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Sassy Romano

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Posts posted by Sassy Romano


  1. entity0x wrote:

     

    The quality of a merchant's 'freebie' may demonstrate the quality of their paid products - so they better be good.
    Update:

    The quality of your freebie items will reflect the quality of your paid items.


    I rarely subscribed to the freebie thing, it's the same effort to (intentionally) make a freebie.  At least where wholly original content is concerned, compared to just slapping on a lime green texture on a template item for example.

    The only freebies that I ever offered were ones that either worked with something else, i.e. added value to a paid for product, or items that were never finished, never going to be finished but might have had some value to someone.

    As such, the first statement quoted above is true "may demonstrate" but the second does certainly not hold true.

    I preferred people to come to my store for the rapier wit, interlaced with charm and sarcasm but always excellent customer service.  Well, there was this one time when I failed, maybe a couple of times but otherwise, no freebies!

  2. I know Pam, I do understand the desire to disuade someone from subsequent purchase, It works better for higher priced items.

    If it were to be implemented, the logical way would be to ban someone in world and have a dialog pop up and ask if you'd like to ban the same person from your shop (under the same account name), since both pieces of data are known and accessible to LL.

    Same for a MP UI ban method, it should ask if you also wanted to ban from your estate or single sim (pick list).

     


  3. Rya Nitely wrote:

    As for using an alt, if I was banned from a store I most definitely wouldn't want to go back. I would think most people would take the hint and not return. And why would I bother with an alt? What's the point in buying copy only items with an alt if you want it for your main avatar?


    For a sincere and "normal" purchase then I agree.  The OP concern was theft and from that i'd take it to mean content theft i.e. copybotting.  There's an obvious reason to use an alt if the value of the subsequent sales would be expected to exceed the original outlay.

    For this reason, because the original posters concern isn't met by the requested feature, it's pretty much a moot discussion.

    I think we added the ability to ban inworld purchases in our vending system but I don't recall ever using it. We took the view that the risk was small, someone would always find a way around and at the end of the day, we've got the money so *shrugs*

  4. entity0x wrote:


    Sassy Romano wrote:

    I agree about the first part, i've already said that elsewhere in the thread.  Both land ban and MP ban are placebo's but since it exists for one (inworld), it's not unreasonable to expect or even ask for the same elsewhere.

    We ARE paying for the website, the upkeep, the hosting though.  That's the commission charge.  Quite how it is allocated is irrelevant but it's not a free service.

    I guess I am failing to communicate to you the need for me to understand how and why a merchant would need to ban people from their SL Marketplace store, and to demonstrate an example that would warrant such a harsh measure.

    I guess there is no need to understand why a merchant would need to ban people, only accept that they may wish to do so, regardless of how much we agree that it's ineffective, if that person really wants to continue to buy their items.

  5. There's already a process via support to have incorrect reviews removed. Allowing merchants to remove any of their own would be an instant recipe for abuse. I often wonder what the point of leaving reviews on other sites is where the site owner has to approve the review. How many valid but negative ones make it through?


  6. entity0x wrote:

    And I am suggesting that we leave it up to Linden Lab's moderators and judges to decide who gets banned or not. We are not paying for the website, the hosting, the distribution of products, the handling of money exchanges and circulation.

     

    I agree about the first part, i've already said that elsewhere in the thread.  Both land ban and MP ban are placebo's but since it exists for one (inworld), it's not unreasonable to expect or even ask for the same elsewhere.

    We ARE paying for the website, the upkeep, the hosting though.  That's the commission charge.  Quite how it is allocated is irrelevant but it's not a free service.


  7. Drake1 Nightfire wrote:

    Lets put this a simple way..

    If i am banned from Target because i got into a screaming match with the manager they can't bann me from buying things online.

    Well they could if they could establish identity.  Preventing online purchases (or at least making them very difficult) would be trivial and this is where it falls down in SL too.  You can't establish the identity of an alt, thus both land ban and MP ban are largely pointless.

    To ban online purchases (knowing the identity):-

    • Block the account
    • Block any known cards used for payment
    • Only deliver to card holder address (thus no payments accepted)
    • Do not accept orders destined for that address

    If they do that, you'd run out of payment methods, would need goods delivered elsewhere, some card companies don't permit that and obviously if Target set "deliver to only cardholder address", you'd probably choose to shop elsewhere.

    IF...identity established.

  8. You've said how you'd use it, I can understand the sense of feeling that something has been accomplished but please explain how the banning stops someone creating a new avatar and purchasing with that?

    Same for the panic idea, what is panic to one is just drama to another, what possible problem could there be that requires "urgent attention" from LL?  They don't work 24/7 so how will that be addressed?

  9. ok, first of all the actual protocol being used has no factor on how the user experience is affected.

    Adding an image to MP from one that i've uploaded?  I would suspect that most merchants take a picture in higher resolution than the viewer snapshot, save it to disk from the viewer, edit in a graphics app, then just send to MP for NO COST

    The snapshot version in inventory is only uploaded for inworld store purposes and has a cost.  For anyone who does not maintain an inworld presence, there's no value at all in having a snapshot in inventory so where would the picture come from for the MP listing?

    Notecards are horrid ways to provide product information.  For that matter, MP isn't much better either but that's because Pink Linden wanted conformity and thus removed all the useful edit features.  However, even if a merchant had created the notecard content first, it's really no big deal to copy and paste from the notecard.  Drag and drop isn't a great benefit to me since there's likely to be content in the notecard that would not be in the description field of the MP item listing so it would need editing anyway.

    I'd much rather see something where LL provided API's that could be called via an external web interface such that our own vending systems could populate MP or similarly, those so inclined could produce something like Turbo Lister for Ebay,

    Feel free to expand on the "Many possibilities" that you feel exist but for me, I can't see any value at all in the two addressed above.


  10. Darrius Gothly wrote:

    1)
    Merchants
    : When you get a less-than 5-star review, how has it affected your product sales or behavior? and..

    2)
    Buyers
    : When you post an honest review and get an offline IM cussing you out, how does it make you feel?

    1) Don't know, don't care, didn't really track it.  Hardly get reviews anyway

    2) Don't shop anymore so don't leave reviews.  Problem solved!  I don't recall getting IM's back, usually because i'd be the one starting the fight in the first place :P

  11. Well yes that will work if there requirement is to have the mannequin demo it in T pose (or maybe A pose) but it won't work for a more naturally posed avatar because a rigged item will not have the vertices influenced by an armature, unless it's worn on an avatar.

  12. If you have the original DAE file then yes, just upload without skin weights.

    If all you have is the mesh item as a template item which was already imported into SL then no.

  13. Ho hum, yet another body to further fragment the already tedious process of creating items for mesh avatars.

     

    I hope the creator offers developer kits without the hassle involved and often ignored requests than some of the other mesh body creators.

     

    You see, that's the issue here, not whether people necessarily want to create or not but it's whether they can get a suitable dev kit. Without that, it's a world of trial and error and waste of lots of time.

     

    Also, very chicken and egg. A couple of requests per month for a niche, unknown body, isn't really going to light anyone's fire when considering ROI.

     

    Good luck though. See if they have an easily obtainable dev kit.

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  14. VR provides no tangible reason to bring new people into SL.

     

    Take the number of people with an Oculus Rift, multiply that by the number of people looking for a fabulous and exciting Modern VR experience and divide by the value of that experience in using SL.

     

    You should be looking at a divide by zero error.

     

    I'm not being particularly negative, just that of the limited number of people with the gear, they're unlikely to be flocking to SL for their main excitement.

     

    If you want a mass of new users, trying to appeal to a niche group would be the wrong way to spend marketing budget.

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