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Etalia Cristole

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About Etalia Cristole

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  1. That or the meter is no longer supported. DCS, CCS, Vitae, MCE, KROS, LaRPS, Osiris, GLM, Spellfire, Assassins Grid, URA, Chaos, the list goes on and on. All dead and the MANY RP sims that used those meters are dead as well. GM is still around, but it’s Specifically geared for melee combat and designed for Gorean RP. I wouldn’t call bloodlines a RP meter, more like a pyramid scheme imo, one designed around spam non players, buying consumables, and other garbage pay to win mechanics. It’s not even good, I have no idea how it’s still around and why the idiots support it in the first place. There isn’t much left on SL in the way of meters for rp/combat. Second life itself seems very, very dead. My primary character in SL is 10 years old and my original one is now 12. Industry came back after a year and a half break, during which time I only signed in to SL a few times from a mobile tablet (not a pc) where I just chat with some friends for about 10 minutes, never went out into the world. Now that I have spent an evening back on a pc exploring, I can say it’s a ghost town. It felt like end game a few years ago, this now feels like purgatory. Seriously, the first thing that came to mind was stephen king's langoliers; like time line had continued for everyone else not on SL and those of us still on SL were stuck in the past, about to be eaten as “the past” was consumed by the langoliers. It was an very strange feeling.
  2. I can’t believe this spam/ptw meter is still around while good (non-pay to win, non-spamming ones) have failed. Wow. It just goes to show the idiot millennials really did screw up the video game industry. Incredible it has worked its way into SL too. Absolutely incredible. “Vitae” was far better than bloodlines; less spam and you weren’t buying gems/potions/whatever. Had plenty of stuff to buy, but it was not basically required after the hud. Now it’s dead. CCS/DCS are dead, both were better than bloodlines in every way. You know what, it doesn’t shock me, in fact this is why regular video games today are so terrible and we’re heading for a video game recession. If I just “triggered” someone and they needed a “safe space”, you should look in the mirror and know you are the reason this world is totally screwed, the reason good games have died. /drives away shaking head.
  3. I just signed back into SL after a few years break. Just noticed CCS and DCS2 are dead apparently? I do see a lot of sims advertising they are still using the huds but mine are outdated and I’m looking for a place that still has updates if possible (or does it not matter as they won’t work anyway?) I have CCS version 1.0.4 And DCS 2 version 2.99.55 I have a lot of products by “LR WEAPONS” which are all updating automatically when I equip them, and say CCS/DCS2, so someone is still supporting the meters. I believe they also work on GM which updated fine when I put on that meters hud. I guess anything dynamic channel (like GM) or collision based (ccs/dcs2) according to the notecard. If there are still CCS/DCS2 sims that have terminals that deliver the huds can someone point me in the right direction? What does everyone use for SL combat meters now-a-days and are they compatible with CCS/DCS2 hit detection weapons? Vitae was a great system too but that ended years ago, even before I left. It was much better than that bloodlines garbage, which I hope is dead by now too, not like I would ever equip that spam meter ever again. I also used MCE, KROS, LaRPS, Osiris, GLM, Spellfire, and Assassins Grid, but don’t think any of them are still around either? Am I wrong? I have also seen “URA” and “Chaos” but they too seem to be dead. The glory days of SL are definitely over. LL should have bought up at least one of the better made meter systems and incorporated it into SL, but they ignored my suggestion years ago. It’s funny, I wonder how much money they threw out the window by letting most of the well known meters fail without having a decent stock SL rp meter as replacement. Such a shame the mismanagement of things, and yet they wonder why SL is basically dead. If the consulting company I own only had the money to buy SL I would do so and fix things, but that’s not in the cards. It truly feels like the end, but then again I’ve heard that for years and here we are today. Definitely not what it used to be though, and most of the sims I used to visit are all gone. It’s sad. Thanks in advance for the information. Etalia Edit: I just made my way to the shop run by that LR guy who made all my main Melee weapons. He has a giver box with “zCS Combat System”. Anyone know what that’s all about and if it’s used by anyone? I will have to look into it but any information would be appreciated. He also has one for GM so I guess that’s still in use, which I kind of figured as the hud updated when I equipped it earlier. Thanks.
  4. The REAL issue is LL should have updated the standard AV model years ago. I don't see how making the edges of your AV more rounded could break anything. Adding extra polygons to the standard AV which was created over 10 years ago would NOT break any existing clothing. Mesh bodies are a workaround, not a solution to the problem; they just go over your standard body, it's like putting a band-aid on a wound. Why over 10 years later have we not seen one update to the core SL standard body wire frame?
  5. The Mesh Project has a free full body mesh AV. I use that one if I want to get naked but for 99.999% of the time I only use prim hands/feet as a full mesh body is basically useless. Save your money, SL2 is around the corner and nothing you buy now will work in SL2. Lastly, if you want to see how terrible mesh has been implemented, feel free to look at my post here: http://community.secondlife.com/t5/Fashion/Giant-butts-have-invaded-SL/td-p/2816168 Unless you are a fatty don't bother with mesh clothing as they won't fit correctly and unless you plan on running around naked don't bother with a mesh body. Odds are you have already spent plenty of money on regular clothes, which don't work with mesh bodies. Why spend another truck load of cash on the overpriced mesh stuff [which never fits right] when the entire virtual world is going to be obsolete in about a year?
  6. Who came up with these standard mesh sizes? XXS is NOT XXS. I guess the majority of this world is now overly fat and so apparently we all have to be in the virtual world too. My AV is 5'7" tall and 118 lbs according to a body scanner in a high end developers store; that's not an abnormal size, in fact it's 6 lbs under ideal weight for that height by Dep of Health standards. Apparently though in second life it's even smaller than XXS mesh as every single piece I try makes my ass look huge. I adjust sliders but it doesn't matter, mesh clothing is made for fat asses. There has always been an issue in SL with the average height of people being 8+ feet tall [most people have no idea they are unnaturally tall in SL, as it's the norm and I blame LL for not putting a hight in numbers on the slider], but this new giant ass trend is terrible. Every piece of mesh clothing is made for giant asses and disgustingly large breasts. I'm sorry if I don't find stretchmark ridden giant balls of flabby fat on my chest and ass attractive, but if you want my $L it's time to start developing clothes for non-fatass avatars. So disgusted. I am done shopping in SL, I will keep my money thanks. I leave second life for a year and come back to empty sims, great clubs all shut down, most AAA devs all gone, items with script errors that now don't get updated because most of the great devs have left, and all of my LM's to once packed sims no longer work. The virtual world now feels like the final days of an MMO game. All the money spent, time put in to make a perfectly proportional avatar, and these mesh abominations are what we get for "standard" sizes? Keep your mesh clothes, I will keep my normal sized (jagged) ass which LL should have fixed years ago before people gave up waiting and jumped ship. Full mesh bodies are even more of a joke, with their giant asses and flawed implementation [Qarl's mesh deformer project ignored instead they use some garbage system of "standard" sizes]. I understand how mesh works and why regular clothes don't play nice, but why am I going to spend the outrageous kind of money these mesh clothing devs are asking to re-buy all of my outfits when non-backwards compatible SL 2.0 is six months from beta and about a year away from release? To make my ass huge? No thanks, mesh hands/feet added to normal/prim clothing is good enough until SL 2.0 comes out. I have such a love hate relationship with SL, and the love is waning like the world itself. What happened to you Second Life? 2007 Was my first AV and in 2009 I made this one; I have seen the virtual world peak in 2009-2010 and then start crashing down. I had a prem membership for years to try and support LL with development costs. With all the amazing things that have been added, it still feels like a patchwork mess. I hope LL learned their lesson and SL 2.0 fixes these issues. Not holding my breath.
  7. Valerie is wrong. There is a viewer for Android, Lumiya which is a full 3d viewer client that runs great on quad core Android tablets. www.lumiyaviewer.com/ There are not any full 3d viewers on the ipad because none of the ipads have enough processing power. Apple fanboys will try and tell you how great Apple products are, but people don't buy Apple expecting cutting edge technology. Steve Jobs made it very clear time and time again that Apple's philosophy was to focus on reliability and simplicity over cutting edge specs. For example, the new ipad mini is just an ipad 2 in a smaller package, even though it was released at the same time as the (full size) ipad 4. I am not here to start a flame war, I am just pointing out that if you are looking for a phone or table that will run pc type apps, you should probably look for an Android device. Android is not as simple, but hardware specs on mid to high range Android products blow away anything Apple has on the market. In the interest of full disclosure I am typing this on an ipad, though I also own an android tables and smartphone. I own the paid version of Lumiya for Android and it runs well on a Galaxy S3 and Nexus 7 tablet. In a few months (June 2013) the new Android tablets will be entering the market with the new Tegra 4's that have specs that blow away what the Nexus 7 is using now (Tegra 3's). I can only imagine how well the viewer will run on these new devices if I am getting 12-14 fps on the current Tegra 3 Nexus. This is with full 3d, including avatar rendering, flexi, etc. Its full blown Second Life. You will not see that on an ipad any time soon. My point is that there are tablets that run full second life, just not iPads.
  8. Well said. I just finished typing out a long reply on the same subject here: http://community.secondlife.com/t5/General-Discussion-Forum/Time-to-renew-your-Second-Life-Premium-account/m-p/1400065#M52430 No reason to post it again as its on the forums but for those who care, thats my take on the matter. I am in the same boat and while its been fun, I will probably be jumping ship. I tried to hold out; I stuck around a lot longer then a lot of people I have known over the years in Sl, but you need to know when to punch out or get dragged down into the abyss by a sinking ship. While its a cool idea, I can't help but wonder if LL decided to add AI & NPC's to SL because soon there will be no RL people left to interact with on the grid. It sure feels that way now. Oh, and thanks for not increasing land tier prices but IMO thats kind of like if oil companies said they wont raise gas prices now that they have reached $5.50 a gallion. Why don't you just shoot your subscribers in the chest with a 12g shotgun and hand them a bandaid as consolation? You can even add "Don't worry we wont shoot you again, at least not this year". Doesn't matter anyway, at this rate most people will bleed out before you get the chance for another shot. I guess I should just shut my mouth; its your world you have the right to drive it into the ground if thats what you want to do. I just hope you have the self decency left over not to cry "what happened" when your business finally takes a dirt nap. Then again, you have already planned for this which is why you are investing in so many other things not related to Second Life all of a sudden. I guess its good to have a contingency plan when you repeatly ignore your paying customers.
  9. I just renewed and it will be my last 3 months as premium. My first account here was in 2007. I didn't do much with Sl until 2009 when I decided to start fresh with a new name, which meant back then a new account. I have been premium ever since, now about two and a half years. I have spent a good amount of money in SL, in fact far more then i should have spent but as someone else said, hobbies cost money. In three months I will make the call if its still worth using SL. If I decide to stay, I will just pay rent on private land. For the cost of my premium account I can rent land thats larger and has more prims with the equivalent of the 300L stipend left over in my bank account as real ($) USD. Free housing is useless for people like myself who have been around for a while. The 512sqm land I own is far nicer then then the free housing, and because I own land I can't get that housing anyway. While I will never get back the 8k I dropped for this corner parcel bordered by LL protected ocean, its a loss I plan to accept. Hell, whats the point of a view when they allow people to buy up mainland and sublet it; spam your view with a plethora of rented skyboxes? I can't even sail in or fly over the protected ocean so thats useless besides preventing total "view-spam". I don't want to sound like a bitter naysayer, but a lot has changed in SL over the years. I have watched this VR rise and am now witnessing its fall. Anyone who has been a round for a while can't deny they see it too. The population has seriously decreased, the quality of items for sale has reached an all time low now that a lot of builders have moved on, most of the destinations I used to love are gone, etc. From a scientific standpoint its fascinating. We're watching a society and its virtual civilization die right before our eyes. Linden did a lot right over the years, more then I think they get credit for but lets be honest, they did a lot wrong too. People might have stood besides them if they actually admitted their mistakes and corrected them but I see more arrogance then solutions. The following is just my opinion. Based on what I have seen over the past year the only conclusion I can draw is that the Lindens have realized the "End of Days" is near and are just riding the gravy train as long as they can till the money runs out. At that point they will probably cut their losses and move onto another project. For those who have played an MMORPG till the final days before it gets shut down, you should know the feeling. While SL has not yet become that empty and lifeless, its not far off. Back in the day even the smallest club had a few people at all times, now only three of four big ones are left that ever have people consistently in that zone. This mirrors over to every aspect of SL including recreation destinations, shopping, gaming, etc. We can debate what has caused the decline in SL till we are blue in the face but its hard to argue against inflated land prices, aggressive land prim limits, the loss of casinos/gambling, a CS department that has been outsourced, and a management company that refuses to get with the times and embrace a now very mobile community. Christ, Android has Quad Core tablets with Quad Core cell phones arriving to the market next month. We should have seen a SL mobile client at least a year ago. Seamless integration with the World Wide Web has been hindered by the lack of an HTML client and the absurdly overpriced cost of land. I think if land prices were drastically reduced, a mobile app was made and HTML client/plugin was created, we would see a huge rise in SL again. I would like to think one day I could log into my Google account, surf the web in a browser and each page I go to have the option to enter its virtual world hosted in something like Second Life directly from that browser window. VRML tried to accomplish this but not having one host run the virtual world and store your avatar, items, etc makes every VRML webpage a stand alone environment. This is why there are next to no VRML pages on the web. Second Life could be the answer but I just don't see the effort or motivation on the part of Linden Lab. Just like in real life human history, every civilization reaches a plateau and then suddenly implodes or slowly declines till it reaches total collapse. After the collapse, whatever is left over of the previous society rises up out of the ashes and rebuilds even bigger and stronger then the last civilization. The circle then repeats itself. Thats human history and it appears that virtual worlds may share the same fate. If they truly want to save second life we need virtual Armageddon; wipe the slate clean and start anew this time doing better planning when it comes to mainland layout and building restrictions for certain areas. Go balls to the wall when designing mainland; spend the prims and make it a beautiful place. Leave enough room as open space to maintain the lands beauty. Keep commercial and residential separate. You should be able to sail or fly around the world, automatically teleporting when you reach a regions border to the adjacent region. Large open water zones should be public access. The list goes on but why bother typing it out when no one is listening anyway.
  10. If you max everything out (Most modern "Store Bought" PC can NOT handle SL on max settings BTW) and fine tune the settings in your graphics card's settings as well (16x AA/AF... etc) , SL does not look that bad. I would LOVE a new graphics engine but I am not holding my breath. My main issue with SL graphics is Avatar bodies, which look ok standing up in a pose but awful when in most other "natural" positions. Sit cross legged on the ground and your legs are boxy, pelvis is all out of whack, etc. Mesh in theory will fix some of these issues but as of now, you have to buy a new mesh for each outfit and have no customization options. I did some research about mesh and while there is a chance I am wrong, it doesn't look like you will ever be able to buy a mesh body and then skin it, add accessories, clothes, etc. The way it seems to work is you buy an avatar mesh thats entirely preconfigured. I think this is how mesh works in all applications which is why in its current state, prim based graphics are still fairly impressive for what that can do "on the fly". The other issue is "Show body in mouselook" which could be the coolest feature if they just expanded on it a little more. I really want to see a setting where it limits the camera angle to those of the naturel movement position of the human head and fix the issue of looking down "into" your own shape. Animations should also effect your view in mouselook. Ideally, moving in mouselook should look natural, like your camera view is attached to your head which moves with your body and not its current fixed position. LL can solve a lot of the body issues with simply making the wireframe they use for avatars more complex. In reality they need to be about double the complexity over what they are currently. I really hope they do this soon because as stated above its going to be a while before mesh avatars become mainstream. Second if they could come up with a realistic mouselook view that used the physics engine correctly, things would be much better. As stated above a lot of the visual beauty of SL is 90% based on the artist that makes the reign. With prim count allowances where they currently set and the cost of land, most of the bland graphics are due to affordability, not graphics limitation. On this point, I think LL needs to give a little more back to the community. The price of hard drive storage space has dropped considerably. Server CPU processing power is far more then it used to be and the cost has also dropped. With this in mind, land prices are way too expensive! IMO 512sq land should be eliminated and the minimum land size should be 1024 for the same price as 512 currently runs. Prim count should match or exceed the area of the land, so for a 1024sq plot you should get 1024 prims. If, and thats IF they did this, I could also see eliminating people from using 1 prim boxing scripts to improve server speed. Lastly, mainland needs a "take out the trash" day. A complete reset and remake of the world. Call me a snot all you want, if you look at SL from SL space, you can see how visually trashy the world looks. I wish they were more strict with residential vs commercial land and had public regions with "housing authority" style government. There should be a section of mainland with requirements when building. Private servers can police land they rent so that one tool doesn't go screw it up for everyone else. Everyone here knows what I am talking about; the guy who goes putting up a purple house with pink shutters and flashing lit billboard ads exactly at the height of your skybox instead of ANY other area section of space/height they own. Also, LL really needs to crack down on people who buy property on the mainland and then rent it out. I am sick of having neighbors who buy a plot of land then rent it out to 20 people by making 15 prim skyboxes 20 tall in a row. You should NOT be allowed to sublet on the mainland.
  11. I know I bashed ya about Windlight tonight, and I stand by that but I just noticed a new option in Viewer 3 many of us have been asking to be added. You can now turn off sound made by others obnoxious gestures! No longer do we have to be dancing in a virtual club trying to listen to music, tormented by annoying sounds others are making. Hell, if I wanted that crap I would go to a real club. : ) Anyway, THANK YOU very much for adding that feature. I know it was not [rightfully so] at the top of your priority list, but its very appreciated. Again, thank you. EDIT: Now if there was only a way to mute gestures in chat, life would be good and my block list would be 1/100000th of what it is now. Half the grid could be talking to me and I would not know it because they are muted.
  12. Phenom II X4 555 BE (Unlocked) Overclocked 3.6ghz GeForce GTX 560 Ti Overclocked Corsair 4096MB DDR2 SDRAM PC6400 (Gaming Ram - Low Timing/Cas) GIGABYTE GA-MA785GM-US2H Motherboard Thermaltake 850-Watt TR2 RX PSU Windows 7 Ultimate x64 Thats my system; its a little over a year old accept for the PSU and GFX card which are about a month old. I built it and took into account everything from matching the FSB with my ram speed, to making sure I had the lowest ram timing I could find. I am getting 10 FPS in public places with every graphical setting maxed, AA 16x/AF. When alone in my virtual home I get about 20 FPS. Pathetic for those system specs, I know. The problem is Windlight, the graphic engine SL uses. I can max out GFX with ANY modern game and get at least 20 fps at all times, usually much more too. Most of the time I am locked in at 60 FPS because I want to sync with my HDTV refresh rate, and 120 FPS is too much to ask from modern games with this hardware. Flight Sim X runs maxed out with a lot of HD addons very well. Crysis 1 & 2 run maxed out with great framerates. Second Life however, just kills my system. Again, that system will run anything you throw at it right now with great framerates BUT Second Life. I would love to see some screen shots of someone with every graphic setting maxed, including hardware, in a crowded public place, that gets more then 15 FPS. Unfortunately its not the hardware fault, its crappy programming and the garbage graphics engine they use to run Second Life. I am not trying to piss in your Wheaties, I just don't want you to be let down like I was when I picked up my new GFX card. It runs everything but SL great, but my main reason to upgrade was SL because I game on the 360/PS3, not my PC.
  13. What it comes down to is they need two different viewers; one for builders and one for everyone else. I like the current viewer for end user stuff but agree its awful for building. I used Emerald till the devs stole my information and posted it as a torrent, like so many other people who used their viewer. I never grief, only used one account, and have always followed SL's TOS so there was no reason they should have been logging my info. The whole "We did it to prevent griefers" was a total lie. This is why I refuse to use Phoenix as its a lot of the same devs. Unfortunately, like you have pointed out, the newer viewers are not builder friendly. Honestly though, I kind of think LL expects builders to use 3rd party viewers anyway, or they would be doing a better job making their package builder friendly. It seems their focus is on the end user, which I am ok with as long as someone out there supports a viewer that is tailored for builders. Now if we could just get a real graphic engine and not this Windlight crap we would be doing much better then we are right now.
  14. I was able to run SL on a Netbook that had a GMA 450 with everything GFX wise turned off getting about 5 FPS. I used this free app called GMABooster to pick up another ~5 FPS. Not great, but it runs. Your GFX card is clocked lower then what it should be which is where GMABooster comes into play. Nine times out of ten, a GMA GFX card is clocked at 200 mhz instead of 400 mhz which it can handle w/o an increase in voltage. Its kind of an overclock hack but does not really effect battery life or increase heat. Keep in mind that card is really, really old. Even if you bought the laptop yesterday, that gfx card has been in production for many, many years and is well behind the times. You will be hard pressed to get ANY laptop to run SL with any real graphic settings turned up. Part of this is the crappy graphical engine they are using called Windlight. You can try GMA Booster and hope you can pick up a few more FPS but don't expect much. Sorry I don't have better news. No matter how hard it tries, an elephant is not going to be able to screw a goldfish. You are kind of in the same boat. http://www.gmabooster.com/
  15. Please stop screwing around with this Windlight crap. It's too bad Blue Mars is going Mac only, because at least they had the sense about them to use a MODERN graphics engine, in fact they went right to the top and picked the CryEngine (Crytek) which is what Crysis was made with a few years back. I have heard several times the excuse that they want their viewer to be available to a broad range of hardware, which is why we have such a pathetic excuse for a graphics engine here in SL. This is crap, in fact if you actually spent some money on a real graphics engine for your program MORE people would be able to take advantage of Second Life. I built my PC about a year ago, and while its not the most advanced gaming rig out there, it will give a significant portion of Second Life users a run for their money. Why is it then that I am getting 10 FPS with visuals that look like they are from the early 2000's? Yes, I have everything graphics wise maxed out, but I should not be getting such poor performance. It's this garbage Windlight. I can run Crysis on max everything and get great framerates. I can run Crysis 2 on max with great framerates. In fact there is not one single thing I have thrown at this PC which wont run on max settings and get at least 20 FPS with every enhancement turned on both the software and hardware side. Phenom II X4 555 BE (Unlocked) Overclocked 3.6ghz GeForce GTX 560 Ti Overclocked Corsair 4096MB DDR2 SDRAM PC6400 (Gaming Ram - Low Timing/Cas) GIGABYTE GA-MA785GM-US2H Motherboard Thermaltake 850-Watt TR2 RX PSU Windows 7 Ultimate x64 Whats even worse is your garbage viewer refuses to let go of control over handling the graphics load, something that is better suited for my HARDWARE, not your crappy software. No matter what settings I choose in my graphics card hardware profile, second life always ends up taking over and overriding things. This has been WELL documented on your website by many people with nVidia cards. Ironically, I hear its even worse with ATI due to the poor Open GL support by AMD/ATI. If I force AA/AF in my hardware settings and tell the driver to override Second Life, then turn off AA/AF in your viewer I loose AA/AF. Its NOT suppose to work that way. No other application I have ever run has done that, its your garbage programing and this garbage viewer. Whats worse is all 3rd party viewers are based off this crap and thus suffer from the same problems. Christ, how much money did LL make last year and why do you refuse to just invest in the future with a real graphics engine; something that is modern, universally used and well supported? Why are we stuck with this cheep imitation knock off you have created because you refuse to buy a real graphics engine? Instead of trying to offer me a free couch because I am a premium member, why not invest in something that will actually keep me using Second Life? There is no reason that a year old PC homegrown, worth almost $1000 (and were talking newegg pricing not inflated retail store like bestbuy), running a top of the line graphics card and high end CPU should be having problems with your viewer. I can run far better quality, more advanced, more intense graphic related programs with much higher FPS no problem. Part of the fault is how things are done in second life. Its true that high prim objects (like hair for example) are more complex then a lot of other methods of drawing avatars. This however is your own fault. Because you have chosen to use such a crappy graphics engine, end users are forced to create objects that are way higher prim then they would need to be if you were using a different engine. To get the quality of visuals in SL you have to work 10x as hard, then if it was designed differently. For example, in other graphic engines avatar hair does not need to be so complex to get the same graphical eye-candy but in SL it does because of the nature of your viewer and engine. When are you going to give up on your ancient archaic, fail of a graphics engine and invest in a commercially done, quality engine? I have watched SL fall apart over the past few years. My original AV was created in 2007 and since then things have gone down hill. SL has not kept up with the times and LL refuses to invest in the future unless its on their terms, which has been shown time and time again to be whatever can be cheaply thrown together. I don't want a damn free virtual couch, I want my very expensive high end PC to run your viewer efficiently, and with the same performance I am getting from modern software titles. That should not be too much to ask. Lastly, besides a long standing premium membership, I have also spent considerable money in SL. If you plan on keeping people who invest in your company around, your going to have to do better then this Windlight crap. Stop being cheep and go buy a real graphics engine. The Cry2 engine is cross platform, works on PC, Mac, Linux, PS3 and 360. I read somewhere they were working on Android/iOS compatibility too. CryTek was also able to optimize this new engine to work with lower hardware specs, which is why the Xbox 360 can run the game @60 FPS. Maybe instead of wasting time and money on your home grown crap, you should invest in that package instead?! EDITED (Because I can't seem to spell "compatibility" correctly)
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