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Eidolon Aeon

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About Eidolon Aeon

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  1. Yeah, that sort doesn't work by either metric and hasn't for as long as I've known. I have things that haven't sold yet pop right up to the top.
  2. Hi, I'm looking to be able to do a specific thing, but don't want to pursue it if it's not possible, so I guess I'm mostly looking for a yes/no answer, and grateful for anything beyond that. Example of what I'd like to do: Let's say I have a product for sale, and I made several colors. (The number of colors I make per product varies.) I have one color out as a demo, and all the other colors are represented by pictures/swatches. Since I'm renting and quickly running up against my prim limit, I want to cut LI even more, so instead of one prim for every color, I use one multi-face prim for ALL the colors. The customer clicks on the color (face) they want in order to pay for that color. I'm sure this is really obvious, but I'm back in SL after a very long break and I've been pretty focused on just building since coming back. I know there are vendor systems out there, but I'd rather just set this up for myself or buy a script that does what I want. I've seen low prim, multi-panel vendors, but I don't want the customer to have to scroll through, and I don't want or need the large, main center picture. I just want e.g. a row of colors, and the customer pays for one. So: Is this a thing that can be done? Optional: Is this a thing that can be done simply, by me? If I was eyeing DetectedTouchFace, would I be going in the right direction? I don't really have much LSL scripting experience, but I can usually work simple things out by trial and error. Optional: Is this a thing somebody else has already done? Ideally in script form for me to configure and use in my own mesh object. Thanks.
  3. Thank you! How would one go about archiving a product? I have only ever seen the options to unlist or delete.
  4. That reminds me that I wanted the scripts to be removable, but it doesn't look like I'll get any answers either way.
  5. 1. I'd like to start making hair, and am looking for a tool that automatically retextures my base wig into all the hair colors I want. The HeZ Hair Coloring Lab looks like what I'm looking for. Does anybody have an opinion on that or other tools around? 2. I'm looking for a script that allows my customers to easily change, say, the color of a hair streak, i.e., does a texture-change on specific prims. Can anybody recommend one? I also do jewelry and shoes; is there a script that would be easy to use for color- or texture-changing all my items, or would it be best to use something special for hair? Many thanks!
  6. It took me an embarrassingly long time to figure out what you were talking about. (This was before you added the spoiler.) I changed the title so the post made more sense.
  7. Well, that's a relief. I guess. Are other people using shoe-colored socks to help mitigate the effect?
  8. All of the alphas I've made for my shoes have itsy bitsy places where pixels flicker into visibility when viewed from *very* specific and narrow angles, that I'm sure I've obliterated to 20 deaths in PS. And yet, there they are. Is this an issue with SL rendering and avatar mesh edges, or is there something I am doing wrong? Do you see this on all foot alphas? (It's probably something only somebody with OCD would even notice.) I've completely erased all the appropriate areas, saved as png, and uploaded.
  9. I don't have time atm to do much but skim your answer, Poenald, but thank you for the details. I'll actually be making jewelry pieces with the texture. I don't know what the pieces will look like, yet, I just know I want to do something with a hammered metal texture.
  10. I'd like to create a hammered metal texture with the same look as the vase in this link: http://www.housetohome.co.uk/products/type/accessories/vases/Hammered_metal_vase_from_Woolworths_25467.html?subslug= Anybody have experience doing this?
  11. Wow, Chosen. Once again, thank you. Thanks also to the other responders (though I will say that I'm not interested in circumventing protections/perms the sculptor has in place). Wakizashi, I'll definitely check out the software you mentioned.
  12. Are content creators welcome? I just made these fur wedges:
  13. Thanks again for the info. In the case of this sculpty, it was created by somebody else and is protected by an alpha, so I can't edit it directly. However, I'll be working with my own sculpties soon enough, and this is all going to be really helpful.
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