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Naiman Broome

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Everything posted by Naiman Broome

  1. I am using the official one ... may be I was using firestorm , where I download it?
  2. I had set up so that I could see fine items far away now they disappear or pop up lods everytime ... I have set up all at max in preferences so there must be some other settings I had enabled befor e that now I seem to have forgotten.
  3. Is it possible to increase the "keeping" of texture load by distane ? So far I have 512 m but I remember it was possible to set more afar like 1024 or 2048 ... how I can do that? my lods keep popping up and down and its annoying.
  4. ah , so basically baked textures is an improper use of the word? so far as I know backing textures is the process of transferring details from one model to another. The baking tool starts a certain distance out from the model.
  5. Ah , if I understood well it is a system to avoid for example to wear a mesh body , to apply textures like normal maps etc directly on the normal usual base model of avatars?
  6. Sorry if I ask but what are bakes on mesh?
  7. Hello , sorry if I ask or if this might be already answered, but , what's the status of animated mesh , ? are they available yet? Where can I read about ?
  8. No I disagree, Shoulnd not be expensive at all and keep the same price of a sim otherwise defeats the purpose of having larger sim , when you could get several sims together. The problem is right that , too expensive and too small piece of land. SL needs to renovate on that level or it will lag behind most of the modern technology for games around! Also it incentivaters people to create more nice landscape for free , which helps the game to prosper, if you have instead pay rent to maintain a sim it just makes the place ugly and worst!
  9. Is it confirmed that we can't have 4096 sims instead of 256?
  10. Sansar is nothing like SL and its very narrow focused . I wonder why not apply the technology of Sansar to SL and turn the 256 m islands into 4096 ones, that would be good .
  11. Would it? I think larger Sims are desperately needed, 256 m x 256 m are way too small , and too expensive.
  12. Sorry didn't read that and that you were a moderator. Deleted the images.
  13. Excuse me but I think you could express yourself in a less arrogant and trolling attitude , as I do not really recognize in your description nor I did say or write the things you affirm neither I have insulted you or attacked you in any way.
  14. Well I upkeep a public park for everyone to see and visit for free , yet it has costs !
  15. I feel it, once it will not be worth to stay LL will loose all its talented creators and remain with a lot of fees to be charged on other residents.
  16. YEs I have actually been totally hit by that change couse I am an EU Citizen and I get even another huge fee by paypal 3.5 % on changes ... SO you get 1 fees from merchant sale 2 fees on lindens exchange 3 fees on retiring usd 4 paypal conversion fees, so if for example I had 250000 ll of sales , 1 are 1000 usd 2 become 965 usd after second fees 3 become 940 usd 2.5% withdrawal fee 4 become 907 usd 3.5% Paypal conversion fee total loss of 93 usd .
  17. Well to increase the fees to merchants for making more profitable landlords , doesnt' seem correct to me , that way people should turn all into landlords and less make content ... and I think content is what drives the economy before land !
  18. I am mostly an environment creator entusiast, I like challenges and I create only what I am inspired for and I like to do ... I really love nature and I mostly focused on tropilcal realistic environments, as you can see by checking my tropical island of Las Islas and Las arenas. But I was wondering also to explore new horizons ... in particular buildings , I am not much into the house making but more into environment mood , like a whole sim theme or the like , this could range from a Roman Villa to a Spanish colonial house, to a zen garden , a postatomic zone , a ruins site, an archeological wonder and so on ... So I just wanted to explore some ideas I might use in future if anyone is interested. Consider that when I create I only aim fo top quality and ultrarealistic solutions . Eventually it could be also a whole themed sim built that I would then split into parts and make it available afterward for purchase .
  19. I am long time here in SL but since the last fee adoption when withdrawing money that changed from a cost fix of about 5 to 15 usd to a 2.5% unlimited on the whole sum... I am wondering, why LL takes three times the fees? First they take when you sell a product on market for example ( ok this might pay for the market costs ) Then They take when you convert LL to USD ( ok this might pay for the other costs and its a % of the total ) Then They take when you withdraw USD . ( another % of the total ) I guess with the first and second they are paying services ( like if rents were not enough ) with the third? This for some reason I really can't stand and feel like an abuse on creators. So any chance that they will remove that abusive tertiary tax ? Eventually under merchant request?
  20. Its just a button on a website for the most, there is no training needed and all rest is automated, its an easy system just like paypal , but with a 0 % conversion cost instead of 3.5% of Paypal.
  21. Because I am not referring for PAyment but for withdrawal metods ... Some of us are not from US and have to pay a lot in terms of Conversion to Paypal like 3.5% or more , with that system instead money would be simply transfered by LL to bank accounts like with Paypal in a quick way , and LL wouln't care if it takes 3 days to reach us as this method would be only used for sending money out.
  22. I don't understand what's the issue behind it? Even LL takes some days to complete a withdrawal . ALso I am referring to withdrawals not to payments.
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