XbabylonX Posted October 12, 2012 Share Posted October 12, 2012 Hello,I got a nice rain effect for my place. Its really awesome but I have a problem, some of it gets though my building lolIs there any way to solve this?Thank you :D Link to comment Share on other sites More sharing options...
Cerise1488303085 Posted October 12, 2012 Share Posted October 12, 2012 Is it particle rain? You can try to move the emitter up higher, and check if it has a setting to cast a shorter stream, but there is really not a way to stop particles from cutting through prims. Particle systems don't really obey physics. Link to comment Share on other sites More sharing options...
XbabylonX Posted October 12, 2012 Author Share Posted October 12, 2012 Hello, I really dont know if its partical, I dont know what is this, but I know there is no settings at all. Thank you! Link to comment Share on other sites More sharing options...
Qwalyphi Korpov Posted October 12, 2012 Share Posted October 12, 2012 The resident who provided the previous content, if any, has replaced it with this generic statement. Link to comment Share on other sites More sharing options...
XbabylonX Posted October 12, 2012 Author Share Posted October 12, 2012 I have a pub in the middle of my parcel and one of the emitters flows the half rain in the building and the rest outside (as it should). I can move it away from it but then its raining in the next parscel lol Link to comment Share on other sites More sharing options...
Rolig Loon Posted October 12, 2012 Share Posted October 12, 2012 You probably don't need to have rain above your building anyway, so just put a couple of emitters outside the doors so people get wet as they exit. They don't have to create rain over a large area, after all. Link to comment Share on other sites More sharing options...
Amethyst Jetaime Posted October 12, 2012 Share Posted October 12, 2012 As Rolig suggested, just place your emitters to rain where it falls on the ground outside not on the building. You can use windlight to create a misty or foggy atmosphere that hides the fact that it is not raining all over. If you use firestorm or phoenix you can do this so that the windlight settings can be automatically seen by anyone else using these viewers who have set their viewer preferences to allow it who comes on your property.. Link to comment Share on other sites More sharing options...
XbabylonX Posted October 12, 2012 Author Share Posted October 12, 2012 Unfortunately, the emitters cover large areas and I cant modify them to rain in smaller ones. So there are spots where its not raining (not placing an emiter there) because it will rain to the next parcel too. Is there any tutorial on how to reate your own emitter? Maybe I could give them the shape I need. Thank you! Link to comment Share on other sites More sharing options...
Rolig Loon Posted October 12, 2012 Share Posted October 12, 2012 That's the trouble with using freebies. You have to put up with someone else's designs. So, visit the Particle Lab in world and learn how to make your own, or use this one. It's a freebie. :smileyvery-happy: integer gON;default { touch_start(integer num) { gON = !gON; if (gON) { llParticleSystem([ PSYS_SRC_TEXTURE, llGetInventoryName(INVENTORY_TEXTURE, 0), PSYS_PART_START_SCALE, <.1,.5, FALSE>, PSYS_PART_END_SCALE, <.05,4.0, FALSE>, PSYS_PART_START_COLOR, <.3,.4,.5>, PSYS_PART_END_COLOR, <.5,.6,.7>, PSYS_PART_START_ALPHA, .7, PSYS_PART_END_ALPHA, .5, PSYS_SRC_BURST_PART_COUNT, 1, PSYS_SRC_BURST_RATE,0.05, PSYS_PART_MAX_AGE,1.0, PSYS_SRC_MAX_AGE,0.0, PSYS_SRC_PATTERN, 8, PSYS_SRC_BURST_SPEED_MIN, 0.0, PSYS_SRC_BURST_SPEED_MAX, 0.0, PSYS_SRC_BURST_RADIUS, 5.0, PSYS_SRC_ANGLE_BEGIN, .25*PI, PSYS_SRC_ANGLE_END, 0.0*PI, PSYS_SRC_ACCEL, <0.0,0.0,-10.5>, PSYS_PART_FLAGS, ( 0 | PSYS_PART_INTERP_COLOR_MASK | PSYS_PART_INTERP_SCALE_MASK | PSYS_PART_EMISSIVE_MASK | PSYS_PART_WIND_MASK | PSYS_PART_BOUNCE_MASK ) ]); } else { llParticleSystem([]); } } } Link to comment Share on other sites More sharing options...
Madelaine McMasters Posted October 12, 2012 Share Posted October 12, 2012 Hi XbabylonX: I created a sheet style rain/snow emitter to blanket one outside wall of my home with weather. It's reasonably easy to place so it doesn't penetrate inside. You can see it at work in front of the lighthouse in Forgotten City. If you go there and don't see rain or snow falling in front of the structure, step inside and touch the sunset photograph on the left wall. That will cycle rain->snow->none. If you like what you see, IM me and I'll put something together for you when I get in-world. Here's the SLURL: http://maps.secondlife.com/secondlife/Forgotten%20City/179/209/35 Good luck! Link to comment Share on other sites More sharing options...
Recommended Posts
Please take a moment to consider if this thread is worth bumping.
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now