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Sassy Romano

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Posts posted by Sassy Romano

  1. 8 minutes ago, Blush Bravin said:

    This argument comes up over and over because creators aren't making mod items. And a few people like to complain and moan about it. If the complaint was valid and creators weren't selling their no-mod products they would change. But that's not the case. There is a very good market for those who choose to sell no-mod or they wouldn't keep doing it. And this very thing is what makes those who only want mod mad, so they come to the forums and complain incessantly. That's why the title of this thread is "Why do people support sellers that do no mod?". This person didn't want to know why creators do it .. he wanted to motivate people to not buy it. Well good luck with that. It's not happening. 


    Ok, he didn't, I am asking why. Convince me as to why it's a good thing...

    What have I missed that's convincing, the *must* be something?!

  2. 16 minutes ago, Blush Bravin said:

    What you're suggesting as an option is theft. 

    Again, I didn't suggest anything, merely described what's possible. Having said that, you need to reread the definition of theft. This isn't it.

    You may also want to campaign about the way the viewer works, creature a JIRA etc. It puts textures on the client, what happens next is beyond your control.

  3. 1 hour ago, Drake1 Nightfire said:

    I am very disappointed you would suggest this.. Whether or not it is saved in your cache does not give you the right to use it to make textures. 


    It has plenty of value to the creator. 

    If it is a FP mesh template, by all means buy it yourself and make your own textures. Figure out which one it is and go hog wild.

    First point, the texture is there, what people do with it is up to them. I didn't suggest it, I said it's an option. Subtle difference.

    Yes the maps have value to the creator of the texture but my question wasn't answered. If the item is unique and they're only a match for that creation, if the merchant had no interest in making a change, I'm asking why not allow the customer? They have value to a customer, even a monetary value if desired.

    No demand here, the question is simple and genuine.

    "Because I don't want to", while an answer, isn't particularly convincing and while I accept that there doesn't need to be any reason whatsoever, it's much easier to be less perplexed when there's a really good explanation. I love good explanations with well thought out reasoning because I learn something that I might not have previously considered.

    Right now though, over got that perplexed "huh?!" kinda look.

  4. 1 hour ago, Drake1 Nightfire said:

    How would you retexture it without the UV or shadow maps?  Just gonna drop a blank color on it? 

    Well, one option would be to save the supplied texture from cache, since the viewer will have ever so nicely downloaded it. That provides an instant reference for both UV and AO shading.

    But let me ask this, why not offer the UV and AO maps anyway?! If the mesh is truly unique, then they have no value to anything else anyway. If the mesh is template (and readily available), the modding inclined customer will seek the original FP mesh if it's that important and get the maps that way and not buy the no mod item in the first place.

    I accept that people selling template mesh will likely not have the rights to include the AO and UV maps so just point the now non customer to the source of template mesh and move on.

  5. On 3/19/2019 at 5:13 AM, HarrisonMcKenzie said:

    As for how my clothing looks reflecting on my skills as an artist, the answer to that should be self-evident. If someone sees a piece of my clothing and it looks like complete garbage, they are going to assume that's my doing. That hurts my sales. Your desire to ruin my work doesn't outweigh my desire to protect my brand.

    I'm a little late to this thread but I always took a different approach.  Along with offering the item as modify, I include the AO map and UV map for the mesh clothing that I created and where possible, detailed instructions for modifying and scripts for injecting those custom textures into a complex item.  Textures were never my excitement and I knew that most of my customers liked to play around by linking items (yes even rigged mesh has a reason for linking items), adding scripts and so on.

    As to someone making my stuff look like complete garbage, there's an opposite to this.  If by me providing the resources, someone then made a great texture and made my item look great, that surely helped sales right? (This was never my thought process but it is as valid as the notion that someone changing the item ruins it and thus devalues the brand.)

    Yes I saw a few solid black items and wondered how the purchaser reasoned that it looked good but it was their choice, just someone can go and purchase a classic work of art painting and cover it in white emulsion and then call it impressionist or whatever.

    To each their own and this is the topic that just keeps giving. Ultimately, SL provides a permissions system and it's up to both parties to determine the combination that provides the solution desired. My advice is to always ask if there's something alternate that the item creator may be willing to do.  In some cases, they will on a case by case basis and on others it opens the biggest can of dramafest laden catfighting imaginable.  I've been on the receiving end of both camps but as a creator was always willing to try to help although in some cases the requested outcome cannot be delivered for various reasons.

    Just as in RL, offer for sale = invitation to treat.  If the product as offered isn't appropriate, determine the possible outcomes prior to payment.  Undesired outcome = don't buy.


    • Like 3

  6. It's going to be a complete hoot, I know i've got knives out for a handful of select companies from whom i'll be extracting my pound of flesh!

    This is good: Companies being required to respond about the data which is held about a data subject at no charge. Presently there's provision for an admin fee to find out what data is held in DPA, superceded by GDPR removes this charge.

    This is not: Best of all and frankly the most ridiculous is that a data subject can have a passing conversation with a toilet cleaner, a canteen worker, a pond cleaner etc. and say "please remove all my data" and that can form a perfectly legitimate request for fully qualified action on the part of the organisation and it must be actioned within 30 days or they would have to justify the delay.  There's no prescribed standard phrase, no requirement to do it in writing and no requirement to request it of a specific part or person/office within the organisation.  An absolutely reckless bit of legislation and they'll wonder why this cause headaches and problems.

  7. I would suggest that Casper's text is somewhat too broad. Specifically, from the regulation:-

    For the purposes of this Regulation:

    1. ‘personal data’ means any information relating to an identified or identifiable natural person (‘data subject’); an identifiable natural person is one who can be identified, directly or indirectly, in particular by reference to an identifier such as a name, an identification number, location data, an online identifier or to one or more factors specific to the physical, physiological, genetic, mental, economic, cultural or social identity of that natural person;

    Things like IP addresses can sometimes be construed as personal data, particularly when other data is aggregated. An IP address by itself would not necessarily be classed as personal data.

    Similarly, I doubt that merchants can identify a natural person by an avatar name even along with an IP address.

    LL on the other hand clearly have a much better opportunity where they have payment info on file but as far as I read GDPR, if a data subject cannot be tied to a natural person, then it seems a bit of a leap to suggest that a list of unidentifiable pseudonyms somehow constitutes personal data, when there are no natural persons who can be identified.

    Seek your own legal advice though, there are plenty of opinions and "experts" out there offering consultancy before any of this is even tested in court.

    Basically, it's all a bit of a minefield and going to be a fun ride.

    • Like 4
    • Thanks 1

  8. 4 hours ago, Innula Zenovka said:

    I just downloaded it in 10 seconds, from the UK.

    Nevertheless, I think the OP should contact Firestorm and demand her money back.

    Noooo Innula, YOU need to ask VM for your money back since they clearly delayed you by 2 seconds compared with me!

    • Haha 2

  9. 5 hours ago, MissNomer Gothly said:

    Why the hell is it taking 30 minutes to download Firestorm? They need to fix this issue and the need to do it NOW.

    Well what an unhelpful bunch on this forum since nobody has actually answered your question! :P

    The answer as to why is because of poor bandwidth between the server hosting the download and you.

    Now, I just downloaded it in 8 seconds and benchmarked my speed (between me and the nearest speed test server) at 378Mbps, this isn't the full answer though because that doesn't test the speed all the way to the Firestorm server but it would give me an idea as to whether the issue is within my control.

    Go to https://www.speedtest.net and see what result you get but clearly "They" have nothing to fix since it seems that only you have reported an issue so far but it could still be anywhere between you and the rest of the path to the Firestorm download server.

    • Like 2
    • Thanks 1

  10. It's a shame that the "works with" thing on the listing is just so inadequate and that there's no sensible way to specify "accessory for" and a pick list (plus freeform field" method of stating all the other products that the item works with.

    I'll get back under my rock (or bridge, depending on your point of view!)

  11. You could try a dynamic DNS provider or it may be the port that's upsetting it or that you're not specifying a page to process it.

    It has been too long since I did it last.


  12. If you want to disallow a review that says "I do not like it" 1 star, then by the same logic, reviews that give 5 stars "I love it!" should also be removed.

    Neither follow the essence or guidelines of the review system.

    Would you be wanting to have the second example removed?


    • Like 2
    • Haha 1

  13. Based on my RL experience, there seems to be a trend where the definition of "Rude" is being taken as any opposition to their desired expectation or level of entitlement, e.g.

    "Can I have? Can I do? I need..."


    "That's rude!"

    This is particularly evident amongst a certain age group.  Given that the above represents a typical vocal exchange, one can see just how easy it is to also take from that their understanding that unhelpfulness also occurred at the same time.


    • Like 9

  14. 3 hours ago, EllieAnne Silverfall said:

    @bigmoe Whitfield are you talking clothes/hair/skin? I sell home goods - do you expect me to offer a demo of those other than in-world?

    No reason why not, same principles apply - additional rotating demo prim etc. Although you'd need to make the demo no mod, don't forget that part!

  15. 27 minutes ago, angeoco said:

    all 5 stars, had been posted within a day or two of each other then nothing for the past year or more. It was obvious what was going on, so I left a one-star review mentioning all the fake 5-stars; I don't know if it survived.

    In defence of this, that doesn't actually surprise me and shouldn't be taken as clear evidence unless they're clearly writing information which cannot be substantiated.  I released a product for the first time in probably a couple of years.  Several of my long standing loyal customers immediately left reviews.  None since.  I have rarely received reviews sometimes gaps of years between reviews and the number of reviews compared to the number of purchases is massively one sided.

    What would be a better indicator would be to be able to view the other reviews of a purchaser.  We could do that once, before Linden Lab bought Xstreet, you could see what else someone had reviewed.  It would be fairly obvious if someone used an alt to pimp their own products and only their own products.  Yes they could still game the system by purchasing other items and writing reviews but then that's effort.  Not everyone can be bothered.

    • Like 1

  16. On 11/28/2017 at 11:49 PM, Haggerty said:

    It raises a lot of questions as how much does it cost Linden Labs to support a virtual sim? I doubt it costs them a high fee a month to maintain the sim, so where does this $295 a month fee come from?

    The common mistake that some people make is that they say "I can get web hosting for $xxx (which is a server in a rack) so why does a sim (which is a server in a rack) cost so much more?"

    Second Life is a product, software with a development lifecycle.  It's not just about hosting a bit of existing standard software on a server like a web server.  You should expect the fee to go towards software development and all that entails as well as the hosting, oh and they'll want some profit too for future ventures as Second Life won't go on forever.

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