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Orwar

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Posts posted by Orwar

  1.    In this case it isn't an issue of there being a difference in the environment values, but rather just the fact that your head and body are two separate mesh entities that are being lit individually within Second Life. It appears the light source is coming pretty much from above, which unfortunately makes the effect very much more visible.

       As Claireschen mentioned, you can either use a neck sleeve which will smooth this out, or cover the seam with a necklace, choker, collar, scarf, or any such accessories - but depending on the windlight setting, this is going to be more or less noticable.

  2. 5 minutes ago, Scylla Rhiadra said:

    Well, yes, of course! Don't we all have one of those, regardless of whether or not we actually want sex? I am very sexy . . . on the inside.

    (And I'm pretty happy that my sexiness remain there.)

       So tempted to lean in and whisper you another speech on breaking free.

    image.thumb.png.68087b4cbcd9fa39c6dd868aa0180182.png

       Just look at this sexy squirrel!

    • Haha 8
  3. 1 hour ago, Matty Luminos said:

    Wear one tattoo on the Tattoo layer, in Blend mode. Wear the other tattoo on the Clothes layer, also in Blend mode. And wear nothing on the Underwear layer, but set that layer to Mask mode. Having the Mask layer inbetween the two tattoos stops them conflicting with one another.

       Never heard about this trick before. I think I'll wait for some skin/tattoo creators to start chugging out system versions of their products to go with BoM still, though!

    • Like 1
  4.    It's an issue of alpha conflicts, most probably. Both layers are basically covering your entire body with a large alpha layer, and on that alpha is the tattoo itself - so when you put a tattoo on the underwear layer, its alpha will cover the tattoo, and cause an alpha collision, making you render only the top layer. Switching the layers off and on may temporarily 'fix' this, but it may break any moment again (just like hair alphas causing clipping with tattoos or tops with alpha layers, and right-clicking the hair to render properly temporarily).

       This is one of the many things that BoM should fix, and whilst Maitreya hasn't yet released their BoM update (haven't heard of any release date as of yet), there is a free Maitreya BoM HUD that you can get and begin playing around with - you will however need to have the tattoos, and your skin, as system layers to use it.

  5. 1 minute ago, Phoebe Hazelnut said:

    To be specific, the shop page says: "This head Is SLUV/Omega compatible so you have a wide selection of skins, makeup, hair bases and other options. The head is full mod too so you can add those finishing touches."

    Ok Omega = Omega I need an applier skin for that. And SLUV is SL UV, the original avatar? So it should support original skins?

       SLUV is the UV map used by the 'standard' Second Life avatar; some mesh bodies use the same UV which makes the skin textures cross-compatible with different bodies through Omega appliers.

       In the case of your head, it seems that it indeed uses the SLUV, and that it is Omega compatible. What you need then is a skin which is applied through an Omega - I'm also not sure whether your head already has the Omega receiver, or if you will need an Omega installer/relay to apply Omega skins.

  6.    Yes, I suspect that you're referring to 'system skins', those are unfortunately not applicable through Omega. Do hang onto them, though; a lot of mesh head and bodies are now being brought to BoM compatibility (the ability to apply system skins directly on a mesh, which previously wasn't possible - technical stuffs!).

    • Confused 1
  7.    For the skin to be applied through Omega, it needs to be an Omega applier. This is a specific (but quite common) form of applier which many (but far from all) skin creators offer. Make sure that the skin is marked with the Omega logo or that the product info clearly states that it comes as an Omega applier (a HUD which you wear and click on to apply the texture on your skin).

  8. 11 hours ago, Skell Dagger said:

    That moment when you've piled on all the things to the point of struggling to remember which appliers you added. This credits list will be a bloody nightmare. (I guess at least the BOM stuff will be simple?)

       I never was a fan of writing out the credits for a shoot. Since I'm not a blogger I stopped doing so, figuring that people may just ask if they want to know instead. It's easy enough when you can just look in your current outfit, but remembering all the appliers? Bleh.

  9. 2 minutes ago, Emma Krokus said:

    Although, as you can hopefully see above, I am entirely capable of writing "properly" in what is actually not even my first language.

    Am I not making an effort in writing to you though? No!

    My effort goes into speed of communication. I am not a touch typist and I hate making people wait for my response.

    My priorities are speed, clarity and only then writing "properly" .

       I rarely question a person's ability to write out 'okay'; I reckon it's safe to assume that a person who were capable enough to get onto SL in the first place is able to do so. But I don't judge people from what they claim to be capable of, or what I reckon they're capable of, but rather from what they show me. Abbreviating typing and being careless with capitalisation and grammar suggests that one is lazy rather than dumb (although some people are that dumb, and simply unworthy of my time and attention). And sure, I get that there are people who have valid reasons or difficulties, such as dyslexia, but if that's a problem for you then you should just be upfront with it.

       Not all communication must always be formal and proper, but when you're speaking to someone for the first time it's better, in my mind, to take the time and effort rather than being expedient. If someone is in too much of a rush to communicate with me properly, then I'd rather they just didn't, and save it for sometime when you do have the time; I'm not available at all times, and if I'm to engage in conversation then I'd rather give that my full attention, and expect the other party to do likewise.

       Besides, I'm not a very 'chatty' person. I don't enjoy small talk, I find it pointless. If I have nothing that I think interesting or relevant to say on the topic at hand, I'd rather just be quiet - and I get annoyed with people who are inclined to talk just for the sake of talking. And if you do have something interesting or relevant to say, then it's best to make sure that it is conveyed in the best manner possible.

       But that's just me. People are allowed to be different.

    • Like 5
  10.    In the standard SL viewer, the profile pictures are a 1:1 ratio (if I remember correctly, haven't used the standard viewer for ages), in Firestorm it's 4:3. I suggest you use the format of the viewer you yourself use, as no matter what you do, people using a different viewer may have the image squashed or stretched.  

    2 hours ago, Maybie Nightfire said:

    I just set mine with a pic sized 1662 X 1188 
    It was also a jpg file sized 224 KB

       You can't upload a texture with a size of more than 1024 pixels on either axis; if you do, the viewer will automatically squash it down. It's much better to format your image properly in an image manipulator (Gimp/Photoshop) before uploading it, to have more control over the process.

       You also don't really tend to need a full sized profile picture - it just makes it take longer to load for people. 512 x 384 should be plenty, some even suggest 256 x 192 - though then the pop-up of it is quite small.

       Also, keep in mind that to save the changes to your profile you have to click 'Okay' to close it, rather than cancel or cross it down.

    • Like 1
  11. 1 minute ago, Scylla Rhiadra said:

    I've tried talking to her. She won't listen.

    Maybe you could give it a shot?

       Leans in and whispers with a wispy voice: Don't listen to them, you're free to do what you please - seek danger and adventure! They would only have you behave, and where's the fun in that? Life is too short to be governed by the expectations of others; eat cake, dance in the rain, bark at cats, sing, scream and spin with your eyes closed until you're intoxicated by life and liberty! Rebel against those who would have you bridled like cattle, shout down those who would have you stand in line, break free from the shackles of social convention and be free!

    • Like 5
  12.    Putting together a little pose set with a pinup theme. I figured it'd be a fun way to study various body movements - here's a shot of the fourth pose so far:

    Snapshot_031.thumb.png.ce44f3d2a106f88f3e4bdb86207cda62.png

       Some tweaking still needed, but I'm hoping to be finished with the set sometime tomorrow!

    • Like 16
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