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Outside SL scripting


dalocogamer
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I havn't the slightest clue how to begin to search for this. So I am posting any ways. If you know where please share. I am looking to program a script with a program outside of SL. At times I feel like scripting immediatly and dont want to wait. Is there a program outside of SL that you can write and test to find errors before loading in SL?

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Yeah.

The two I would recommend are LSLEditor  or the LSLForge plugin for Eclipse.   They will both let you check your code to see if it should compile in SL.

Of the two, I think LSLEditor is probably the best to start with, unless you have something very ambitious planned.   I am open to correction here, but I can't really see why I would need to use LSLForge, rather than LSLEditor, unless it was because I was part of a large, collaborative project.    It's very good, but it seems to me a bit like overkill for most of the stuff I do.

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These conversations come around fairly often and are always worth the update.  To my mind at least it's good to know what 'best practice' is amongst everyone.  FWIW I use the Eclipse plugin because I use Eclipse for developing in other languages and, for instance, if I'm working on a system with an LSL front-end and a PHP/Python back-end it's nice to have them within the same IDE.

Horses for courses - a lot of what you want to use for LSL will depend on your other programming experience and tools.  LSL Editor is probably the neatest if starting from scratch.

 

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