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Hitomi Tiponi

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Everything posted by Hitomi Tiponi

  1. The only way to fix it is to open Internet Explorer it seems - you only have to do this the once - after that everything works fine. See https://jira.secondlife.com/browse/VWR-24426 for more details.
  2. Thanks Q - I will look forward to news of how Snowstorm will be going forward.
  3. Also with the Viewer 2 lead, Esbee Linden, having chosen to leave LL for greener pastures would Q like to tell us about plans for her replacement? For those of you who don't know Esbee was a patient, tireless and very able lead for Viewer 2. Under her direction the Snowstorm team made good progress. Sadly, however, the work carried out by others in LL and outside did not always support her - I wish her all the best in what I'm sure will be a very bright future for her.
  4. So let's get this right Fredrik you released 2.5.1 Beta without making any reference to this major bug and the workaround in either the blog post or the release notes!
  5. I was having that problem a while back but since moving to 2.5 (Snowstorm builds) I haven't had that trouble. That may just be a coincidence - but with the release of 2.5 Beta imminent your fuzzy days hopefully may soon be over.
  6. Please plan something to speed up delivery of web-based profiles. The speed that they are loading in the recent Snowstorm release (that will become 2.5 Beta) is far too slow.
  7. Maybe I missed a post somewhere, but will all future accounts have the last name of "Resident" or is LL going to get some common sense back soon? They will only have 'Resident' if you view them on 1.* based viewers - it was a fix that was put in for those that use them. In Viewer 2 they are seen with just the single name; it was just part of a badly thought out policy towards display names.
  8. Do you know for the trouble SSL handshake failed.. in 2.4+ for all the profile? Cause its very annoying They are aware - and there is a workaround listed at https://jira.secondlife.com/browse/VWR-24426.
  9. re: increase in group limit - you may find that this works on many 1.* TPVs (though a message may indicate that the maximum is still 25 they often let you add and use them). re: teleport compression - whilst offering a good improvement in many cases, there does seem to be the odd bug or two with this at the moment. If you come across anything please report it on the JIRA.
  10. That was a cruel way to get us to read this - didn't spot that you were asking for 'submissions'
  11. Multiple attachments should still be working. Remember to use 'Add' rather than 'Wear' as that usually replaces the item. If you still are having problems let me know.
  12. 2.4: Textures still rez faster with my old SnowGlobe (and 1.23). Make sure that you reset your cache in 2.4 (or even better set it to a different location) and that HTTP Textures are set to load (setting is in the 'Develop' Menu - obtained by pressing Crl+Alt+Q) - it should have been set for you but sometimes it doesn't happen. You should notice a tremendous improvement in texture loading and rezzing times over 1.23 with HTTP textures enabled.
  13. If you are having problems with Viewer 2.4 crashing then please, please allow crash reports and also raise a bug report on the JIRA with details of your machine configuration from the 'About Second Life' menu option. I am finding stability with my XP and Window 7 installations to be great - but there is no doubt that some are not. But the Lindens want to fix it - so please give them the info they need.
  14. Viewer 2.whatever keeps stealing my inventory. This is unacceptable, to say the least. Ensure you keep any Viewer 1 cache separate from Viewer 2. This wiki page is also helpful.
  15. Thank God for Phoenix and upcoming Firestorm... Although Firestorm is heavily based on Viewer 2, the team have made some really good changes to it, addressing many of the features that were not liked in the official version - I expect it will become very popular when it is released. There are also other good TPV versions of Viewer 2 out there, particularly Kirstens Viewer (always cutting edge and full of eye-candy) and Catznip (with RLV and a lot of other nice touches that make Viewer 2 easier to use).
  16. Molokai mentioned something earlier about having doubled up chatlogs, I have the same thing. Though haven't experienced the missing responses that you have. Finally found this one in the JIRA list as VWR-24256. Esbee Linden commented on it as follows:"The problem is that display names get updated sometime after login - depending on your connection, it might be a little while. If you start chatting with someone before display names resolve, then a log file is created with their username (which is the fallback for missing display name). When the display name finally resolves, a new chat log is created using the display name." It looks like they are still deciding the best way to resolve this.
  17. So what happened to the "Clear Cache Button", I've looked everywhere and can't find a way to clear cache, except manually. Go to 'Preferences->Setup' and you will find the button to 'Reset' the cache there (yeah, I'd have called it 'Clear' as well )
  18. May I ask how much LL is paying you to constantly side with them even when the entire playerbase is going the opposite direction or what your Linden alt name is? Sadly nothing - but I am open to offers. I usually come on the official forums to give help/advice or report on the latest developments of Snowstorm or sometimes the StarLight skin for it. Viewer 2 is LL's chosen direction even if it is far from perfect at the moment.
  19. Second lifes biggest attraction, user created content is also its biggest downfall... That is what makes it a VW rather than any other type of game - it has creativity. If you are happy with having someone else deciding your environment there are plenty of other games out there. Modern games will better SL for eye-candy but you can't create in them - do you know of another creative VW that can match SL (other than Opensim of course) without a big sacrifice to either performance or graphics? Sl isnt hardware heavy anymore, a 3yr old budget laptop with intel graphics shouldnt have a problem.. Do you really think that anyone would have a good experience in SL playing it on an Intel Atom powered machine? I tried it a few weeks ago on a year-old dual-core Intel desktop with Intel on-board graphics and it was having trouble with all the textures even on 'Low' settings.
  20. constant inventory fails... constant ruthed avatars... constant lag... constant TP fails... constant rezz problems... After 20 years of gaming I would have expected you to have bought a computer decent enough to run SL - oh well.
  21. I have really not heard of that problem before - sounds very odd. I suggest that you experiment by removing/renaming the logs of conversations with a friend you often chat to - then have a conversation with them later and see what log files are produced, and what persists in-world. If it is repeatable like this I suggest you raise a JIRA for it with all the info in it.
  22. A web browser client is easier to run or older machines, along with netbooks, iphones, ipads etc that do not have the required graphics capability for the Second Life platform. As this is where a lot of mass-market users are it is an obvious direction. LL have said that 'if' they develop a browser version they will still keep the standalone Viewer. Viewer 2 may have some Web browser styling about it - but it is still very much a seperate download, just like Viewer 1.23.
  23. This has created some really awkward with IM being lost. Worse is that If I don't answer and IM right away, it is lost. Any suggestions? What do you mean that it is lost? You should still be able to see it in your IM panel with that person.
  24. Could I just ask that people are not put off Opensim by DarkFyre - there is some wonderful stuff there, hosted by some very nice people - and it has a lot of promise for the future. But for now SL Viewer 2.4 is what is being discussed here (and SL does have the better extant physics engine - ninja physics is still not in general use and I am doubtful it will ever better Havok ). I have lots of dealings with SL residents, as I produce an independent skin for Viewer 2 - and realise that they come from various backgrounds, continents and skill levels - after all that is what makes SL so diverse and wonderful. Or maybe they should sit C++ exams to join?
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