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Rolig Loon

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Everything posted by Rolig Loon

  1. That's a communication problem between your computer and SL's servers. Information about your appearance has to be "baked" onto your avatar on your own computer, saved there, and then uploaded to SL before it's fully visible there. If the necessary information is messed up in transmission, you may end up with a borked file on your computer, or SL's servers may end up with a borked image. Either way, your av's appearance defaults to a fluffy cloud, sometimes visible only that way to you, sometimes only to other people. What works to repair the damage for one person won't necessarily work for the next person, and it may not be the same thing that works for you tomorrow. See the full list of possibilities here >>> http://wiki.phoenixviewer.com/doku.php?id=fs_bake_fail . Start with the simple things at the top of the list and work down until you find what works for you today. You may find that the bake fail problem comes back repeatedly, even after you fix it with one of the suggestions on that wiki page. If so, you have a chronically weak Internet connection. There are many steps to take for repairing it. Perhaps the simplest ones -- ones that work best for most people -- are: (1) Don't Use WIRELESS. Wireless connections are inherently less stable than direct cable connections and are more vulnerable to interference. Then, (2) Reboot your router. Unplug it from the power for a few minutes to let it clear its RAM. Then plug it back in and let it get a fresh hold on an IP address.
  2. You're not the only one. It's a recognized system bug. You can request LL support to run the inventory repair scripts on your account by filing a support ticket from: https://support.secondlife.com/contact-support/ or by contacting Live Chat. Be aware however they will only usually perform theis service for premium members and also that the inventory repair tools may not be working properly at the moment ( see SVC-7653 )
  3. We're all SL residents here, just like you. No Lindens ever visit this resident-to-resident Answer site, so if you're hoping for one of them to know that you are still live, you're out of luck. If you have been having a conversation with Live Chat or have submitted a support ticket, go back there.
  4. Oooo! I see.... You WANT someone to force you to log out. That's different. If you know the sim's owner or a manager, then try sending a message. If you don't know the owner or can't send a message, log on as an alt, identify the sim owner, and make the request. Or find a friend to help you. Otherwise, you will have to wait until the next sim restart (possibly next Tuesdy).
  5. A sim owner or administrator can always restart the sim at any time. Linden Lab has been doing frequent rolling restarts recently, but when they don't, I usually restart mine every week or two. When a sim is being restarted, there is always a warning notice on the screen of your viewer, telling you how much time you have before the sim will go off line. If you don't see the warning or if you ignore it, you will be logged out. There's no way that someone can know where you are and predict that you will be on a sim where they have rights to restart. It would have to be a very lucky coincidence.
  6. Is the sim off line? Try teleporting to an adjacent sim and either flying or walking in. If the sim is off line, you'll see only water until it is back up again. If it has been off line for more than an hour or so, submit a support ticket with the category Land & Region >> Report an Offline Region. LL responds to those very quickly.
  7. The cost generally is available to view when you wander around to look at possible sites. If it isn't, I suggest wandering on. Landowners commonly use standard rental boxes that display the rental price and number of pims in hover text and offer you a notecard with further details if you touch the box. Many landowners will also list the price and prim allowance in either the title or the parcel or it description field, both of which are visible if you click on About Land or on the Land icon at the top of your viewer screen. If here is a covenant (on a private sim), that will also be shown in About Land. As Lindal says, always read the covenant very carefully before you rent, so that you know what sort of activities are allowed or forbidden.
  8. Lindal's absolutely right. Here's the logic... The problem with prepaid cards is that Linden Lab does not collect money from you in real time. They do everything through delayed payment, collecting their money "now" from a middle-man -- PayPal or a credit card company who will be reimbursed later by you. There is no way for Linden Lab to verify in real time that your account with PayPal or the card company still has a balance to charge against, but they don't need to know. They simply trust the company.. When you buy something in SL, then, LL charges your current L$ balance first. If there isn't enough in that balance, they then charge your payment information on file -- sending the charges to PayPal or to your credit card company. Again, Linden Lab doesn't need to know how much money you have in that account. It's none of their business, and the company wouldn't tell them anyway. Linden Lab gets paid immediately, and PayPal or your credit card company bills you later to collect. When you have a prepaid card, however, there's no company to bill you later. If your card has a zero balance, Linden Lab still can't know that, and there's nobody beyond it to bill. So Linden Lab refuses to let you use the card. Some third party exchanges are more willing to accept a risk, but they often charge a higher exchange rate to cover their potenial losses if you turn out to be running a scam on them. That's why it's generally a better deal to buy and sell L$ through the Lindex. (BTW, a few third party exchanges are scams themselves, so only deal with ones that are well-known and reputable, not back-alley exchanges that you find on the Internet.)
  9. madam Martian wrote: Thank you very much for the link Rolig... Btw... Did you know Rolig is a danish word, it means calm *smiles Hugss Lis Yes, and in Swedish it means "funny." So I have two personality traits to hope for. :smileyvery-happy:
  10. Here's a good, generic introduction to setting permissions >>> http://community.secondlife.com/t5/English-Knowledge-Base/Object-permissions/ta-p/700129 . You will find, though, that permissions can be extremely tricky, even when you thinjk you understand the rules. Here are a few things I find helpful... 1. Always work with an alt. When you think you have all permissions set properly, take the object bak to your inventory and give it to your alt so he/she can check the perms on everything -- including all items in the object's inventory. 2. Always set perms on objects when they are rezzed in world, not in your inventory. Perms do not bcome effective until an object is rezzed, so if you set perms in inventory and then give the object away, the new perms will not be in effect for the new owner until s/he rezzes it. For example, a "no trans" object will not be "no trans". A good way to keep track of which perms are "permanent" is to use the Advanced (or "debug") Permission menu >>> http://wiki.secondlife.com/wiki/Debug_Permissions 3. If you want to make sounds and textures a little harder to rip off don't put them in your object's inventory. Apply textures directly to your object and, if they are supposed to be changeable, refer to them and sounds in your scripts by their UUIDs. 4. Nobody can steal a script if you have made it no mod. I generally make scripts copy or copy/trans, so that the owner can make a backup but can''t see what's in the script or modify it for some other build. 5. Sculpty maps are vulnerable unless you have applied an alpha texture to them in your graphics program so that they show as blank in the Edit >> Object window. 6. You avoid legal "tangles" by not selling another person's work and claiming it as your own. Study any advisory notecards that a texture artist or 3D designer may have provided if you bought full-perm components. Most are pretty clear that you may use the items as componens of your own work but not resell them "as is". Of course, the best way to avoid the issue altogether is to make your own textures and mesh/sculpty components.
  11. That solution works for any viewer, not just V3, although I'm sure that the friendly people at Live Chat only know about their own viewer. If you want to increase the probablility that it will work, you ought to clear your cache "manually" from outside SL instead of simply clicking the Clear Cache button in Preferences. Here are full instructions >>> http://wiki.phoenixviewer.com/fs_cache_clear
  12. To add to Cerise's suggestion, you may not need to use a converted GIF animation at all, depending on exactly what it is mean to do. Take a look at that wiki page for llSetTextureAnim, paying particular attention to the ROTATE parameter. If you are trying to get a spinning effect, you can do it by uploading a single TGA or PNG image, applying it to your prim eyeball, and rotating it a few degrees a second.
  13. Well, yes, in an odd way. There is at least one system -- Norton Utilities -- that insists on evaluating every single texture that is downloaded to your computer to see if it is a threat. Because you are always seeing loads of new textures, especially when you move or change your field of view, that can slow down your computer immensely unless you make an exception for your SL viewer. See http://wiki.phoenixviewer.com/antivirus_whitelisting for instructions on how to make an exception in your anti-virus software.
  14. Your avatar, Ben, cannot be hijacked. Are you using a viewer that has a RLV option, and do you have it enabled? That's the only way that anyone else can control your avatar, except when you temporarily give them permission (as you do when you sit on a pose ball or click a dance machine, for example).
  15. You just want a scrolling display of your textures on a bunch of prims? Like a texture sorter? Put your textures in list (gTex) and declare a global integer counter (gCount). touch_start(integer total_number) { integer Q = (gTex !=[]); integer i; while(i < llGetNumberOfPrims()) { ++i; llSetLinkPrimitiveParamsFast(i,[PRIM_TEXTURE,4,llList2String(gTex,(i + gCount)%Q),<1.0,1.0,1.0>,ZERO_VECTOR,0.0]); } ++gCount; } I leave it as an exercise for the student to figure out how it works.
  16. Your card may be brand new but it may have been sitting in a box on the shelf for a while. There may be newer drivers for it by now. Check on the manufacturer's web site. Mac drivers are included with OS upgrades. However, to determine what card you have, select “About this Mac” from the Apple menu, then click “More Info”. Under Hardware select Graphics/Displays If you are not sure what type of video card you have, use GPU-Z found (win only) here. For linux, in a console use: lspci | grep VGA Nvidia Video Driver Latest driver Last checked Sep 25th- Windows: 306.23 (Sep 13) beta: 306.02 (Aug 27) - Linux: 304.51 (Sep 24)ATI Video Driver Latest driver Last checked Sep 25th- Windows and Linux: 12.8 (Aug 15)Intel Video Driver Intel driver download page Intel does not have a universal driver set. Please go to Intel's site and select the appropriate download.
  17. Ypu were right the highlight transparent first. It's almost impossible to pick up a transparent object if it isn't highlighted. The problem with a particle emitter is that once it's highlighted, so are the particles, so you see a huge cloud of red. You might have better luck if you set your Build options to Select by Surrounding and then drag a selection rectangle around the thing. Just be sure to work from an angle such that you only select that one object --- like looking straight down from above -- and then check to verify that you have only selected one object before you take it.
  18. I can't visualize exactly what you are thinking of, but in the end the answer is that it's all logic. If you can describe what you want to do clearly enough, you can script it. It sounds as if you just want to use two prims as buttons to rotate forward or backward through a list of textures, displaying each one on a different prim sort of like moving words along a marquee. You ought to be able to figure out how to do that.
  19. That's called lag. It's one of the most common topics of conversation in SL, and certainly one of the most complex. Rather than try and tell you everything that I know about lag and bore you to tears, I'm going to point you to a few good web sites that introduce you to the idea and suggest ways that you can beat lag ..... sometimes. https://wiki.secondlife.com/wiki/Lag http://wiki.phoenixviewer.com/lag http://wiki.phoenixviewer.com/fs_very_laggy http://community.secondlife.com/t5/English-Knowledge-Base/How-to-improve-Viewer-performance/ta-p/1316923#Section_.1 http://gwynethllewelyn.net/2008/02/16/lag-myths-dispelled/
  20. If you took it back unlinked then it has been stored as a coalesced object. It will have an icon in your inventory that looks like a little stack of blocks, and it will have the same name as one of the objects in your build. Unfortunately, it could be any of them, so the best way to find the object (other than just looking for coalesced objects) is to look in your Recent tab in inventory. Click the little gear symbol in the lower left corner and select "Show Filters" to set the date back a day or so. That way, you'll see everything you have put in inventory in the past 24 hours. When you find it, be sure to open your Edit/Build tool (CTRL + 3) before you try to rez the coalesced object. This is very important when you work with coalesced objects, since they are NOT linked and you won't be able to move them as a whole unless you already have your Edit/Build tool open. If parts rez underground, inside other things, or over your neighbor's land, you will be glad that you had the foresight to open in Edit. See more here >> http://community.secondlife.com/t5/English-Knowledge-Base/Building-tips/ta-p/700041#Section_.1
  21. It's not a good idea to transfer things to anyone who is not on line, unless you have a spare copy. We each have an "in box" that holds IMs, notecards, group notices, group invitations, and anything that is delivered to us if we aren't in world at the time (or if we are in world by in "busy" status). That "in box" can only hold 25 things, total. If anything else comes in, it isn't saved. It is gone ... poof .... forever. If you have a mess of things delivered from Marketplace and half your friends send you notecards and other transfer items, that in box will be capped and you will never know what happened.
  22. Just go to your dashboard at secondlife.com and navigate to Account >> Billing Information. Click the X next to the method you have active now and add a new method. BTW, Linden Lab doesn't issue refunds. See the TOS, section 3.3.
  23. I suggest lifting the hat up and, if you have mod perms, stretching it to match the diameter of your head. You didn;t ask, but I'd suggest lowering the broom a bit too. That looks uncomfortable. :smileytongue:
  24. That works, but change the name of your new integer variable. You have two variables in the touch_start event with the same name. You dodge a bullet on this simple script, but it the event were more complicated and you actually did want to look for the "num" that is detected on entry to the event, you could get messed up.
  25. Nós não podemos proibir ninguém. Somos todos residentes do SL como você. Nós não temos poder de banir essa pessoa. Além disso, nunca Lindens vir aqui, então eles nunca vão ver a sua reclamação. Se você não quer que a pessoa a estar no seu sim, você pode proibi-lo de lá, se você quiser. Você tem o poder para fazer isso, porque você é o proprietário. Enquanto isso, você está violando as normas comunitárias, nomeando outra pessoa nesses fóruns quando você tem uma disputa pessoal. Por favor retire o seu nome da sua pergunta.
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