What is the armature? I see some dev kit have , others don't , others have different naming of skeleton , its all such a mess to try to adapt and rig different clothes to different bodies because there is no unified standard, everyone seems to create with his own setting and don't care for other creators that have to work with the files to adapt to more .
I am a max user and I ca't find any support for max on that regard, I don't have Maya and I don't like Blender, but seems that most tool creators only focus on blender, even if its very limited on some features compared to other tools.
I tried Bento buddy but I can't find a comprehensive tutorial of the features and how to use them for eventually porting all the work to max .