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Serendipity Seraph

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About Serendipity Seraph

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  1. It would be nice if people simply answer the question instead of giving unsolicited advice and opinions. It isn't too hard is it?
  2. The real question is "So what?". What happens next? Does this signify anything of much near future significance?
  3. The last point makes me want to abandon my private region and run to opensim. Innovation from TPVs has driven a lot of LL viewer innovation and added tremendously to the enjoyment of our world for many many users. To say that no such innovation will now be allowed unless LL viewer has it is an ugly stifling of competition at best. At worse it is merely irrationally authoritarian and stupid.
  4. You are reading a lot into something very simple. If I am on a joint creative fun project with someone, even in the physical world, and they disappear without much real notice then I am sad and perhaps a bit pissed where I am not worried that maybe something catastrophic happened to them. So save your amateur psychologizing of others to look into your own head, m'kay?
  5. But of course, you would be sad. At the very least your avatar's avatar friend has disappeared from the co-joined reality your and her avatar's primary were co-creating. Why would that not be sad?
  6. Well, I think it is cool to see some more games attempted in SL. Maybe it will get LL to notice the very serious limitations we residents and builders and scripters have had to deal with all these years. But I am not here principally to play games but to build, script, and meet with people for fun, romance and business. I first signed on way back in 2004 but didn't really "get it" until some years later. It bothers me a great deal that we have piss ant limitations like only 10m prims with any really control. Why not at least looosen this to 50m if not 256m? It would make a HUGE difference to builders. It would take LL less than a day to implement. It has been asked for many many times but never arrives. I can assure you that these days when I have a good build idea I want to play with I go to Opensim where no stupid nanny is forcing me to all kinds of ugly hacks to build what I want the size I want. I was at a nice in world wedding the other day on a private full region sim. There were only 16 of us attending. Yet I got lagged so bad I crashed and most of the guests did not dare move and have of them were grayed out on in appearance change crucifix pose. There is no conceivable excuse for such remarkably awful performance after all these years. Fix that or be ignored. Increasingly I have no idea why I am paying nearly $300/month for my own region. It performs worse than an opensim region I used to run on a an Amazon cloud small instance. There are no people hardly any more in the area or the adjacent regions. No one hardly can even be enticed by free land to build something cool on the space. A couple of years ago I could log on most anytime and find at least a half dozen friends in world. It was more a matter then of whether to mark myself as not to be interrupted. Today there is often no one else on or maybe one other person. I know longer have to worry about fielding IMs when busy. It is relatively a ghost town.
  7. Four seconds? Absolutely ridiculous for what amounts to a static page. Any competent or reasonably powered web server can do it in a fraction of a second. Do a new feature right or don't do it, please.
  8. Galileo, Apple sells computers across all age groups but is far more represented in college age and up. They are not especially good at going after schools and keep avoiding taking down Microsoft in the enterprise. They don't have a corporate strategy per se to go after the next generation. You seem to have simply made that up. Do you think people at LL are going to listen to you? You are the one making unsupported assertions as if they are fact. You are the one telling people off left and right with your highly opinionated BS. I called you on it. I guess you didn't like that much. Who the heck threatened a CEO? As for your attitude toward adult activities in SL, well, you can exercise your prudishness on your own virtual world if you like but don't try to impose it on people that have been here from the beginning and done much of the work of building this world.
  9. The comment on Apple is just ignorant. My primary worked for Apple and I know really well that there is not such push or internal belief this is so or any numbers bearing it out. They do not make most of their money on school kids at all. They make it on great design and good products, not on being PG, or keeping porn out of the app store. There devices have browsers after all where kiddies can find whatever they want and do. I would advise, whatever you do, not doing anything for a while that is going to tick off more long term residents. Many that are left are very unhappy and hanging by a thread. Snap it at your own risk.
  10. @Mike Check your history of opensim. Opensim was a clean room creation of a SL compatible server starting from open sourced SL viewer code. SL server came first and has a somewhat different (more monolithic I here) architecture. SL server is not open source nor is it derived from Open Source.
  11. I thought Blue Mars is now dead. Why is is still being mentioned as some greener type of virtual grass "over there"?
  12. You are incorrect Mike. It is technically feasible with a rather different server and client architecture. Personally I would be delighted to curl up with my iPad and pop in world for my normal round of building, scripting, interacting. I would be even more delighted by what it would imply - that LL finally caught on that it doesn't have to be one core to one in world region and all that happens on it but that the computational resources flexibly spread the load of whatever regions need whatever amount of resources. It would also say that the relatively monolithic SL server architecture is being addressed and is capable of change without breaking everything. Lastly it would open up greater blending between iRL and virtual worlds, events, opportunities.
  13. OK. Improvements but.. Whether 42 groups or 4200 are allowed is almost totally irrelevant if you have a decent database architecture. Region crossing of late is more problematic than I have see it in some time. "No valid agent id" started appearing crossing from my own region to the one next door for no apparent reason. The reason there is so much handoff overhead is a matter of architecture. Good to see some of it is cleaned up but a lot more could be. If I wanted my avatar hooked to my iRL identity I am more than capable of doing so myself. If I wanted more FB in my SL world I can easily do that now. That said it would be fantastic if you could connect a SL meeting (local or group chat) so that it was optionally accessible from other chat systems or IRC. I have hacks to do that with local chat but not with group chat.
  14. One other builder wish list item: The imprudence viewer includes being able to enter simple math expressions in the text fields when building. These include some useful constants like SQRT2 SQRT3. Very very handy. Otherwise I am always reaching for my calculator. Oh, also please add support for 99% hollow and make all fields significant to three decimal places.
  15. @Nyla I hear you. However, we end up having to name what something is or what the intent is or is not in order to track how we are doing. If this naming and labeling precludes or makes some things of only secondary at best importance then those things lose out when push of full wishlist meets shove of real implementation, maintenance and budget constraints. That is why people find it necessary to be sure things important to them aren't being left by the wayside by over-constrained naming.
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