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How to make Accel local for particle emitters?
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Question
Annie Arellano
I'm working on a mouth attached particle emitter and I cannot get Accel to be local and not global so that the particles always come out the mouth and not through the back of the head ect.
Thanks to anyone who can offer some help!
**Extra note** Rotating the prim does nothing to change the flow of the particles. I am using the Accel feature so the particles are blown outwards and it uses the global positioning of the sim and not of the rotation of the prim. My script does not have any code in it that would tell the particles to follow the rotation of the prim, this is the problem I am having. I had found a code but even after implementing it, it did nothing, possibly due to not implementing it correctly.
Sorry for any confusion
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