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Jennifer Boyle

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Everything posted by Jennifer Boyle

  1. Unless they fixed the bug, wearing over 2 tattoo layers can cause your avatar not to rez. Also, can you fix it by just changing outfits?
  2. I have been told that mesh clothing is being sold that comes with a HUD that allows the user to modify it by resizing specific parts. The person who told me did not know who sells such clothing. Is there such? Who sells it? Thanks.
  3. I have been told that mesh clothing is being sold that comes with a HUD that allows the user to modify it by resizing specific parts. The person who told me did not know who sells such clothing. Is there such? Who sells it? Thanks.
  4. Siddean Munro's Slink designs are the only ones that I have found that let me match the color of the feet to my skin really well.
  5. I doubt that that is possible, but you can download programs that willbatch rename files using a template that includes date and/or time information in the filename,
  6. Most of what you find with Google will have restricted reights. You might want to look at Wikimedia Commons, where there are a lot of images that have licenses permitting use by others.
  7. Jean Horten wrote: Any motherboard that uses BIOS is better than these modern 'Thou shall not use anything else but Windows' UEFI motherboards. Progress? No, an evil move by an evil company to monopolize the market J. Only if you don't want to run Windows. I'm not sophisticated enough to use Linux, and I hate the way Apple locks everything down to keep me from doing anything they didn't intend for me to do, as well as that choices of hardware and software are so limited. Besides, if you think Microsoft is bad, where does that leave Apple, which rather heavy-handedly limits what can be done with their devices much more than Microsoft and Windows computer makers?
  8. I just have a superficial understanding of a lot of this tech stuff, and I am certainly not an authority. However, my understanding is that the X79 chipset and the LGA 2011 CPUs that work with it are more powerful than the Z87 chipset and the LGA 1150 CPUs that work with it, even though the latter are newer. Also, I notice that the board you reference has only four RAM sockets, instead of eight. My comments were mostly based on my extreme satisfaction with my system. I honestly think that all of the delays I experience are due to LL's servers not sending data fast enough. One thing that is really great is that I don't really understand overclocking, except the principle, but with the motherboard, CPU, and sofftware that came with the motherboard, I was able to just click on a button, and in a few minutes I had a system that was running at the fastest stable clock speed, which was a 30% overclock. I suggest asking questions on some on the hardware sites on the Web.
  9. I'd suggest: Intel Core i7-3930K Sandy Bridge-E 3.2GHz (3.8GHz Turbo) LGA 2011 130W Six-Core Desktop Processor BX80619i73930K ASUS P9X79 WS LGA 2011 Intel X79 SATA 6Gb/s USB 3.0 SSI CEB Intel Motherboard with USB BIOS 32 GB fast RAM-Check the board compatibility list, and buy one 32 GB kit ASUS GTXTITAN-6GD5 GeForce GTX TITAN 6GB 384-bit GDDR5 PCI Express 3.0 SLI Support Video Card SSD at least large enough for programs. You should still have enough left in your budget for case, PSU, optical drive, etc. My system is the Core i7-3930K, ASUS P9X79 Deluxe motherboard, 32 GB DDR3 2400 RAM, GTX-580. (Actually 2 GTX-580s, but I saw absolutely no change when the second one was added.), 256 GB SSD for programs and SL cache. It runs SL a lot better than my previous Core 2 Quad, GTX-470, 8 GB system did. I usually run SL with all graphics settings at the maximum, except draw distance, which I frequently change according to what I'm doing. I think my bottleneck is the speed at which LL's servers can send data. I know this is overkill, but I don't understand where the bottlenecks are, so I don't know which specific parts are overkill. With your budget, it really doesn't matter. FWIW, with the suggested CPU and motherboard, overclocking is extremely easy; you don't have to understand it, you just click on a button and the software does it for you. So you probably want a good CPU cooler.
  10. Does anyone know why LL restricted export of full-perm items? Before the change, it was understood that releasing something full-perm granted rights to use it inside and outside SL. The change just removed the possibility of a non-creator using it outside SL, even with the creator's permission. Why would anyone consider that necessary or desirable?
  11. Could you have inadvertently changed the shape you were wearing? That has happened to me.
  12. While this isn't an answer to your question, which has already been answered, it may be useful. There is an Android client, Lumiya, and there is an iOS client, Pocket Metaverse. Neither provides an experience comparable to using a viewer on a PC, but you can get inworld. SL clients work fine when installed on a flash drive; I run my viewers exclusively from a flash drive so I can use different computers. This might be a solution for you. How well it would work would depend on how tightly the library computers were locked down. If you can write to the Users\Username\Appdata\Roaming and Users\Username\Appdata\Local folders, then it should work fine. I have a batch file that copies the SL data files from the flash drive to the required locations on the hard drive before running the client and moves them back when I'm done. If you want it, I will be happy to share it.
  13. Take this for what it's worth. I think if neither you nor your customer has rights to the original image, then you would be infringing. You could fully protect yourself by only working with images that were demonstrably in the public domain or were released under one of the licenses that permits sale of derivative works. Alternatively, you could partially protect yourself by, in addition to these images, only using images that the customer claimed to have rights to use. Considering the presumably small real world value of your work, you would probably be safe enough doing that, unless the image belonged to an entity that customarily aggressively enforces its IP rights, such as Disney. I am not a lawyer, and this may not be sound advice. It may be worth exactly what you paid for it.
  14. Amethyst Jetaime wrote: You could report this to the RL shoemakers so that they can file a DMCA if they object to their designs being sold as SL shoes. I don't think shoes, clothing, and other useful articles are subject to copyright, and I think that's why the fashion industry in RL works the way it does. Designers have to have new designs each season to be able to have something that hasn't been knocked off by mass marketers. It's kind of ironic that real shoes are not protected, but virtual shoes are. When I read the OP, I wondered id the first SL designer to make a virtual kniowckoff of a RL design can claim copyright, and I don't see why not, since she would be the original creator of the virtual design.
  15. TheBlackHunter wrote: Combining mesh and system clothing is a botched work in the eyes of many designers and consumers. I am thinking of areas such as waistbands and the hem area of short skirts.
  16. Frawmusl wrote: Eh you'd think that, but then again people are very greedy Doing what I propose could make a designer more competitive. I'll bet that there are thousands of us who, other things being equal, would choose the designer who did it. Also, the people who would appreciate this are people who are interested in clothes and interested in looking good---the very people who are most likely to spend a lot of money on clothes and, therefore, the people who it would be most profitable to attract as customers.
  17. I have posted about this before. As someone who is particular about her appearance, I often find that the alpha masks supplied with otherwise-good-quality mesh clothing to be inadequate and in need of modification. Unfortunately, the designers seldom include the textures that they used for the alpha masks. It is necessary for me to start from scratch making an alpha mask, even though the one supplied may have just needed a little tweak. It would help so much if designers included full perm alpha textures that I could export, modify, and reimport to spare me the additional effort of making them from scratch. Why won't designers do it? It would cost them nothing. It would make customers' lives easier, making their products more competitive. There is no way that letting alpha mask textures out full perm could give competitors a significant advantage.
  18. Some of my best-looking clothing items are combinations of mesh and system clothing. I am pretty sure that some of my other mesh clothing items would work better if they had system layer components. It can be really hard, even impossible, with some items and styles to avoid both transparent gaps showing between the mesh clothing and avatar in some positions and avatar skin showing through the clothing in other positions. With these items, the best overall appearance can be achieved by designing the alpha mask so that there is never a visible gap and providing a system clothing layer, so that when something shows through the mesh item it is not skin but is a clothing layer that looks very like the mesh clothing. It seems that many mesh clothing designers think that if the mesh item itself looks good, they have done their job, even though it can't be made to look really good on an active avatar who assumes many varied positions. Why is that?
  19. A couple of suggestions: Would it be possible to add fans? Could you replace one or more fans with more powerful ones? That would be quick, easy, and cheap.
  20. There are over twenty sims in Zindra that are offline this morning. No non-adult mainland sims appear to be offline. Anyone know of a reason for so many sims in Zindra being down?
  21. Some of the advice you have received here is incorrect. The relevant facts are: The creator of an image owns all rights, i.e. copyright, unless she has transferred some or all rights to someone else or to the public domain. No notice is required to retain rights. Permissions have nothing to do with rights. Permissions are technical limitations on what can be done. They may be one means of enforcing rights, and they may be used to enforce limitations that are not supported by rights. Providing a copy of an image to an employee to use in the course of employment for the benefit of the employer transfers no rights to the employee. It could be argued that an employee who retains and uses such an image after termination of employment is guilty of theft. The copyright holder of an infringing image that is online has two courses of action: File a DMCA takedown notice, upon receipt of which LL will take down the image in question. If the recipient of the notice files a counter-notification, it will be put back up, and the complainer will be provided the RL contact information for the subject of the notice and may file suit in court. Serve LL with a DMCA subpoena for the RL contact information of the alleged infringer, which may be used to file suit in court.
  22. Zhybrid wrote: Hum, i see, that means there are no conditions to do that at the moment right ? Or you still manage to do it ? As I said, "The lesson from this is that LL can, and will, bring about dramatic changes in market conditions without warning at any time." That makes it too risky, IMHO, at least for people doing what I was doing. I looked for parcels that had some feature that made them more attractive than average that were offered at or below average prices. I didn't have a lot of expertise, but I could recognize a bargain.
  23. In early 2008, I was doing pretty well buying carefully-selected land and selling it at a profit. Then LL, for reasons known only to them, flooded the market with new land, driving prices to unprecidented low levels. There was a dramatic decrease in SL wealth. Fortunately for me, I was able to liquidate my inventory without much loss. The lesson from this is that LL can, and will, bring about dramatic changes in market conditions without warning at any time. Besides that risk, since then land prices have been so low, except for adult land, that it would be hard to make enough to make land trading worth while.
  24. Coby Foden wrote: Sassy Romano wrote: It seems to render shadows starting at the head down towards the feet the closer you get so as you pull back with the camera, the feet disconnect first. It continues up to about the top of the thighs too if you go back further. I found a debug setting which can be used to minimize the effect that the feet shadows start to dissappear first when we look at the shadow further away. It is: RenderShadowResolutionScale (default value = 1.000) With that default value of 1.000 the feet shadows vanish soon after looking at them further and further away. Increasing that value to 5.000 (for example) has a result that the feet shadows look ok even when looking at them from quite a distance away. I tried values up to 50; the behavior of the foot and ankle shadows did not change. The only change I could see at all occurred when I changed it from one to two; the shadow became more distinct and a little darker.
  25. iCade is right. Would you put a RL ad in the paper saying "I don't have any skills but I need money?" I sure wouldn't. Almost no one has NO skills. Perhaps you have some that will become apparent when you think longer. Many RL skills transfer to SL. If you, indeed, have no skills, then you need to acquire some. It's still not smart to advertise that you have none.
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