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Aethelwine

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Everything posted by Aethelwine

  1. I an curious now too and want some even though i haven't seen them.
  2. Qie Niangao wrote: Why do you think convex hull "messes with the physics of objects"? Or maybe I'm misunderstanding what you mean. What it does is to simplify the physical envelope, speeding collision computations (hence, better for the sim) which is usually what you want anyway, unless you need to preserve a hollow (concave) space. The main problem with megaprims, server-side, is that they're often carved from much larger megaprims, and Havok apparently has to work harder to rule-out the possibility of something colliding with those carved-up solids (or so we were told, back in the day). So, it's not so much that megaprims are inherently nasty for the physics engine so much as the fact that, before carving, they were so enormous. Also, Havok was said to check for collisions based on the largest dimension of the object, so something 512 x 512 x 0.5 m (before carving) would trigger detailed collision calculations for objects moving anywhere in a 512 x 512 x 512 m space. Or something like that. To be fair, though, a lot of this dates from early days of Havok, when it really was a piece of garbage, and it's now much, much harder to crash a sim with physics than it was back then. Nonetheless, large-scale events with crowds of visitors (e.g., birthday celebrations) still restrict use of those old carved-up megaprims, and I'll bet they know some of those old considerations still apply. Well, for screens I hollow out cubes or spheres. For roads I hollow and pathcut tubes and cubes, for platforms I often pathcut or holliow to allow access through the surface. So for each of my main uses of megaprims, using convex hull messes up their physics to make them unusable. Incidentally, I look in top colliders for one of the sims I manage and the only thing listed is the surfing wave (scoring (67.24) , This is out of a sim full of megaprims and surfaces for walking\riding on running up from ground level to over 2000m of continuous road system. If megaprims really were a problem wouldn't they be listed in region top colliders? On the neighbouring sim I can see some roaming Koi score 0.36 on the same scale and a handful of other items (one a bike) One is a megaprim coming in at 0.96. But it is the only megaprim of dozens listing, To be honest the numbers don't actually mean anything to me but they all seem a lot lower than the unproblematic surfing wave. I have read threads on lag before. And there is a lot of opinion but not very much that is actually substantive or useful to people trying to make their sims lag free and function the way they want them too..... Aside from avoiding 1024 textures (where they aren't otherwise important). In the most extreme case simply removing some alpha grass on a sculpt in the middle of my sim reduced lag for me and a lot of other people who were complaining. Aside from that one element in a FelixvonKotwitz build every other change I have made to reduce lag has been imperceptible or involved so many elements being sure what was the problem isn't possible.
  3. Convex hull messes with the physics of objects I only use that trick on stuff I will make phantom. What sort of lag do mega prims create? I use them alot for full sim platforms, screens and even roads. The only lag I have noticed is from textures and some mesh\sculpts when they have transparencies or made with lots of sides\vertices. How bad actually are megaprims and how do you tell?
  4. There are moorings at Honah Lee going from 1595l$ a week for 725 prims. (Use the scroll bar on the property list to see them). There are some large moorings at the Seychelle Isles too, I can see one at 1875l$ a week for 750 prims. Look on their inworld boards here The Windward yacht club has some large moorings available. I can't see their pricing, but their office is here If you need less prims the sunbird marina is nice at 220l$ a week for 110 prims. If none of those are suitable look around the world map for obvious harbors, and go there and see what you can find out.
  5. Relogging has always worked for me
  6. Part of having a good tail is having a good AO to go with it. Oracul sells one for 200l$ which combined with one of the swim huds that maintain your height under water, like this one, is a very good start. I have a moonlit sea tail, but I can't recommend it above others I haven't tried. It is mostly a matter of taste and what you want to look like that will determine which you want. Best of luck with it, it can be great fun as a group following boats around Fanci's deep trying to get their attention and mermaiding at them hehe
  7. if all else fails then try reading the instructions.
  8. There is a live support for the mesh project in their store. I got to speak with someone within a few minutes when i had a problem. if they can't resolve it then they will pass it on to be investigated,
  9. For driving on private sims take a look at some of the links I put in this post
  10. Drake1 Nightfire wrote: Aethelwine wrote: N-Core are slightly bigger than slink feet, but anyway Similar are now selling feet they claim to be compatible with slink shoes and a lot cheaper. The review says they are compatible but points out at least currently there is no specific skin matching. So you have to use rgb values. I am not familiar with the brand but I understand they have a good quality reputation... and the prices of their shoes supports that. /me snifs the air.. "Do I smell a pending DMCA?" If there was one it would seem to be spurious since the DMCA provisions specifially allow reverse engineering for the purposes of interoperability. I am no expert but I would think the same process and protections were afforded to the people that first started to make their breasts compatible with lola appliers and also those involved in the Omega project. So I would not be expecting Slink to go down that route.
  11. N-Core are slightly bigger than slink feet, but anyway Similar are now selling feet they claim to be compatible with slink shoes and a lot cheaper. The review says they are compatible but points out at least currently there is no specific skin matching. So you have to use rgb values. I am not familiar with the brand but I understand they have a good quality reputation... and the prices of their shoes supports that.
  12. CrystalMendrilia Lunasea wrote: Hmm, been so long I'm not 100% sure. It was the most expensive one I could locate at The Shops. The folder is entitled, [ONANauha] Version 1.1 Are you sure he body you are wearing isn't an Orange Nova one? I am pretty sure my mesh project body is in a folder called something with mesh project in the title.
  13. Perrie Juran wrote: Bobbie Faulds wrote: One option would be to cut the small swath of land that is in the water off from the rest. You can still set it to group and set it for group only rezzing and autoreturn but leave the group only access off on that small piece. You still get the benefit of the prims since it's still in the same sim but it would allow easy passage for those navigating the waters.....just a thought. If people were thoughtful enough to do it but we know the responses people get when asking those who own these properties. It was a mistake as Amethyst put it for LL to sell those water ways from the get go. They should also be the ones w ho take responsibilty for fixing it but that's a pipe dream. There are plenty of sims where there are narrow channels down the edge of the sim for navigating, having parcel lines on shows them and allows you to travel about twice as far around Gaeta V (for example) as you would otherwise be able to. The patchy nature of it might suggest Linden Lab have taken the opportunity to do that as situations arise. But making an offer to those land owners blocking access routes, would be a very good idea. And I would go further and say those that don't accept the offer should ultimately have the land taken from them for the public good, and their own benefit because it will increase the number of sims that can claim protected access to the blake sea (or on other continents simply to other sims) and increase the value of their land. If they don't care about waterways being made public then they might as well be on a private sim anyway. They can have their privacy, ban lines and swim in the sea without spoiling the value of their neighbours property.
  14. Drake1 Nightfire wrote: Maelstrom Janus wrote: I had an idea which I thought was rather nifty and that would be to make it against TOS for anyone to block someone else living in the same region..with security orbs ban lines or anything else....I think its hardly fair to prevent anyone moving across their own home region..... So, if we both live on the same SIM you should have access to my parcel? What twisted sense is that? Most countries have laws protecting rights to roam. Even in the USA there is a general right to roam foreshore to high or low watermarks depending on states.
  15. Lori Paramour wrote: Having run into the same problem on numerous occasions, both sailing and flying, I think a better question would be: Why doesn't SL put protected waterway regions completely around all the continents? And while they're at it: Why not a single region wide protected waterway between all the continents? This would greatly enhance the sailing/flying experience in SL for everyone. They could even allow sky boxes above 300 meters and generate some revenue to help defray the costs. Then I answer myself. Because that would make too much sense. And take resources away from their development of the "New Improved SL" they have up their sleeve to screw us out of our inventory and force us all to start over. Rivers too... boating around Butsu would be wonderful if it wasn't for some of the anti-social land owners. They spoil the area with banlines not just for explorers but for all their neighbours too.
  16. A friend lost some of their Akeyo dance anims today. To fix it we went back to the store and used the redelivery terminal. I guess old copies got pulled and there are new ones replacing them. Maybe Vista has done same thing. Try their in store redlivery terminal anyway (assuming they have one - I haven't anything from Vista I ever use (except their clothes - which are under different brand name anyway),
  17. I have tried using the hud but it has normally broke on a sim crossing by the time you need it. A more useful tool is to r-click on your mini-map in firestorm and turn on parcel borders, that way you can see the narrow linden waterways that you can often use to get past an otherwise blocked sim. I don't buy your argument, Qie. Land prices are higher next to water for a reason, the reason being access to the waterways to get around. No object entry on parcels and no warning security orbs covering water that looks like it is a public waterway spoil and devalue the land value for every landowner on that stretch of water. Areas of Sansara and Gaeta V are especially bad. I agree I can't see Linden Labs doing much about it, but they should and I hope they get it right in their plans for the new platform.
  18. I have slink feet, but I try to avoid using them because they look like size 9's on any avatar normal sized. Gos are nice but they don't have any appliers for tights so far as I can tell. N-core look promising but so far only support patterned tights. So I was back to fiddling with skifija hud to try to match my legs to their feet. She makes it look so easy in the tutorial... sigh
  19. About a year ago I installed Ubuntu Linux and Secondlife and it all went pretty smoothly. I do remember having to google a fix for something, but solution was easily found on the secondlife wiki. What was the show stopper for me making the full transition from Windows was not being able to get music streaming software to work for me.
  20. Phil Deakins wrote: Aethelwine wrote: Here I am with a 100l$ bottle of no Mod wine. I am 1.75m tall so no midget. Whilst in real life I would be pleased to get a gallon sized bottle for what I thought I was going to be normal sized, in SL it is a dissappointment. The glass alone holds about a pint..The way she drinks it, it is a wonder she can stand up at all after a few minutes. hehe Shop inworld. Pictures on the Marketplace can be deceiving The marketplace picture was so different it looked like a totally different product. The wine glasses were a different shape for starters. Yesterday I got messaged by representative of the store saying I would get a discount off future purchases if I left a review. I guess I now know why it had five 5 star reviews. I was just going to count it down to experience, but since they approached me to do a review I replied explaining my dissappointment. To their credit the sales rep sympathised and told me who I could complain to. Whilst I didn't bother looking later the product now does seem to be mod now. I can't be bothered though to get a replacement. I bought a much nicer bottle afterwards from elsewhere. Whilst yes I agree it is best to shop in world. In this case it was a spontaneous " I have been waiting prop" and MP was my only option. As it was I got through 3 bottles of wine before friend who had kept me waiting joined me. None of this is a big issue but I think the picture illustrates why builders building to a scale based on their perceptions of the scale they think people want and not a prim sized scale causes such huge confusion.
  21. Snorkelling too. Just don't go on a roundabout or you will make everyone queasy!
  22. Bikes, cars and aeroplanes. Bicycling around the Atoll's mountains. Skydiving, horse riding. Spaceships, steampunk contraptions and the railways. Hehe. Anything vehicle would be fun. Oh and human canonball and Bryn Ohhs artspaces!
  23. Having an island or series of private sims is really no comparison to a mainland plot with water access for exploring 100s of sims. A few hundred dollars for that is months tier. Still expensive but it is indetrstandable why people will pay so much for protected wsterfront. Better in the short term to rent. There are some good parcels for rent around the blake at the moment but that is not always the case.
  24. Here I am with a 100l$ bottle of no Mod wine. I am 1.75m tall so no midget. Whilst in real life I would be pleased to get a gallon sized bottle for what I thought I was going to be normal sized, in SL it is a dissappointment. The glass alone holds about a pint..The way she drinks it, it is a wonder she can stand up at all after a few minutes. hehe
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