete the script, If the prim still behaves as intended, then the script is no longer needed and will save resources. Non commercial Policy Your display at the event should not be commercial. Exhibits promoting buying and selling of goods and services do not fit in with our policies and theme. Any part of an exhibit that violates this rule will be removed. While commerce is a very important part of Second Life, this is a party, not a mall or sales fair. No selling is allowed and no advertising will be permitted. Exception: Gifts provided to SL17B visitors are fine. Identification of exhibit sponsors is acceptable. If you are a Second Life creator with a brand you may include your store logo in a tasteful way in keeping with the overall design of your exhibit. A logo included in this way should not stand out at a distance. Your display should not have any large, purchased elements in their entirety. If you have a purchased store, shelter, house or main structure your Mole Coordinator will ask you to remove it. Combining elements from several different sources is allowed as long as your final display at SL17B is a unique build created by you and/or your building assistants. Tip-Jars Or Soliciting Donations: Exhibitors may not rez any object which collects money or asks for contributions. While we appreciate the efforts residents make to inform, educate, and encourage the support of charitable causes, this event cannot be used as a vehicle for the procurement of donations for charity. We make one exception to this rule. Please see the Performance Rules. Adult and Moderate Content All residents of SL are welcome to exhibit at the event. SL17B is a General rated event. To learn more about what the General maturity rating means, you can read the article on the General Maturity Rating on the Second Life website. Members of Adult or Moderate rated Communities are welcome to participate, but all exhibits must meet the General rating as determined by Second Life Maturity Rating for General rating. To keep things fair and within event rating, no nudity–artistic or otherwise–will be allowed. This also means that adult animations and/or gestures are prohibited. Please check any furniture or seating within your exhibit to ensure that adult animations have been removed. Landmarks to Adult and Moderate regions or communities may be given out as long as they provide a warning that they lead to an Adult or Mature region. If you have any questions about the content you wish to present, please consult your Mole Coordinator. Occupancy We pack a lot of exhibits on each region. Please be fair to your neighboring exhibitors so that visitors can access their exhibits too. Performances: Your exhibit is not to be used as a performance/music/DJ venue for the entirety of the event. Your parcel is not an event venue. Having a party/parties is fine, but scheduling artists/DJs to perform for large blocks of time is not acceptable. This will burden a region with crowds that will make it difficult for other visitors to access other exhibits on the region. If you expect a large crowd, book a performance venue or lecture area for your party or performance. Camping and Contests: You may not hold contests that cause large numbers of avatars to congregate at your build for long periods of time. This rule includes Lucky or Midnight Mania Boards and other items at the event staff’s discretion. A scripted avatar bot can cause performance issues, and it also reduces the number of avatars that can visit a region. Scripted agents (“bots”) are not allowed. Instead use a welcome sign with a clickable giver script to offer up information or gift items. You may use a scripted mannequin if a representation of an avatar is needed. Other Content Restrictions Copyright Or Trademark Infringement: You may not use real life or Second Life brands, logos, sounds, or graphics that you do not own and do not have the right to use. As a rule of thumb, if you did not create it, or if you do not have written permission to use it, don’t. This includes the use of the logos (or photos of logos) for Linden Lab, Second Life, or any other licensed or registered trademarks. For other cases, you are required to follow the usage rules of content owners. For use of social media (Facebook, Twitter, Instagram, Pinterest, WordPress, etc.) buttons or links, please do a Google or Bing search on the companies’ respective allowed use of logo display. Any items not following published guidelines will be removed at the discretion of the SL17B staff. Copybotted or otherwise illegally obtained content: You may not use materials known to be copybotted from other SL Residents or otherwise obtained from third-party sources without permission (“ripped” mesh objects, etc.). Such items will be removed at the discretion of the SL17B staff. You may not use or display hate-oriented content at your SL17B build. If you are not sure if something is hate-oriented material, contact a Mole Coordinator. You may not display content that would defame, ridicule or disparage other residents or groups or Second Life. Any content that is deemed offensive, harassing, insulting or bullying will be removed, and the owner will be removed from the event. This will be determined by the staff of SL17B at their discretion. Their decisions are final.
  12. Hello Second Life Residents! Please be aware that we've updated our privacy policy to respond to recent changes in privacy law, particularly the California Consumer Privacy Act. The updated policy is posted here. As always, we encourage our residents to take this opportunity to review the policy and familiarize themselves with the contents therein. Thank you.
  13. Lab Gab is a live streaming show that showcases events, destinations, and different talents across Second Life. Join our host, Strawberry Linden, as she speaks with Lucagrabacr Resident. Luca is a longtime Resident who is also a very talented machinima artist. One of her latest videos beautifully showcases Second Life’s true potential in 2020, watch it on her YouTube channel. Tune in on Friday, March 13th at 10am PT/SLT. Watch us live on YouTube, Facebook, Mixer, or Periscope! For full episodes of Lab Gab, click over to the Lab Gab YouTube Playlist.
  14. Crazy Dragona in Second Life pays homage to a historic nightclub in Krakow, Poland that was known for its unhinged debauchery and infamous clientele during the days of Soviet rule. It opened in 1989 just as the Berlin Wall came down, and the club features a unique and unusual interior filled with wall-wall-red carpets and sickly green lighting. The nightclub itself truly was underground in more ways than one, as it was located under a car park of the Forum hotel, built in the so-called “brutalist” style of architecture. In Second Life, the masterminds behind this recreation are Frenchbloke Vanmoer, Beev Fallen, and Martin Ren. Here’s a description of the technical accomplishments in their own words: “The build at present has four cube-mapped environmental projection spaces, Beev's incredibly clever lighting system and Beev's amazing refractive vodka bottle. It also has more lights than most sims and breaks the six (eight if you count sun and moon) light limit before everything goes a bit odd so if you wonder why your alphas are glowing and your hair looks a bit weird then don't blame us. We were lucky to find the blueprints (after Yandex searching in poorly-translated Polish) which prompted a complete almost 1:1 scale build which is proving annoying to some avatar giants who can't get past some doors. The build itself uses a mix of prim and mesh, textures range in size from some 128x128 normals going all the way up to texture layers imported at 4096 x 4096 which was the only way you could see the hairs on the carpet and read the text clearly on the beermats (16 of them on one texture). The magic of SL compresses them to 1024 x 1024 so fear not texture lag police. The texturing is optimized by recycling of materials whenever possible and getting rid of any that had no real purpose and could be replaced by some already used. It was built in a no-light Windlight (it has no windows and is underneath a hotel so sun and moon don't really come into it ) and needs advanced lighting on and preferably shadows off.” You can learn more about Crazy Dragona on its official Facebook and Flickr pages, but we encourage you to also check it out for yourself inworld in Second Life. CREDITS: Video production by Draxtor Despres Crazy Dragona Crazy Dragona is a re-creation of a nightclub under the carpark of a Brutalist Hotel in Poland. The club uses environmental cube-map projections, so with advanced lighting turned on, it is a feast for the eyes! The masterminds behind this place are Frenchbloke Vanmoer, Beev Fallen, and Martin Ren. Check Flickr group for more images and videos: flickr.com/groups/crazydragona Visit in Second Life
  15. Lab Gab is a live streaming show that showcases events, destinations, and different talents across Second Life. Join our host, Strawberry Linden, as she speaks with two members of our Marketing team. Brett Linden is the Senior Director of Marketing and Darcy Linden is the Senior Marketing Manager. They will be talking about the 2020 Roadmap for Marketing Second Life. Do you have a marketing-related question that you’d like Strawberry to ask them on your behalf? Fill out the Google Form and submit your question today, and it may be selected! Tune in on Friday, March 6th at 11am PT/SLT. Watch us live on YouTube, Facebook, Mixer, or Periscope! As part of our goal to be more transparent in 2020 with our communication and operations, we've published a comprehensive blog post covering our marketing efforts for Second Life with details about our growth initiatives, targeted campaigns, and more!
  16. Happy Tuesday! We’re writing today to remind everyone that we’ll be holding our monthly Web User Group meeting on Wednesday, March 4th at 14:00 SLT in our usual meeting place, where we’ll be discussing some of the last month’s deploys, our status with ongoing projects such as Name Changes and Premium Plus, and our near future plans for the marketplace and our other web based properties. As always, we will leave plenty of time for Q&A from the community. We look forward to seeing you there!
  17. Our “Made in Second Life” series continues with “Movies Made in Second Life” featuring a look at the sci-fi machinima series “Future Shock” by Pryda Parx. Shot entirely in Second Life, “Future Shock” tells a story of a dark and terrifying dystopian future dominated by technology and where real life and virtual worlds intertwine. “I’ve worked on ‘Future Shock’ for four-and-a-half years,” says Parx. “The story of the series is about state intervention, watching your every move. You are born with credits and if they are depleted you are in big trouble. My hero Tracy is trying to defeat the forces that keep people oppressed” The full production spans a total of 24 episodes and Second Life enabled Parx to have full creative control over her production. “In Second Life I have free rein,” she says. “Since I do everything myself - from character design, props, animation scripts, etc - I don’t have to wait for anyone else. I just get on with it! I start with putting whatever is in my head down on paper and go from there. Since my home in SL is also my studio, I can change and modify the sets easily." The first series introduced the "Future Shock" world and Tracy as the central character. It left a lot of the ideas in the story, as well as how the world works, only hinted at. The events in the first series shape Tracy's destiny. “Her credit that she was born with gets depleted, and it’s about her wanting to survive,” says Parx. Season 2 covers the same timeline as series one but is seen from the point of view of a group of rebels led by an unnamed character, known as Big Boss to everyone. Season 3 picks up the story immediately after the ending of series one and series two and takes it through to a dramatic conclusion. You can watch all episodes of the “Future Shock” series on the Pryda Parx Studio YouTube channel. CREDITS: Video production: Draxtor Despres Logo courtesy of Marianne McCann
  18. Photo: Becky Blackcinder Can you believe it? Our 17th birthday celebration (SL17B) is only four months away - and work is already happening to make sure that this year’s event is better than ever! Full details of this year’s SL17B event will be revealed soon...but to get things started we are opening up the sign-up process now for auditions for the annual Music Fest, to be held June 19-20. Music Fest will kick off the overall SL17B celebration with two days of live music performances featuring some of the most talented musicians in SL! Are you a new or veteran Second Life musician that wants to participate? Over a dozen performers will be chosen to share their musical talents with the Second Life community in an event that has become an SLB tradition. We welcome performers to apply and join us in wishing Second Life "Happy Birthday!" To sign up for an audition, please complete and submit the submission form no later than May 18. While we encourage all interested performers to sign up, please note that it does not guarantee a spot at the auditions. We will review all submissions and extend audition invitations via a follow-up note in-world to the SL username that you provide. For more details, see the submission form.
  19. Lab Gab is a live streaming show that showcases events, destinations, and different talents across Second Life. Join our host, Strawberry Linden, as she speaks with our beloved VP of Product Operations, Patch Linden, as well as some very hard-working Moles on his team: Squeaky Mole, Alotta Mole, Notta Mole, and Mischievious Mole. They will be discussing the upcoming Second Life 17th birthday celebrations, as well as Linden Homes! Do you have a question about SL17B or Linden Homes that you’d like Strawberry to ask them on your behalf? Fill out the Google Form and submit your question today, and it may be selected! Tune in on Friday, February 28th at 11am PT/SLT. Watch us live on YouTube, Facebook, Mixer, or Periscope!
  20. There's lots of good feedback on this thread that is being read and reviewed by all involved in the live stream and at SL. Just a quick heads up to everyone that we'll do more "Lab Gab" episodes that spotlight specific SL initiatives and teams (along with community interviews and explorations). Next up will be the Moles (tentatively scheduled for Friday, Feb. 28) and then Marketing (tentatively on Friday, March 6). Ebbe has also confirmed that he will be back soon for another round, too. Are there specific things you'd like us to focus on for future episodes? Mobile? Linden Homes? The move to the cloud? - Brett Linden (not giggling)
  21. In recognition of Black History Month, our “Made in Second Life” series explores the newly-reopened Virtual Black History Museum in SL! Open through late March, this interactive educational experience invites attendees to explore the timeline of African-American history from the heartaches to the victories in a park-like and welcoming environment. At the heart of the museum is a new exhibit that spotlights the amazing women that helped shape African-American history in the US. “There’s a focus on women in Black history and telling some of the stories of people that don’t really make it into the history books,” says curator Abrianna Oceanside.”We talk about Harriet Tubman and Rosa Parks, but we don’t really talk about some of the [other] names that we don’t even recognize.” That’s why the Museum goes deeper in its exhibition to amplify awareness of several lesser-known historical figures including civil rights activists Amelia Boynton Robinson, Daisy Bates, and Martha P. Johnson. “To be able to walk through, observe and just be able to have a more immersed experience is more effective than just going to a website and reading the information,” says Oceanside. “I’m hoping to foster a place where there can be a dialogue.” While some of the subject matter in the museum can be unsettling, Oceanside says that she hopes the experience will help enlighten and educate attendees. “There are a lot of difficult discussions and I’m OK with uncomfortable because I believe that is a big part of what helps us grow as people,” she says. “I’ve had some really interesting discussions with people whose perspectives shifted a little bit...and sometimes that little shift makes a big difference in the world.” To learn more about the Black History Museum, watch the video or visit it in Second Life. Credits: Video Production: Draxtor Despres Logo: Marianne McCann
  22. Lab Gab is a live streaming show that showcases events, destinations, and different talents across Second Life. Join our host, Strawberry Linden, as she speaks with the CEO of Linden Lab, Ebbe Linden, and the VP of Product, Grumpity Linden! They will be discussing the 2020 Roadmap including new features and improvements for Second Life! Do you have a question about the 2020 Roadmap that you’d like Strawberry to ask them on your behalf? Fill out the Google Form and submit your question today, and it may be selected! Tune in on Friday, February 21st at 11am PT/SLT. Watch us live on YouTube, Facebook, Mixer, or Periscope!
  23. There’ve been quite a few rumors about changes at the Lab and their possible effects on Second Life and Tilia. The truth is that we have made a few operational and personnel changes to ensure that we continue to stay strong for the next decade and beyond. This means that we had to say goodbye to a few employees, but at the same time we also strengthened our team by bringing back some heavy hitters who will help make Second Life better than ever. So, Second Life is still here and still strong. We’re continuing to invest in its future and you’ll see the results of our commitment this year as we roll out a new mobile companion app, new Linden Home themes, performance and usability improvements, and a number of other new features and enhancements. The ability to change names will be available in the next few weeks, too. These changes reflect our commitment to making SL strong for many years to come. To infinity and beyond!
  24. Lab Gab is a live streaming show that showcases events, destinations, and different talents across Second Life. Join our host, Strawberry Linden, as she tours One Billion Rising with Kess Crystal. On February 14th, men and women in Second Life will join people across the world and Rise to protest violence against women, as a show of unity, individual strength, and the need for change. The Second Life event will feature a four-region stage where 200 people can come together to dance, surrounded by an area of art installations, an arena for poetry, a stage for dance performances, informational exhibits and free gifts. Kess Crystal will be giving Strawberry a tour of the four regions. Tune in on Friday, February 14th at 8am PT/SLT. Watch us live on YouTube, Facebook, Mixer, or Periscope! Join them on Valentine’s day at One Billion Rising! One Billion Rising in Second Life On February 14th, men and women in Second Life will join people across the world to Rise to protest violence against women, as a show of unity, individual strength, and the need for change. The Second Life event will feature a four-region stage where 200 people can come together to dance, surrounded by an area of art installations, an arena for poetry, a stage for dance performances, informational exhibits and free gifts. For more information, visit onebillionrisingsl.wordpress.com. Visit in Second Life Dunk-A-Linden & Hug-A-Linden Event Live Stream Strawberry will also be doing another live stream on Valentine’s day, at the Dunk & Hug a Linden event, with a surprise guest (hint)! After OBR, drop by and dunk or hug a Linden between 12pm and 2pm! Dunk-A-Linden & Hug-A-Linden Event Party with us at the Isle of View on February 14th from 12pm to 2pm (Pacific). Meet your Valentine, enjoy music, and don’t miss the Dunk-a-Linden and Hug-a-Linden booths! Visit in Second Life
  25. Last year, we debuted “Love Made in Second Life” -- a limited-time series that explores the true stories of real people who met and found love inside the virtual world Second Life. A whole season of new episodes is already in production for this year -- and the first new edition of 2020 debuts just in time for Valentine’s Day! Meet Adam and Ruby - two Residents who met four years ago at the Sexy Brits club in Knightsbridge within the London Sim in Second Life. Strangely enough, it was a song request that brought them together! At the club, Ruby noticed that one of her favorite songs “Crucify My Love” by X-Japan had been requested -- so she had to find out who was behind it. “I had to know!” she says. When told it was Adam, she was surprised as she had assumed that his avatar was just a bot. So, she reached out to him in chat. “I thought it wasn’t really a person because he was dancing in the same corner all the time,” says Ruby. “I absolutely thought he was a bot!... I never would have started talking to him if it wasn’t for that song.” Pictured: Ruby and Adam dancing to music in Second Life. “It all started with a message and soon we became good friends and we both started chatting, spending every-time longer and longer together,” she says. “We reached a point we would be talking both in video chat on Skype and Second Life all day long. Six months later, Christmas was approaching and I traveled from my country, Spain, to the UK just to spend our first Christmas together. We really did click together and what was supposed to be just two weeks, never finished.” Adds Adam: “When I met [her] it was like a gift from God...she is perfect!”. Pictured: Adam and Ruby What happened next? As we’ve seen with some previous couples featured in our series, there was a decision to take a leap of faith to find love. “I left everything - literally, everything behind, and moved to his house. Years have passed and we're going strong, looking forward to doing new stuff together.” With all these love stories, should Second Life be considered a dating app? “It is not a dating app,” says Ruby. However, she does think that SL offers a unique way for people to meet that goes deeper than many popular apps. “With avatars, we jump over the social expectations and social constructs that allow you to be yourself.” CREDITS: Video production courtesy of Draxtor Despres Logo courtesy of Marianne McCann
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