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About CoffeeDujour

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  1. ... that's really bad .. probably a bug. In any case, your video cards ram is used for more than just whatever SL viewer or game is running at the time. The OS uses some, browsers, video streams, etc etc. No single application should ever even try to use it all.
  2. This seems a little all over the place so .... No viewer can use more than 2GB of VRAM. It's fairly rare you will find locations in SL that need more than 1.5GB A 512m draw distance is not viable on any computer running any viewer. 128m is about the practical limit. It's Catznip, not Catzip. One is a Second Life viewer, the other is a 501(3)(c) non profit for actual cats. Your PC isn't that great, certainly not great enough to warrant a CPUZ signature flex ... Haswell is how old ? For best results, I would recommend the OP Do a clean install of any SL viewer. Set the VRAM to the max the viewer of choice will allow, draw distance to 128. Do not mess with any debug or hidden texture settings. Be patient and accept SL is SL. Asymmetric dual channel memory is bad. Add or remove an 8Gb stick. Don't run Windows Server on a desktop (it's not part of any viewer developers test platform, it might work fine, it might burst into flames, good luck!)
  3. The only ones who know would be LL, I doubt it's blueberry tbh.
  4. The thing is, newcomers don't. They just decide SL isn't for them for whatever reason and move on, they don't stay in SL long enough to get jaded. The OP also mentioned making 20K L$ a month, presumably before leaving SL for 5 months. The bulk of the OP's complaint seems to be that they left SL a while and didn't find it exactly how they left it. Not without skill, diligence and a fair amount of luck. Just like RL. I don't think that's strictly true. A lot of the big names of yesteryear are long gone (or stagnant time capsules of long dead business models) , many of today's brands are under 5 years old (although I will accept that the most successful are probably OG's on their 3rd or 4th store). I know quite a few people who make and sell things in SL, some as their primary income. I used to make a decent second income way back when, it dried up because I got burnt out and my SL focus changed. It's certainly not any fault of Linden Lab. It's not up to LL though. SL is a place you can make money, the same as the real world, where the vast majority of new businesses fail in their first year. Yeah, that is pure fantasy, but so are all minimum requirements (and they always have been. I've not had an acceptable min requirements PC gaming experience since DOS ... and even then I just had much lower expectations).
  5. My only thought was that 'zany' might mean something else in a non English language, but I couldn't find anything
  6. So much projection and denial. . . . my SL is going down hill / not meeting my over blown expectations .. everyone else's must be too .. can't possibly be my fault .. blame LL . . .
  7. Building a PC can be a bit like a wedding. You can do it all on a shoe string, or go absolutely insane. The key goals for a first build should be a decent screen and an easy upgrade path. Exactly what that looks like depends entirely on budget. Splurging on a screen is a good idea, its the bit you will spend all your time looking at and will likely out last everything else. For the rest, there is always a price gradient, today's expensive top end part, is tomorrows mid tier bargain. The first choice for the PC is Intel or AMD Ryzen, and I would strongly recommend the AMD route. They are solid performers, and all use the same AM4 socket, and come bundled with a good-enough cooler (so you dont need to buy one separate) - you can pick something mid range today, and have an easy upgrade in the future (that wont require you to replace other parts) Speaking of motherboards, for AMD Ryzen you will want something x570. It's not the cheapest option. but it gets you the most longevity and broadest CPU compatibility (always think about those future upgrades. unlike laptops, you wont be replacing the entire thing everytime). Motherboards come in a variety of physical sizes .. like ATX, mini ATX, micro ATX. ITX. Smaller isn't necessarily cheaper. Go for something 'Micro ATX' or just 'ATX'. Gigabyte or ASUS are nice. 16GB DDR4 Ram. Less than 8GB will make you miserable, more than 16 is probably pointless. A Graphics card. You don't need to go crazy mad for SL as the processor is far more important. Something nvidia, the last 2 numbers in the model name are the ones that matter .. eg a 960 is MUCH better than a 1040. It it ends in 50 or higher, you're good. An SSD for the main OS and your applications. Optionally an additional bigger mechanical drive for storage, pictures, games, etc. (dont worry about cables, the motherboard will come with some) A power supply. How big it needs to be depends on everything else (there are lots of calculators online). Bigger than you need is better. Quality matters. I like Corsair. A case to put it all in, something pretty that fits the size of motherboard you have picked. (while you can build the whole thing in a cardboard box and have it sat on your desk, I wouldn't recommend it). A windows licence. A cross head screwdriver. A couple of hours. Getting started is really the most expensive time. Compromises today are easily corrected in the future. If you have a Microcenter nearby, go chat to the staff and have a look at the stuff in person. Avoid places like Best Buy.
  8. You will get significantly more bang for your buck building your own from scratch, you will also save a lot in the long run with even a basic grasp of whats involved. Budget 'Gamer' pre-builts are generally very anemic & under powered machines in blinged-out rgb led illumined boxes, business pre-builts come in plain boxes and are equally anemic on the inside. (Even big brand machines are not an automatic safe buy. I could show you pictures of the insides of an Alienware PC that would shock you at how badly it's owner got robbed .. assuming you knew exactly what you were looking at, and how much equivalent hardware would cost) It's really not hard and there are a lot of resources and very clear video build guides (and more than a few of us who will happily hand hold - I would be happy to), we can certainly take all the worry out of picking all 'the right' parts for a budget. If you can open boxes and grasp a screw driver, perhaps using hands, then you can build a PC. . Step one is to look and inventory what you already have (keyboards, screens, an old PC). Step two, work out how much you want to spend. The biggest mistake you can make at the start is picking a nice round number that 'feels right' out of thin air. Look at it from the perspective of how much time you intend to spend in front of this PC and how long it should last you (2 -5 years). Even if it means you have to save up a little more, it will be worth it.
  9. I have only one question.
  10. To really labor the point ... ripping textures via the standard tools available inside SL is akin to bunny hopping over the gate on a unicycle and ignoring that the gate, while present, isn't even locked.
  11. Sanity check time - Do you get the same result with another / the official viewer ?
  12. CoffeeDujour


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