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DUBANT

with aircraft flying over all regions of SL

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Welcome to Second Life Answers, DUBANT

Unlike real life, there is no Air Traffic Control system in Second Life, and I think it is inevitable to fly into some problems, unless you own your own cluster of sims and ensure there are no security orbs in the sky (although passing over sim borders can still be a problem).

If you are intending to fly over mainland regions, you do not need to have permission, although it is wise to fly above the official building height limit, which is also the height at which ban lines cease to exist, 4096m. 

There may be airports in world where you can speak with others about this; they will be able to offer you further advice and some good tips on how to get the best flights in Second Life.  When you are next logged into Second Life, please search for keywords such as "airport", "aerodrome", "flying", "flight".

Good luck to you.

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Welcome to Second Life Answers, DUBANT

Unlike real life, there is no Air Traffic Control system in Second Life, and I think it is inevitable to fly into some problems, unless you own your own cluster of sims and ensure there are no security orbs in the sky (although passing over sim borders can still be a problem).

If you are intending to fly over mainland regions, you do not need to have permission, although it is wise to fly above the official building height limit, which is also the height at which ban lines cease to exist, 4096m. 

There may be airports in world where you can speak with others about this; they will be able to offer you further advice and some good tips on how to get the best flights in Second Life.  When you are next logged into Second Life, please search for keywords such as "airport", "aerodrome", "flying", "flight".

Good luck to you.

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You don't "get" permission.  You either have it or you don't.  People can keep you out of their land and its airspace in two ways: (1) They can erect ban lines, which are like an electric fence that you just bounce off of or (2) they can install a scripted security system that can warn, eject, or ban you from the area if you try to enter.  Ban lines are limited to a height of 768 m above the terrain mesh when you're explicitly banned from the land. If the parcel is simply not pubic access or restricted to certain Residents/groups, then the lines go up to 50 m above the terrain mesh.  So ban lines are not usually a barrier to airplanes, except low-flying ones. 

Security systems, similarly, often have a limited range.  Most will detect intruders with a simple sensor, which has a range of 96 meters.  That's enough for many landowners, who simply hope to keep Peeping Toms out of their boudoirs. More sophisticated systems use a network of sensors or, nowadays, use a LSL scripting function that will detect all avatars in a single parcel or sim regardless of distance.  Those sophisticated systems would discourage you from flying, even if you were 4000m above the surface. 

The bottom line, whether you are encountering ban lines or security systems, is that you won't know whether one is there until you encounter it.  These things aren't mapped, and there's no way to buy a "free pass" that lets you fly through protected airspace.   You just have to take your chances, and be polite.

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To add to Rolig's answer...

Besides ban lines and security systems, there are some other ways that you can run into trouble while flying (or sailing, or using any vehicle).

  • The parcel you are trying to enter may be full...there are not enough spare prims to support your vehicle.  In this case, you may wind up ejected from your vehicle and sitting somewhere underground.
  • The owner may have forbidden object entry.  This produces the same effect as a full parcel.
  • You may be specifically banned, by name, from the area.  If this is the case, you will encounter ban lines that extend, not just 50 meters up, but all the way to 4096 meters.
  • You may encounter a parcel with restrictions which you don't meet, such as age verification, maturity rating, or payment information on file.
  • You may be trying to fly into a void region...an empty grid square.  These are merely "placeholders" on the map.  Even though you can see ocean below, there is really nothing there at all, and no avatars or objects can enter.  In many cases, void areas separate the place you are from the place you want to be.  There is no way to cross this, except by teleporting.

There are gadgets available to help you avoid these navigational hazards, such as a HUD you wear that will indicate full parcels and areas with ban lines up before you reach them.

(I would not fly above 4096 m, as one responder suggests.  Yes, it's safer, but you can't SEE anything.  I like to fly low and look at the scenery, despite the hazards.)

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Hello,

I do not wish to bother you, but I would like to pose a possible proposal would be this, create a kind of passport to pay postage to different regions, this could have alternatives. Thus one could travel without the restrictions of regional owners. Paying compensation to each region, but all regulated by SL. and his team.

Maybe you know how to bring this proposal to the people of SL that is likely to make a similar project.

Grateful for your kind attention.

 

 

 

 

 

 

 

 

 

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This is not something that LL is likely to pay much attention to. It's a matter for work among residents, much like the railway system that runs on some mainland sims. The best models for Linden-sponsored travel networks are the highway system and the network of navigable waterways, also both on the mainland. Those work because they are on Linden-owned lands. Lindens are understandably reluctant to get involved in resident property matters, especially on private estates. The basic principle is that the landowner has virtually full control over what can happen on his land and who's allowed to be there. Other than an e-mail or a post to some Linden's RSS feed, I'm not even sure how you'd go about getting a proposal of this sort into the mix.

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I understand, the proposal would pay only for transit, and in fact stop one day be paid a fee, the idea might be possible in this way right?.

In this circumstance SL could regulate that no one was violating the agreements. It could be something interesting to ponder.

Grateful for your kind attention.

 

 

 

 

 

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There are lots of good ideas to ponder. Add this one to your private list. The bottom line here is that SL is not a country with a government. It is a social/creative [platform owned by a corporation. Except for those situations that need to be regulated to protect LL's economic interest (like rules regarding Marketplace) or keep the peace (TOS violations), they have neither the incentive nor the staff to deal with regulating the behavior of residents. We regulate ourselves or (more commonly) stay out of each other's way. That doesn't stop us from debating cool ideas among ourselves, of course...... ;)

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I understand your argument, and I agree.

The only thing is that we are used to traveling and fly in real life, would hope the power to do something similar in SL.

Grateful for your patience and kindness. ;)

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Hello again, DUBANT.

 

Enjoy flying around the grid, and don't worry too much. It's never going to be like flying in real life, and I think you'll understand, over time, why your idea wouldn't really work in Second Life.

 

 

 

 

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well, you can fly these way on the mainland or "private cities" i recomend the linden lab mainland :)

search on the map :), if you find places where you can see LOTS of islands side by side you can give it a try:)

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