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Sassy Romano

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Posts posted by Sassy Romano

  1. I know about that judgement and the case that went before it where mid legal case, the government retrospectively changed the legislation to make it seem like it was ok.

    GDPR won't apply to the UK post departure from the EU but given that the UK will probably want to have a relationship, it will need to have in place something that is suitably equivalent.

    Not that it matters, the government won't adhere to any legislation anyway.

    Long and complex topics, not for this forum for me so i'll slink back away again  :)


  2. Callum Meriman wrote:


    Freya Mokusei wrote:


    Syo Emerald wrote:

     Your IP adress is not a secret and not personal.

    In terms of how SL see it maybe, seeing as LL are based in California. But you may want to be aware of...

    Which could make it a crime (with fines attached) for folks in the EU (or working off of EU-based servers) to be attempting this nonsense. 'Course you'd have to chase them outside of SL, but that's easy enough.

    For practical applications, IP address
    can become
    personal data if combined with other data, such as account name. Which would be what these folks would be doing.

    Interestingly there was a court case in Germany on Wednesday that addressed this. IP addresses are now court-confirmed as private information in the EU and it's illegal to retain them in most cases.

     

     

    Oh please, bring on the legal cases against the UK in that case since the UK government has and will continue to collect and store IP address records as part of what is being loosely referred to as an "internet connection record".

  3. At a guess Maya but you can achieve the same in Blender although as others have suggested, the Avastar plug-in is not free but pretty much essential.

    As a suggestion, perhaps don't keep writiting a different subject within the same thread, it makes it very difficult to see what's new and why because it makes it look like it's a new topic each time.

  4. Well it's a policy that is often adopted because it's what people see others already doing.  It's not one that is necessarily the correct approach but each merchant is at liberty to set out their own policy.

    It's subjective as to whether someone feels this is bad customer service or not, however the review system is for objectively reviewing the product, not the merchant, any conversation or opinion about service so just flag it as you have done and move on.

    From my own experience, quite often, when refunding for whatever reason, especially when it's unexpected, the customer then buys something else instead.  If they don't, they don't but they'll remember where they were treated beyond their expectation but we've all experienced the few that are more challenging than others.  Even I lost my cool with one once and that takes a seriously exceptional amount of effort.

    My complients on your English, it is very clear and accurate, I was just responding very precisely. *smiles*


  5. Nova Convair wrote:

    llRemoteLoadScriptPin has permission limits. You can only update your own stuff.


    "You own objects in different regions. You want to update the script in those objects totally remotely, without having to visit each object and rez an updater beside the object"

    That's exactly the use case of the OP.  I sympathise from the time where I had a bunch of inworld sales locations and yet had to visit each location.  I never read this requirement as sending a product update to other people but it got mistakenly dragged in that direction.


  6. Dakota Linden wrote:

    If you purchase an item and the permissions on the item in world do not match the permissions that the seller has indicated, please leave a non-hostile review on the listing stating how the permissions are different and then flag the item as Not As Advertised - Item permissions not as advertised.

    Well it might be better to suggest that they don't leave a review about permissions but just flag it as not as advertised.

    This way it will be removed from sale, hopefully corrected and then re-activated.

    Surely that's better than having a review which says "incorrect permissions" when they will subsequently be corrected but now have an inaccurate review?  Just my thoughts.

    Yes a comment can be added but don't expect anyone to go and re-visit a review to change their previous statement about permissions.


  7. AmberSwann wrote:

    I have a NVidia GeForce  GTX 760 2gb cache... and boy do I hear my fans werring away trying to cool it down.  Guess it's time to by the 900+ series now... *sigh*

    That actually surprises me because the SL engine doesn't drive the GPU anywhere near as hard as other optimised games.  My GTX 680 sites pretty quiet in SL, the only time is on empty regions where the frame rate would run to three figures completely unecessarily.  I cap my frame rate, cool, quiet PC.

  8. An update server isn't going to help up you remotely update objects without avatar intervention, for the reasons you have always identified.

     

    Update servers send inventory to avatars, you can't send that inventory to a remote rezzed object.

     

    I agree that llRemoteLoadPin cross grid would be the simplest solution. Create a JIRA and propose llVeryRemoteLoadPin :)

  9. Pretty much the same as what Freya said. Plus I associate "me" with my avatars appearance and changing that to some other stock standard mesh would no longer be me.

     

    Then factor in that I have my exact shape in blender and can make mesh clothes that fit me perfectly. Contrast that with the restrictive practices of most mesh body creators, some of which won't make the body dev kit available and I have no time or inclination to buy into a closed technology solution based on limited supply and a no mod item that cuts off my creativity.

     

    Others may prefer to have their options entirely dictated.


  10. Prokofy Neva wrote:

     

    I'm not persuaded these are "bots" because I don't see how a scripted agent could join a group. Group joining requires clicking on a link in chat, not sure bots can do that.

    https://www.mysmartbots.com/blog/2012/09/new-bot-api-functions-to-join-and-leave-groups/

    Just like that.

    You should remember that all the functionality of SL that the viewer offers is a result of API's, the only reason that a link needs "clicking" in chat is because that's how the viewer expects it to be presented to a human.  There's no reason that a non interactive viewer doesn't just call the API and interact appropriately.

    Think of a web page, software can invoke actions and links but by your reasoning, this couldn't be done because a link on a web page needs "clicking".  It's all just software, just about anything is possible.

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