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Couldbe Yue

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Everything posted by Couldbe Yue

  1. The last time I looked, I still had mine too. I just treat it as souvenier of times past.
  2. it's certainly interesting.. I have around 300 dated 29/7 then another 50 dated on various dates between 31/7 and today. and the dates bear no relation to when they were uploaded, migrated from xls or listed and the closest I've been to touching any of them is looking at the manage listing page. I haven't even been inworld with any viewer. The unlisted items have strange dates from 2012 onwards and I still have the rogue listing that I can't delete that has been there since the xls migration! ah well, it's all good fun.
  3. my tuppence is that none of my sales from the accounts that run separate stores have reverted from the listing name to the item name, nor have any of the items that have not sold and I've still not done anything via the web or the viewer. this issue of reverting to the item name is interesting as that's the default name irrc for a listing between the loading of the item and the creation of the listing. I'm wondering if something is wrong and somehow the db is losing the listing name so it is replacing it (as it would) with the item name. Their geeks are in theory clever, I'm sure they'll work it out.. or will just ignore it because it's too hard and hope we forget that it was a defect, rather than an undocumented design feature that we will grow to love. hey ho
  4. I don't know if it does have something to do with the updates as I have checked my 3 stores (totalling around 500 listing) and they all migrated and I've had no issues with the listing name changing or anything else... well, I've still got the corrupt listing from the xls migration, that doesn't show on my manage listings page but everything else is fine. but I've not done anything with the listings on the website nor via the viewer. I'm laying bets there's issues around writing to the db from two different sources, or the viewer code is defective and that's why we're seeing failures or it could just be that it's generally broken (that's a technical term yanno).
  5. lilfae wrote: Call me dumb, but why force an upgrade on us to some specially constructed way to manage our stores, if you don't even officially have the software out yet? I would like to know who your ideas man is, because he is clearly smoking some kind of pot. You thrive on stores making money, for you, and you basically cripple them by moving them to an unmanageable service, so nothing new can go up, nothing can get repriced, unless they agree to use a beta release viewer. Did no-one stop to think; "You know, this may cause us headaches?", How many even use an official viewer anyway?.. I don't, and I won't beta test someones potentially crashy software. Seriously, what a boneheaded move!... o.x you're new here, aren't you?
  6. Blush Bravin wrote: Thankfully, I don't upload products to marketplace everyday and can even go a few weeks without making a new product, because I refuse to use the LL viewer much less a release candidate LL viewer. So I am on hiatus until Firestorm comes out with their VMM compatible viewer. I think that's eminently sensible. Hopefully it won't be too long until firestorm release the update.
  7. I watched the you tube vid of the office hour (or whatever they're called these days) and it appears that you have a system folder (like the current merchant out box) and in this you have folders for each item and each item folder can have sub folders and so you can use version control by renaming your folder to the latest version - which is one step up from the current marketplace where once you've sent it, it gets a bit difficult when you want to update. I've not used it though so I could be completely wrong. Only time will tell.
  8. Call me gunshy but I see all manner of hurt coming our way with this but then, what's sl without chaos to distract us from our business? It's all good fun, no?
  9. Ebbe Linden wrote: In an attempt to improve we made a few mistakes and caused some misunderstandings as well. We rolled back the changes and will work on getting it right. The team is looking at feedback and will communicate a plan for how to get there. I haven't been over here for a long time but your comment has made it completely worthwhile. Take that as you wish but don't ever mistake it for a compliment.
  10. Second life is still in the beta stage, so you can't expect a fully featured, working system. I'm sure they have a plan to transition to v1.0 sometime within our lifetime - or not.
  11. It's broken with 100% consistency - that's a record for them and makes it easier to work around. How often do they grant us that kind of ease of use? Yes, it is poor practice but so is everything else they do. Try to look at LL with a more objective eye and see them as they really are, rather than trying to hold them to the (for them) unattainable standards of a professional gaming company. We've all been guilty of assuming that they were trying to be a real company but the reality is that they're not, and they never will be because they don't want to be and as long as enough of the schmucks keep paying tier, they don't have to be. Even declining concurrency and income isn't focussing their minds. Their care level is borderline non existent. As for the transaction history being the master record of account transactions... if they truly thought that they wouldn't have left the marketplace transactions in such an uniformative state for the last three years but they have because they don't see it as important enough to get right. The only thing they have fixed that I can think of is you can download 31 days of transactions, rather than the 30 it used to be.. (and I am grateful for that one). The more things change, the more they stay the same.
  12. still trying to get rid of the Zindra plots.. now down to 8L/sqm. They've got protected river frontage and a pretty good view. If you want one and want me to size one down, drop me a line. The land tools make it too hard to chop them easily into nice sized plots so I didn't bother but I will cut you something to suit if it means I keep the land from the land flippers.
  13. I'm genuinely at a loss here to understand why it's so important. The transaction history is useless for marketplace transactions anyway since it doesn't tell you what has been sold, so you still need to go into the SLM transaction history. we'd all like them to do stuff properly but really we're usually happy with them doing least amount of harm as possible, which is what they have managed to do now they've fixed the payments. It's like the way they "fixed" the image problem.. at least that's fixed for most people now.. except for people like me (and Czari iirc) who still have a rogue picture. LL have never given any evidence they take pride in their work, certainly they've shown a healthy interest in making sure nothing ever gets finished (mesh, windlight, and a myriad of other things anyone?) so why beat them up over something that doesn't really give any kind of real improvement to our experience? There's a long line of other things I'd rather they *ahem* "fixed" before that..
  14. One of the irreplaceable things about an inworld store is the ability to walk around it and be blown away by your creations. I used to love doing that until a few years ago when I found that after every rolling restart I'd have to check every single item and vendor in the shop and for some either restart or replace depending on how locked up it got and to check the vendor sale info as well as checking to see if the item was still in the vendor. A few months of doing that takes the shine off being a shopowner. sigh. Occasionally towards then end I used to walk around just to remember what I built and was always impressed with most of it. (I know, I'm easy to please ) I think that having a shop does boost your marketplace sales but in my case inworld sales stopped covering tier and I'd say that unless you're so low prim that you can have a shop cheaply, I really wouldn't bother with the aggravation. (and I hope you feel better soon xxx)
  15. Darrius Gothly wrote: And Linden Lab will do everything they can to kill off the one and only reason people come here. Yes, indeed .. they are exactly that clueless. content creators are an incredibly small proportion of the userbase and I don't think they have ever cared about how many there are, as long as there are some. There will always be people who will battle past every obstacle they put in our way so they think they can afford not to care. As an aside, I got rid of my inworld presence last month and was surprised at the relief I felt when they announced that materials was going to be deployed on le tigre (my mainstore and a couple of my other stores were on le tigre) and I realised I didn't have to care what damage they were going to inflict on le tigre as I no longer was vulnerable to them. I always knew that there would be relief once I stopped banging my head against the SL wall but I was surprised a just how much happier I am knowing I'm a smaller target for them to hit. If they screw up the marketplace, I'm not the one who gets shouted at and and this time I didn't even have to do anything to work around the problem. It's been a win all round. Honestly, stopping the pretence that SL isn't broken beyond sane use for me and pulling out of inworld SL has been the best thing I've done in years.
  16. Darrius Gothly wrote: [...] Furthermore the sale of Freebies is still not being recorded in the SL Transaction History. The fact that the former error still exists indicates that your code is unreliable and prone to causing massive follow-on errors at times of elevated load. The best recent example of this type of failure is the cross-linked listings issue that arose when you rolled out Direct Delivery. Take the time NOW to find and fix this error before it turns into another massive mess like cross-linked listings. The fact that Freebies are no longer recorded IS AN ERROR! It is not something that you can just slough off as "not essential". It is quite essential. Back when Marketplace was first released, I had a conversation with Brodesky regarding the recording of Freebie sales. At that time we discussed the pros and cons extensively ... and Brodesky convinced me that it was very important to have them included. Because they have existed all this time, many people have come to depend on their presence when building and maintaining their customer records. To eliminate them now would be a great disservice to your customers. I think you'll find it's not an error but a design decision. The transaction history has a unique set of properties (can't show anything more than the first 500 transactions, can only show the last 31 days, cant show the full order details from a marketplace sale so you have to go to the marketplace transaction history to see what it was etc etc) that leads me to think that removing the 0L transactions was a deliberate decision and not part of the change to payments. In the end, this little pseudo-fiasco was actually fixed in a timely manner. I can't even remember the last time that happened. It may be that declining usage of SL is finally focussing their minds on their customers but on past performance, I doubt it.
  17. Perrie Juran wrote: Couldbe Yue wrote: It's not possible to make an image no copy/no transfer. It has to be either one or the other. As for not making them copy/transfer, the reason may be the same as why some people make their items no transfer. Or perhaps they're afraid of copybotters using the pic as part of their marketing or a million and one reasons. Sometimes it's ignorance (i.e. it's what they think creators should do) but most of the time they do have a valid reason. You might not like the perms a creator gives stuff but they have their reasons usually - whether you like their reasons or not. You'd be better off contacting creators as you see stuff to ask them. Ultimately, if you don't like the perms, don't buy from the creator. First off I said "or," not "and." And I'm fully aware that if I don't like a Merchant's business practices that I am free to take my business elsewhere. I am also aware of the fight Merchants have with their designs being stolen and support Merchant's rights. If making the image no copy or transfer gives them a better sense of security, it is a pretty weak thing. Usually the image enclosed is the same one they use on their In World vendors and on the Market place. My POV, making the images no copy or no transfer hurts them more than helps them. They lose the free advertising. I'd say that easily 90% of my purchases are because I saw your product In World or somebody sent me a picture. Oops, comprehension failure! I read that sentence a couple of times because I couldn't work out how it had both perms removed and yet still managed to get it wrong. as for the original point, you may well be right about the advertising but then you may be part of a small minority who does it (i've not experienced it, so I can't say). What I do know is that most people who create in here are working for pennies at best and creating and selling in here isn't as simple as people think, so if it makes them comfortable restricting the perms then that's their choice. But my point about contacting sellers if you want them to change the way they do things is very valid. Most creators don't read the forums and getting feedback from customers is rare. Some may get uptight as they percieve questions like this to be an affront to them but I'd say the vast majority of creators would welcome the chance to talk to someone who wanted to give feedback.
  18. It's not possible to make an image no copy/no transfer. It has to be either one or the other. As for not making them copy/transfer, the reason may be the same as why some people make their items no transfer. Or perhaps they're afraid of copybotters using the pic as part of their marketing or a million and one reasons. Sometimes it's ignorance (i.e. it's what they think creators should do) but most of the time they do have a valid reason. You might not like the perms a creator gives stuff but they have their reasons usually - whether you like their reasons or not. You'd be better off contacting creators as you see stuff to ask them. Ultimately, if you don't like the perms, don't buy from the creator.
  19. If the seller won't respond (and I suspect they won't as you won't have been the first that has asked them about this) then I'd say your best bet is to go back into the group and see if you can sell the card to someone in the group (the card should be transferable). You might have to knock a few lindens off what is left to get rid of it but hopefully there's someone there who doesn't want to buy a full one. and then chalk it up as a lesson learnt. I have a lot of these types of cards sitting around in my inventory and now steer very clear of them as unless you always buy from that seller and you can top them up, you'll always end up with lindens on a card that can't be used.
  20. once you get that card hooked up we won't see you around here for a while, you'll be too busy hanging out inworld having your mind boggled at how good it looks..
  21. I don't know if you've got the power supply yet but here's a calculator that might make it easier to determine just what you need http://www.power-on.com/calculator.html and on hdmi cables http://www.independent.co.uk/life-style/gadgets-and-tech/features/is-it-worth-splashing-out-on-cables-8685983.html the comments are really informative. have fun (!) with the search
  22. just a bump as everything bar the waterfront in Zindra has gone now.
  23. M told us to get out of the way a few years ago, so it's not as if Rod is deviating from the corporate line here. LL has done nothing to make it easier for us to make content for years now and those few token things have all been broken in some way. I doubt any professional content creator would want to touch SL - between SLs reputation for sleaze and ip infringement and poor dmca mangement, it wouldn't be particularly attractive to anyone who has a reputation out in the real world. By the time he's finished, SL will be a beautiful world that nobody goes to. An interesting business choice but LL has always been a trendsetter in that area of fail.
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