Tsukitruki Posted February 8, 2019 Share Posted February 8, 2019 Hellow everyone!, I am starting in the bender design and I am currently finishing a rigged model for the NAM Chibi body. To my perception the weight of the skin is acceptable, the base body was provided by the creator and the gray model created by me.i was exported the gray model as collada.dae, and when trying to upload it as a model to SL. I can not include the weight of the skin I have no idea how to solve this error, could someone help me? thank you very much for your attention.! Link to comment Share on other sites More sharing options...
OptimoMaximo Posted February 10, 2019 Share Posted February 10, 2019 it's most likely an issue with the number of weighted bones. Since Bento project was released, one of the requirements for uploading a rugged mesh is to remove the unused bone groups. I don't know what's the method to do it in Blender with a single button click, but it should be good to remove all bones groups from the spine up 1 Link to comment Share on other sites More sharing options...
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