Jump to content

Naiman Broome

Resident
  • Posts

    378
  • Joined

  • Last visited

Everything posted by Naiman Broome

  1. Any chance for larger environments and better terrain texturing tools?
  2. I am wondering if is possible to ask LL to adopt transferwise for payments abroad Instead of skrill and Paypal? Those last suck too much on exchange commissions that goe from 3 to 5% compared to the 0.5% of Transferwise that is based on a p2p money exchange ... That said What you think of it? http://internationalmoneytransfers.org/transferwise-vs-paypal/
  3. No they don't , I already talked with the bank . Well , they take 0,05%.
  4. Its not like this , my bank applies 0% fees to make a currency exchange, it applies only the market value . Paypal just update its fees from 2.5% to 3.5% as an either accept or go condition . SL rised its fees to an unlimited 2.5% too , so summimg it up you get -% for ll exchange, then -2.5% by LL , then paypal -3.5% then currency conversion rate. So if you retire for example 1000 USD (845 eur) you get -25 usd by LL become 975 usd , at the Real rate (1 USD = 0,84585) = 825 Eur. With Paypal conversion you will get 975 - 3.5% = 941usd ( 795 eur ) . So in the end you get 795 instead of 845 .
  5. Hi , I am a long time SL user, I have been in and out, but its Ages I am litterally waiting for LL to implement better Terrain tools and yet I see no news on the horizon. What I always wanted Is: Larger sim sizes at least 4 km x 4 km instead of 256 m x 256 m Better texturing tools and materials for terrains Better shaders and procedural distribution of assets that consume less resource. Abolish the prim number system and replace with a performance indicator. Any hope to see this ?
  6. Hello , I am wondering if there are ways to avoid Withdrawing money to paypal or Skrill , since they have rised "Again" fees, with SL too the fees on us to eur conversions you find up with a 2.5% unlimited fee applied by SL on your cashout, plus another 3.5% taken by paypal on any conversion , wich totals as like a 6 % on your total withdrawal plus on that you need to add the fluctuating value difference of eur dollar .... So any idea or help would be appreciated thankyou!
  7. rising prices of the sold items by 2.5% as answer woudl balance the thing?
  8. Hello , had been any news on that argument? I mean still 2.5% This is too much I think !
  9. I am wondering if are still available other sources to sell Ldollars apart the official one?
  10. I have been there ... made testing etc ... I wanted to believe could be a new beginning. But to me seems too complicate and boring with literally ages to download a single experience and when u do most of what u can do is admire how good was the artist that made it ... plus vr tech is still unviable ... gives nausea and requires more years to develop still ... so they'd better have invested in renewing sl code and graphics, bringing them to a contemporary standard by allowing large terrain sims and more prims than waste time on a niche project.
  11. People will retire more money now before the new fee arrives, then price will rise , people will sell less and people will buy less , copybotters will copy and sell for much much less original products and the ture merchants will start to leave sl or close for banckrupcy , a destiny that seems to be overshadowing on sl by that course of action.
  12. I mean they have wasted thousands of Dollars for that prize allocation for creators in Sansar , allowing them less than 30 days announcement , cutting out all who were just invited to work on it and basically giving the prizes to who was there since beginning and we SL creators have to pay for their waste of money ??? I mean No limits to the Fee? This is not a fee is a robbery to my opinion! Its like a government putting hands in the pockets of the citizens to finance their war , a war that apparently was already lost! Is there anything that citizen comerciants can do to protest solidly against this abuse?
  13. Thanks for the answers ...I am wondering when they will allow larger and better terrain tools ? ...
  14. Hello its been a while I have been out from SL for health reasons and other stuff, I am wondering if there are news things , I mostly jumped the whole 2016 and 2017 till now ... Any new engine updates, news introductions ? Are still people in SL , we have a demographics increase or decrease?
  15. How can I add a page for my Las Islas Islands tropical nature park? http://secondlife.com/destination/las-arenas
  16. Wow I dropped this thread a little time ago and I find 7 pages ... Thanks everyone for answering , I will take some time reading throught all comments ...
  17. Its since I am on SL that this tax is always rising and never lowering , at least not that I remember of , and can someone explain me why? Just a few months ago I remember it was at 247 now it rised to 258 L$258 / US$1.00
  18. Thankyou , I took some new pictures and opened a group in Flickr, for who likes to go there and take pics, I am also working on the next island wich will feature huge Thailand style cliffs and a Whole rainforest . https://www.flickr.com/photos/141448849@N02/
  19. hello , I wanted to give alook into how to make mesh heads or avatars , but I cant find any tutorial , I have all the needed external Know how , but I have no knowledge on how to make work all in sl or whats needed .... Could someone point me to the right tutorials or informations ? Thanks a lot for any answer.
  20. Hello everyone , may be someone remembers the Las Arenas Rosadas Island , back from 2007 it was one of the most appreciated places for romantic moments and nature immersion... Unfortunately due to several problems , like high rents for the 5 sims that I was keeping as a park , the copiers that have reduced the incomes of the main brand for the las islas estate that helped supporting the park , and finally my own absence from the scene for the last years , I had to close 3 of the 5 sims I was keeping online for everyone to enjoy. Las Lagunas, Las Olas , Las Islas , las Arenas Rosadas and Las Rocas had been sink in the ocean of SL .... The Old Las Arenas Rosadas  Though I have decided to not give up yet , and in the hope to be able to upkeep those somehow ... The new Las Arenas Arises from the foams of the previous island .... ... Come Enjoy the new Las Arenas .... the most realistic Island in Secondlife ... Link the new Las Arenas   Come look for the Message in the bottle and leave your opinion of the place I am creating ... Please remember its still very WIP and under construction... Tell me your opinions ... let me know what you think :) ...
  21. Also another question is : is better to export lod and Hd version as one single mesh with different IDs or as two separate objects , that so in viewer can even be delinked?
  22. As an example I did an object that has : Download :1.1 Physics 0.2 ( its just a triangle, not sure how can I go further down here ) Server 0.5 ( also is this the minimum and what is affecting that ? If I remove all lods and just type 2 poligons in the generator it creates a mesh with 0.5 prim Is the 0.5 prim the minimum possible? I also noticed that its ifluenced by the fact that I have two or one ID material , one for lods and one for main ,if I reduce that to just one then I shoudl get a better count , but problem is I have to renounce to a HD texture , Is there a way to load a highrerres one? Could I go further down under 1.1?
×
×
  • Create New...