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Second Life with VR accessible areas.


Zed Avedon
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I imagine a region that can show compliance with (some specified) lean building practices, can be denoted as 'VR accessible'.
Of course this would be awesome to experience (even if a 'club scene' was out of the question).

Avatars too would have a rating target to aim for.
An extra benefit would be to make lean  building something to be prized?


 

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VR in SL?

We can't even get LL to fix the issue with everything above your shoulders showing in mouselook while sitting.

We also need the option by script to hide/show certain body parts in mouselook, like hands, arms, feet, legs, tongues, bits. Yes I'm covering General and Adult use cases.

We also can't control camera rotation in mouselook by script, nor force people into mouselook(aside from llForceMouselook() upon sit) or force them out.

Let's get camera control reform done before even thinking about VR, you know, that thing Sansar was modeled around and ended up becoming a parking lot after its megamall went under and was sold for scrap.

Edited by Lucia Nightfire
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