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Lucia Nightfire

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Posts posted by Lucia Nightfire

  1. 2 hours ago, Orwar said:

    better request would be to allow surfaces of prims/meshes to be marked as SL water and be shaded as such. That way people could shape and script it to behave however they'd like, and if a land owner would want to spend that sort of resources on water they'd be free to do so (it'd even create a work-around to accommodate functional mirrors, since SL water is just about the only surface that can be reflective as such).

    There is this feature request that LL shot down. Maybe since LL recently showed interest in discussion/contributions over mirrors, the option to show water faces might follow?

    • Like 1
  2. 16 hours ago, Wulfie Reanimator said:

    As an aside, I seriously doubt that events could ever malfunction because of the age of the object containing the scripts.

    The only time this applies is when LL breaks a script's compiled type, size or experience, not to mention blacklisting scripts or deprecate functions/constants.

    Each of these have happened in the past.

    • Thanks 1
  3. 4 hours ago, animats said:

    It's a great ad.

    For Fortnite.

    The first part of that looks like Fortnite avatars with Fortnite costume changes. I was expecting them to pop their chute and start gliding to a target.

    2009 Second Life ad.

    Is the new one better or worse?

    Visibly, content quality in SL has improved greatly since 2009.

    Script, animation, camera & sound features, not much.

    • Like 3
  4. I'm more concerned about how much of our tier fees went into the production...

    A production that showcases absolutely nothing about what SL in-world looks and feels like.

    It reminds me of all those cheesey 80's video game commercials with RL actors were used to portray the game characters.

    • Like 6
  5. 1 hour ago, pangore said:

    I tried for years to learn how to make a php, sql database but failed time and time again so I'm not capable of that. I am already reading the data from google sheets fine and it works but the problem is in the body length limit. It seems that Linden has a hard cap setup within the llHTTPRequests  so that it will only pull the first 16Kb of data from the request. Im trying to find away around that.  

    Good luck. I asked Oz Linden last year if we could have HTTP's Range header functionality added to llHTTPRequest() and he was worried it would increase HTTP traffic to third party sites.

    • Like 1
  6. 4 hours ago, Sapphire Dakota said:

    My $0.02 but the only real change I'd like to see is homesteads for anyone who wants to buy one. I'd happily buy a 5K homestead region and pay the $109 per month (from Linden, not paying extra $ to a middle-man) but with the requirement to own a full sim first, this is never gonna happen.

    And no one, I have found, is happy to rent you a homestead AT COST. I understand capitalism and the need to make a few bucks, but when I do the Linden rental price conversion on any rentable homesteads I see, it's not $109 you're paying. 

    Surely there are some altruistic homestead owners out there?

    If LL allowed Homestead purchasing w/o Private Island ownership and the setup fee was $199.00 and the monthly maintenance fee was $149.00, would you partake?

    The only way LL can possibly offer it would be through a pricing schema that does not alienate the land barons.

  7. 3 hours ago, Quistessa said:

    Problem is, for one, apparently only full-perm animations can be dragged into an object to be used in the AO?

    If you're trying to drag no-transfer animations into an HUD/attachment, try doing it while it is rezzed. llSAO() doesn't require full-perm animations.

    • Thanks 1
  8. 16 hours ago, ILoveGUPuss said:

    hm yes, i understand now anyway its illegal even if someone has "legal" dev kits and making mesh or rig for u to sell, because finaly .dae files contains the weights of its bodies and u can not transfer these data to others in any form. Im asking about all that because i also have some friends who creates mesh and use illegal dev kits for a years, they dont care, i do. If we are talking about intellectual property how can i know, where to see, check that its "registered" or not to avoid potential problems in a future? Anyone knows?

    It's simple. If you, yourself didn't apply to get a dev kit directly from the creator via the method they or their CSR's offer, ANY other means is illegal and ANY justification is clearly saying you do not mind breaking the rules.

    There is no confusion. There are only excuses and lies.

    • Like 1
    • Thanks 1
  9. 5 hours ago, panterapolnocy said:

    I do believe that you can just check the name of the used EEP asset in About Land -> Environment (to open this window just click on the region name at the top bar), and if you see "shared environment" there you can just open the region info (left ALT + R) and poke your nose there instead.

     

    sky.jpg

    I see you're from the future and SL still exists in 3 years. What are my winning lottery numbers and does Dogecoin ever make it over $1?

    • Haha 1
  10. 1 hour ago, Rowan Amore said:

    And there would be more people complaining about no one being around to talk to.

    When I can afford to, I rent a homestead.  That in turn puts money in the landlords hands who then pays LL for that homestead.  If everyone were given a region as premium, that would definitely cut into LL's bottom line.  They would then need to charge even more for regions or up premium costs or fees or all of the above.  

    LL is in business to make money not to give away a viable money making product.

    I wasn't serious. The "$19.95" should have been a hint, heh.

    • Like 3
  11. 8 hours ago, Qie Niangao said:

    I would gladly sacrifice any marginal advantage of any of the avatars for a way to use the identical clothing models on all of them.

    Give the clothing creators some incentive to perfect their models instead of spending all their time rigging to each pointlessly tweaked body geometry.

    LL needs to invest in an in-world feature similar to Marvelous Designer's Auto Fitting like they did in Sansar which, IMO, was one of the better features of that platform.

    That would cut out the need to rig & weight a shirt/dress/pants/jacket/etc. to one body, upload, then have to repeat the process for 4, 5 or 8 of the most popular bodies on the market.

    When a clothing maker only needs to just design the clothing on a template and upload and let the end-user's viewer auto-fit the clothing to the body they're wearing, it cuts out a tremendous amount of production time and lets them focus on outputting more clothing as well as allows newly aspiring or less experienced clothing makers to enter the market.

    • Like 5
  12. 1 hour ago, Jaylinbridges said:

    I am seeing some communication problems with objects that need to connect to external servers, only on regions updated today to 

    Second Life Server 2021-06-16.560618

    Specific object is called Torgon KC Profiler, that has to talk to a couple external databases.

    Profilers work fine on Second Life Server 2021-05-25.560108

     

     

    Regions are being rolled back currently because of this bug.

    See https://jira.secondlife.com/browse/BUG-230881

  13. 8 hours ago, Quarrel Kukulcan said:

    changing it now is too much work and would break too many existing scripts and objects to be worth the gains

    The conversation has been brought up many times in the Content Creator meeting, along with animation reform in general.

    There are many applications and use cases that users desire to be satisfied.

    Developers are aware of them, but have stated they don't know the best way to update the current protocol and introduce massive change into current infrastructure seamlessly and without users, products or the viewer needing a way to support old and new protocols or a way to switch between protocols with minimal/no user intervention.

    Still, it is something of interest with both devs and users.

    In regards to https://jira.secondlife.com/browse/BUG-100864 I've noticed its workload/scheduling/priority has been updated 4x since its acceptance, including last month.

    This at least shows that it is still on their radar for possible future work. How soon? Who knows.

    • Like 1
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