Jump to content

Lucia Nightfire

Resident
  • Posts

    3,473
  • Joined

Posts posted by Lucia Nightfire

  1. 3 hours ago, DYNASTY Clip said:

    not sure if this gose here but it kind of fits i think. anyway

    🤣

    I think you do. This is like, what, only the dozenth time you've posted this request in this category over the years asking if anyone will let you squat on use their land for you to rez your fair grounds on for free. Needing 18231prims is practically asking for an entire region, too.

    • Like 6
  2. So it was finally revealed today in the Server user group meeting that logins to Aditi are going to be problematic for the foreseeable future.

    The brief conversation on the subject starts at 7:00 in the video below and at 9:49 is where it is mentioned.

    I just find it hard to believe nothing can be done. It sounds like the real problem is one of priority, skills and/or cost. What else could it be?

    • Thanks 2
    • Sad 1
  3. 8 hours ago, Mr Amore said:

    n a future where SL becomes a thorn in the Megacorp Metaverses' sides, you'll see SL trashed overnight with everyone reporting on the grid's darkest, grittiest activities. The BDSM, furry, enslavement and abuse sims will be the talking points that cause concerned parent Amazon to pull the plug.

    SL is put under that spotlight every 5 years or so anyway.

  4. 3 hours ago, Muffinstuff said:

    I'm more than happy with SL being it's own Independent "thing". For better or worse, its always kind of been that way. Its general ethos has not changed, and that's part of what makes it special.

    I sort of disagree. It's original ethos was social building centric.

    Now it's ethos is business entrepreneurship, brand establishing and fashion centric.

    • Sad 1
  5. 3 hours ago, Coffee Pancake said:

    Hit box is a FS specific addon, it puts a single box around the avatar that is projected ahead of avatars when in motion.

    It is not bounding boxes.

    It's used to visually compensate for round trip latency when playing certain games in SL. It is not a hitbox in the traditional gaming sense.

    It has become the norm in certain action based games in SL for this "hit box" to be enabled and provide the player with advantage when aiming or moving.

    In the world of competitive gaming such "features" would be called cheats and would get you banned, heh.

    Makes me wonder how game operators try and regulate/deter use SL.

    • Like 1
  6. 2 hours ago, Irina Forwzy said:

    I'm going to ask:  Do you know what the law conveyed?  Are you aware that a conveyor machine is breaking said law?  Do you know more than their lawyers at this given time? And by the way,  regulatory changes are always existing, and thus what may be a regulation now, can be paused in the future and vice-versa. That, is always the case with everything. No one is negating that fact.  The question at bay is:

    At this present time, with current regulations and laws,  does the conveyor machine break any? If it does,  then fine. If it does not, then they will continue. Until the governments tighten their regulations. If they do.  Neither of us know this.

    Of course no one knows 100% what WILL happen, not even LL.

    I and others are speculating.

    It's opinion.

    It's completely redundant and unnecessary to remind any of us that our opinions are not facts.

    • Like 1
  7. 1 hour ago, Irina Forwzy said:

    Not necessarily. If the event gives the creators the ability to sell fatpacks as well.   Laws can be written with loopholes and have been for quite some time. And lawyers, if consulted on these matters look for said loopholes.

    Competent management doesn't exist in any corporation though.  It's usually competent by the definition of the corp level. By end users incompetent depending on whom you ask.

    Not talking about fatpacks. Those were already "legal".

    I'm talking about LL having to rescind their declaration that "conveyor belt" type machines are allowed because of

    "REGULATORY CLIMATE CHANGE" 🥵🥶

    AKA, "Our lawyers didn't read the fine print." or "Our lawyers goofed." or "Our lawyer's lawyers told them, 'Wrong again, Bob!'."

    • Like 3
    • Thanks 1
  8. 1 hour ago, Fionalein said:

    It will be more fun once the regulating entities realize it. I don't get LL's hubris here. If a conveyor belt would be all necessary to avoid troubles.. why didn't the triple A online gaming designers adopt it for lootboxes yet?

    LL's hubris = "Lets keep the money flowing as long as possible."

    • Like 2
  9. 5 hours ago, xAmbiguityx said:

    I will also cheer my heart out when we get another "Hey y'all gotta take down your predatory gambling machines again, and once more you have 30 days to do it! Good luck finding another loophole!" Let alone, watch all the same entitled creators scramble find another new cash cow.

    This WILL happen.

    I'm just curious if Patch will be making the announcement or if someone else will.

    Regardless of whom, it will be, yet, another blow to consumer confidence and to faith in competent management.

    • Like 3
    • Thanks 4
  10. 5 hours ago, Mollymews said:

    the new improved machines will allow the customer to buy any of the items in the conveyor queue,  upon which the queue will advance by 1 step from the bought item position

    so if the customer doesn't want to buy 03, they can buy 01. (7th item in the queue) which will advance 8th, 9th, 10th, 11th items. And the next item will appear in the 11th position

    That would be too convenient and leave nothing but commons in the visible queue after the vultures picked the bones clean.

    If I saw 11 items visible and one was a rare and I was allowed to buy any of those 11, it would be a no brainer what I would buy. Same goes for anything over commons.

    But if someone can only buy the first item and you see a rare is coming soon, they might be enticed to buy what they don't want to get to it, perpetuating predatory selling.

    • Like 1
    • Sad 1
  11. 5 hours ago, Mollymews said:

    i did say that the Moles build everything for Belli

    which includes the scripts for everything in the Belli project, and then Linden sell the product that the Moles build

    is fair enough to say that if Linden can make products to sell to us, then why can't they make vendors for us as well. Maybe they could. Maybe they could include the script in a Premium ShopKeeper package

    The Moles don't have the best track record of locking things down or bulletproofing scripts.

    I, along with a few others who've tested their fresh releases in the past, have been banned from being able to test their work in the future due to the exploits we've found. OK, "maybe" we were banned for showing off that we found said exploits. 😆

    • Like 2
    • Haha 1
  12. 9 hours ago, Mollymews said:

    yes thats the question

    if Linden were ever to go down this path then they would be heading into the area of Smart Objects

    and if they ever did decide to start making Smart Objects avaiable then I would be quite happy about that

    If they wanted to make "smart objects" they would have implemented a pay protocol that filters who can pay an object.

    llSetPayPrice() still allows anyone to pay whether they're standing in front of the machine or are 2 regions away.

  13. @Dakota Linden

    Is there a way for users to disable receiving redeliveries executed by store owners?

    Now I'm getting creators that feel the need to fill up my Received Items folder with version changes, no matter how trivial the change, including demos.

    I don't want to have to block these store owners and IDEK if that will stop it either.

  14. 1 hour ago, Coffee Pancake said:

    How can you hold them to account?

    The mechanics will be entirely unknown to you.

    It's trivial for the mechanics to be kept entirely secret from LL too by putting the tracking & decision making on an external service.

     

    Random chance mechanics are not about fun, they are about maximizing profits .. which is painfully easy to accomplish in a way that meets these new guidelines.

    Gumball machines are dumb, they can't know what color gumball you want and actively work against you. Programed random chance algorithms are the very opposite of dumb and us humans are great at making predictable stupid choices.

     

    And don't forget the profiling, particularly who is a big/reoccurring spender or not.

  15. 1 hour ago, Elyssa Artis said:

    2. Machine could be scripted to stay locked to the previous buyer for 30seconds to give them first option at the next up item.

    Blocking previous buyer doesn't stop sniping when you have more than 2 people at the machine (or far away since anyone can pay from any rendered distance.)

    Also, adding timeouts can potentially contribute to keeping people around, not just one person, thus contributing to the indirect traffic boosting element, whether that is desired or not by that store owner or other land owners in the region.

  16. So a preview system (conveyor is a horrible analogy) is allowed.

    This means gacha getya will now have an indirect traffic booster hell benefit to it as you're now going to see bots people standing around waiting to snipe rares when the display changes after people make a purchase.

    Since I, along with dozens of others, predicted this to be a possible alternative, I went ahead and filed this feature request to have the option for objects using llSetPayPrice() to also set a restriction on who can pay the object.

    This would allow a vendor to temporarily lock in who is paying for it since llSetPayPrice() allows anyone.

    LL unfortunately doesn't "have time to tackle" this.

    So vendors are going to be making a ton of refunds in these scenarios if they don't incorporate some mechanic to prevent people from paying for something that someone else sniped and end up with the next "unknown" item else people are going to claim machines are still acting as gachas.

    • Like 7
  17. 4 hours ago, Chris Nova said:

    The OP is right about breedables being script heavy though. That’s why breedables are generally regulated by landlords and land barons. 

    From the rental services I've dealt with, this mostly applies to estates.

    Most Mainland land rental services encourage breedables usage and at unspecified levels.

    When you go to complain to said Mainland landlord or CSR that a tenant's breedables are using 80% of the script timing in the region, they will 99% of the time use only 1 metric to determine if the sim is lagging and that is the BS "Sim Health" red, yellow or green status icons.

    A sim can have all its script time exhausted and even run at low Scripts Run % and that stupid Sim Health metric can show green.

    "I don't see a problem. Sim Health shows green. Maybe find somewhere else to live and stuff. We gots moneys to makes. Sad day for you. Bye!"

  18. 4 hours ago, animats said:

    Oh, I wish, I wish. But LL has neither the money nor the technical competence to pull that off. Unless, say, they get acquired by Roblox or Epic.

    To be fair, they could probably get a good deal on buying SL and as long as what follows is a complete regime change, I'd be all for it. Investment capital alone won't fix SL. It needs completely new staff. Staff that don't utter their favorite catch phrases like "It's too complicated." in regards to fixing bugs created years ago that still plague us today or "Would be nice." in regards to features/standards that other MMOs have had in place for over a decade or "Alrighty then." after another meeting meant to discuss content creation turns into yet another meeting about viewer release cycle coverage and any "discussion" about content creation is one sided and is just users bringing up wishlist items again and again without any mention from the company on what they're actually looking into pursuing feature-wise for the year or coming years.

    Would a major game company buy SL? Most likely not. SL is an absolute hot mess in all areas.

    • Like 3
    • Thanks 2
×
×
  • Create New...