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It is really hard to earn much linden in Second Life


mojoyhn
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I played this game for about 1 year, but I only find some games to earn linden such as fishing, virtual flowers, playing skill games in some centres.

But, it is really waste of time because earning on these games are really low.

Could anyone show me some other ways to earn much lindens?

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4 minutes ago, mojoyhn said:

I played this game for about 1 year, but I only find some games to earn linden such as fishing, virtual flowers, playing skill games in some centres.

But, it is really waste of time because earning on these games are really low.

Could anyone show me some other ways to earn much lindens?

Escorting, stripper, make something good to sell, DJ, host, store CSR .  lots of things but only if its fun to you.  There are plenty of free things, gifts, hunts etc to live your SL without money

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If you have a marketable skill and can provide products or services that other residents value, you can earn L$ by using them. With very few exceptions, however, skilled SL residents can almost always earn more money in RL with those skills than they can earn in SL.  Scripters, designers, DJs. musicians, and artists use their skills in SL primarily because they enjoy what they are doing, not because they expect to earn a lot of L$.  The best way to get L$ and still have free time to do things that you enjoy is still to buy them on the LindeX.  

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99% of all L$ in the Second Life are purchased by residents, there are no free sources of money. This leaves you with two option for obtaining L$.

  • Apply a skill that is of real monetary value to other residents.
  • Buy L$ either directly or via a premium membership.

In world mini games such as fishing is exchanging your time at a location (for traffic scores) for money, the land owner is paying people to hang about.

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Hi Mojoyhn!

Your biggest problem is that you don't understand what Second Life is.  SL is not a "game".  If it were, earning $L would probably be a lot easier.  Second Life isn't a game, it's a platform.  Linden Lab created the bare bones of a virtual world...land, sea, sky, a system to create and customize avatars, and a set of tools to make objects.  Then they opened it up to see what people would do with it.

And the people came, looked around, and a lot of them said, "This place would be a lot cooler if it had..." and they started to make stuff.  Almost everything you see in Second Life was made by its residents.  In SL,  you can make yourself into whatever you want.  You can make the world around you whatever you want.  You can meet and socialize with the friends you want to have.

Because so much of SL is resident-created, residents with the ability to create cool things are in demand.  People see the things those creative folks have made, and they're willing to pay money for them.  So, content creation...making clothes, hair, trees, houses, cars, furniture...just about anything...is one way to earn a lot of $L.  Some of the most successful creators even make a full time real life living from what they make and sell in SL.

In Second Life,  as in Real Life, you can exchange something of value for money.  In RL, our time is valuable.  It's considerably less valuable in SL.  Unskilled labor like playing games, or camping, is just not in demand.  Anyone can just be in SL.   To earn money, you need a talent.  DJs and dancers and escorts have personal skills that are in demand, and can make a fairly good income.  Creators, those who make the stuff we love to buy, make a lot more.

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I personally prefer to play on "Gaming Island" (btw: this location is "moderat"), because the top3 players will win some linden with just beating highscores while playing free games. just requires a steady internet-connection, optionally unlimited download-volume, patience and time.

even my personal won amount of linden was e.g. 2, 3, 5 linden there so far. so it's not that man linden, still it's a general optioon to receive linden in-game too.

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