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KirinGale

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About KirinGale

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  1. I'm back with another edit! Tried a group photo this time.
  2. Noise spam, entitlement, and hostility can indeed be off-putting, but I don't mind gestures, wishlists, or profile setups so much. I can't really see a reason to knock on how someone expresses themselves or let's people know what they're into. As for the sand in my crack: In-world stores with poor labeling and organization, where everything is placed haphazardly and ads/packaging are vague or super tiny Using misleading demos or photoshop in ads for clothing that doesn't match/fit together, or isn't customizable outside of a fatpack (some big stores do this and it's kind of shameful) Poor management; specifically places that ignore or don't ban hostile users and "long-con" trolls (i.e. obnoxious people who are selectively nice and seem to forget rules whenever it suits them) Heavy avatars/script-use in shopping centers/events Hostility towards those who IM in chatspeak, which a lot of new/younger users from other platforms are more comfortable/acquainted with (I like going to G/M areas and making new friends. I've seen small crowds get standoffish with someone until I interject and say hi, kind of sad when people are just trying to make connections).
  3. Thank you so very much! I am using firestorm currently, have been since I started.
  4. I just posted at your recommendation, tysm for the suggestion! So, let's see, as far as technique goes: First I try to find interesting locations or I set a plain backdrop at my house and then frankenstein one in later. I take several shots under different windlights for purposes of texture, color, and shading. Then when in CSP I use different masking options to enhance a base photo; usually one with heavy shadow, or in Nam's. I separate the subject from the BG, and then use a light, guassian blur over different areas to achieve focus and depth. Basic smudging, blending, clone tool, multiply, and color/glow dodge layers to render lighting and fix errors/clipping. Fun effect brushes for detail in the BG, or to add lense flare. I have seen other techniques; like setting up props, or combining different aspects of multiple photos to make one image -- but they're a bit above my skill level atm.
  5. Hello everyone! Got an invitation post, so this is my avi as of yesterday and today~ These are edits I made while I'm trying to branch out onto flickr. I'm trying to learn more about posing, windlights, and editing. I definitely want more high-def, studio, and antiqued looking shots, though I'm unsure how to achieve that... I work predominantly on tablet and with CSP atm, and I'm open to critique/advice. 😊
  6. These are my most recent edits on my flickr. I'm sort of new to photography and editing, and use CSP for a majority of my work. I'm trying very hard to work on poses, adding filters, and doing paint-overs. I feel like every post is some small improvement, however! Any feedback is welcome
  7. Having a similar issue where my mesh body parts/clothing are missing and won't attach. Right eye, right hand, feet, hair, and shoes all not loading in -- looking somewhat like a disconfigured doll. Cannot detach or re-attach items. No issues with logging in, inventory, or teleport so far from what I can tell. Reset modem and router with no effect, hope this can be sorted out soon.
  8. This has nothing to do with photoshoots or posing -- this has everything to do with how avatars interact with objects while moving. The issue I am finding is that; most AOs are priority 4 for walking, running, etc, while everything else in its set (sitting, stands etc) is a lower priority (I use oracul). If you have a priority 4 clutch your AO automatically overrides the animation for the joints and only resets while in a standing pose -- I have found this issue with nearly all forms of arm accessory and it is what I want to resolve. By setting clutches, handbags, and other items with higher priorities you effectively lock the joints and avoid the grief of having items move awkwardly while your AO is active during walk or run cycles. For example: I have several dolls, two of which have higher priority animations and stay in place while my avi moves; The others do not have these high priorities and only reset the joint positions when on lower priority idle animations (I have provided an example image). I've asked quite a few builders and animators about the issue, rescripting doesn't always guarantee success, and it doesn't solve issues with combative priorities. I came here to see if I could simply be directed to a place where I could purchase (or be given information to create) what I needed. Thank you.
  9. I have been busting my butt looking for high-priority hold animations that serve as poses for purses, stuffed animals, etc. I am not looking for static, full-body animations, just ones that let you hold an item whether you're walking, etc. I have found one animator (on MP) who had about three different p5 & p6 poses (which I've purchased), yet these came as single poses and elsewhere there has not been much for variety. So far I have made some use of the ones I have in invisiprim addons or in modifiable bags, yet these poses do not work for all styles of clutch, forearm, shoulder, or purse accessory. The other bags I have (like the ones from zenith) come with very specific pose hold anims, yet my AO overrides anything at or under a priority 4 (using oracul AOs). So while the idle stands are fine, for everything else it is really sort of jarring to have your purse flail and float around your elbow while walking/running. It would be really nice if creators would start making hold accessories with higher priority animations. If p4 and under are for AOs, then I think priorities 5 & 6 fit themselves nicely into the area for use only with accessories. If anyone has suggestions please let me know.
  10. Thank you very much Cerise! It's appreciated.
  11. Was redirected to here, so please don't mind me. I'm back again to ask if anyone would know how to make a script similar to this one so I could make wands (not for sale, just personal use and exchange)? https://marketplace.secondlife.com/p/PD-Sparkle/7770521 I cannot find anything other than basic emitters and have attempted to make them myself, however my skills towards such things are novice. Any insight would be appreciated. ------------------ My previous question regarding gestures was answered.
  12. Redirected to here. Hi, I'm a fairly new user and was interested in purchasing a howl or roar gesture for my kaiju avatar -- I am just looking for parts for aesthetic purposes only. I am seeking something with a dragonic, lycan, or dinosaur-like aesthetic that can fit/animate a reptile/dragon/animal shaped jaw (or the M.O.R Cutie Kaiju Avatar). I have searched tirelessly on the online marketplace and am surprised by its lack of Godzilla or Jurassic Park-esque gestures. Most of the listings are sounds only and, if animated, use the SL library default anims. I have managed to find some sound-clips and animations but learned that, while full perms aren't necessary for sounds, without full perms on animations they cannot be used in custom gestures. I have tried to use several "gesture huds" but have found that (aside from some cumbersome NC scripting) due to a lack of full-perms they cannot be assigned to the huds' contents. Would anyone have resources as to where I can get some nicely animated roaring or howl gestures? Preferably a gesture/anim that can have its sounds edited, with mouth and lunging movement.
  13. Thank you very much, can and will do!
  14. Hi, I'm a fairly new user and was interested in purchasing a howl or roar gesture for my kaiju avatar. I am seeking something with a dragonic, lycan, or dinosaur-like aesthetic that can fit/animate a reptile/dragon/animal shaped jaw. I have searched tirelessly on the online marketplace and am surprised by its lack of Godzilla or Jurassic Park-esque gestures. Most of the listings are sounds only and, if animated, use the SL library default anims. I have managed to find some sound-clips and animations but learned that, while full perms aren't necessary for sounds, without full perms on animations they cannot be used in custom gestures. I have tried to use several "gesture huds" but have found that (aside from some cumbersome NC scripting) due to a lack of full-perms they cannot be assigned to the huds' contents. Would anyone have resources as to where I can get some nicely animated roaring or howl gestures? Preferably a gesture/anim that can have its sounds edited, with mouth and lunging movement.
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