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How Does De-Rendering Work?


Prokofy Neva
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On 16.6.2017 at 8:49 AM, Prokofy Neva said:

Does it go by object name or UUID or what?

By UUID

 

On 16.6.2017 at 8:49 AM, Prokofy Neva said:

If the object name changes, does the item remain de-rendered?

As far as I know, yes. The "dirty trick" used to circumvent derendering is to repalce the object with a fresh copy every now and then, either with a script or with temporary objects.

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2 hours ago, Prokofy Neva said:

Thanks. But why not just rename the one you've already rezzed? What is different about the next copy rezzed?

The UUID...

Rez a prim, edit it, hold the shift key and drag one of the axis arrows, now you have two prims, they may be the same shape, same color, same texture, have the same name, but they are not the SAME prim, they are TWO prims with different UUID's.
 

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7 hours ago, Prokofy Neva said:

Thanks. But why not just rename the one you've already rezzed? What is different about the next copy rezzed?

Renaming does not change the UUID.  The UUID is the object key and the name is just an attribute associated with it.

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On 6/5/2017 at 11:54 AM, Tech Robonaught said:

 

 

1 minute ago, LittleMe Jewell said:

Renaming does not change the UUID.  The UUID is the object key and the name is just an attribute associated with it.

Ok, that was the answer I was looking for, thanks.

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