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Kytteh Wytchwood

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Posts posted by Kytteh Wytchwood

  1. 6 hours ago, Garnet Psaltery said:

    Sorry @Kytteh Wytchwoodbut you've only used one of four words, and @Bagnu you changed one of the two words you used.  I'm going back to the entry by @Rolig Loon, which was Aspiring gangster .. bloody future.

    Aspiring today.  Future bright.

    You're right, it is two words, as I went back to the first page to look. It's really not that big of a deal, for you to point it out. This is a game of fun, not to be serious. 

  2. 8 minutes ago, Quarrel Kukulcan said:

    Snapshot to copy buffer, then paste into GIMP. But basically the same thing, yes.

    I had to google, "copy buffer". Collecting data is what it is defined as. Otherwise, I've not seen the phrase in the snapshot window. It would be nice if you would use layman's terms, and especially words that are only found in the viewer menus. Otherwise you're only confusing me further, with the assumption that everyone knows what you are talking about.

    • Confused 1
  3. 2 minutes ago, Rolig Loon said:

    I'm sorry. I wasn't trying to be flippant.  If you start with a texture that measured 1024 pixels across when you created it, but it's now stretched so that  only 384 pixels of it fit across the face of the prim that you put it on, that means you are only displaying 384/1024 of the texture's total width.  384 divided by 1024 is 0.375.  That's the value that will appear as the horizontal scale factor when you look in the Texture tab of your editor.

    Do all prims do this? I didn't have this problem when applying my seamless texture on a mesh cube. I noticed it needed sharpening and more saturation. I did that and some adjustments, and then it turned out beautifully inworld, on the mesh cube, wrapping nicely on the corners as well.

    But this thread is about a texture on a hud prim. 

    Thank you for telling me how you came to the number. I didn't think to divide the numbers. I thought it was shown somewhere in the viewer. When someone is asking you how you got to the final result, explaining it helps, not repeating what you said, especially when the asker already directed their question to the same statement you said the first time.

  4. 24 minutes ago, Quarrel Kukulcan said:

    You pretty much have to screenshot it and measure in an image editor.

    Look at this example of a HUD panel from some freebie mesh body demo I picked up once:

    randomHUD.jpg.ce0c17193e69534784b9bf73b577d9b0.jpg

    If I bring it into GIMP I can see the HUD's grey rectangle is 607 x 470 pixels on my laptop screen based on my monitor resolution and the HUD prim's scaling.

    If I create a default 0.5m cube and attach it to my HUD, I see in similar fashion that it displays at 478x479. Again, that's the physical pixels it's using on my display. It can't show 1,024 pixels in there -- if I try to display a 1,024 texture on that cube face, it'll get resampled and lose detail.

    EDIT: This has nothing to do with the texture X/Y scaling setting (which also affects things but isn't involved here).

    Are you measuring the 0.5m cube as a snapshot to disk? That part confuses me, how you know instantly the resolution size, just from attaching the cube to the hud prim. I have to assume you also took a snapshot of the cube to get its dimensions.

    I've always wondered how much to stretch a prim to make a 1024 texture to the correct height and width. Is there a free tool to measure the width and height to show the 1024 texture how it's supposed to be displayed?

    I've created a seamless texture for SL and I did not see any loss of detail. I did apply the texture to a mesh cube, though. I'm guessing that makes a difference. I also created the art on a bigger document. I was testing to see how adobe capture worked with my art, to create seamless textures for print on demand products. Although a seamless texture in adobe capture is not the same thing as rotating your design 4 times, to create a "seamless" texture for SL.

  5.  

    Smoky waters glisten in a ripple of despair

    Thine eyes mist over, 'tis a shame you were not there.

    Hopeful beginnings wash over the tide.

    It's almost midnight, come nigh sister of mine?

    Dredging through sifts of crumbling ashes,

    She once grew old over stairs of yonder.

    Raising a hand to the west,

    Were you a scorching deliverer from beyond the pallor?

    Thumbing down the pallets, ashy and stale from soak stained memories.

    Tumble from lofty clouds, aspiring for distant planets.

    Were you an echo of mind?

    Or just the mirrored reflection of insanity?

    By me, created in this moment, October 17, 2021

     

    This was fun to create. I am an abstract poet. I love to use a lot of metaphors to make the reader think and have their own version of what the story is about.

    • Like 1
  6. It's a B movie but enjoyable still. I'm watching it on Hulu.

    Cheer Camp Killer (TV Movie 2020) - IMDb

    The Chosen

    https://watch.angelstudios.com/thechosen/watch

    I came across this on instagram and the tv production team was saying it's only available via mobile(free) but I was able to find it directly from the film studio website in my pc browser(free - no sign up)

    This is about the personal life of Jesus, and getting to know the people he met. It's done very well. I'm already on the 2nd season but sadly, I see there are only 2 seasons.

    I hope they get funded for a 3rd season, if that is their goal.

    Netflix Original Series: Lemony Snicket’s A Series of Unfortunate Events 

    https://www.netflix.com/title/80050008

    This has 3 seasons and it's true to the books, the storyline is very tight with the books. It feels like the story just drags on but I always find myself enjoying each episode. I just started the final season, season 3.

    2 cult classic movies have come to roost on Netflix and I'm very excited about it! Well 3, but I already watched Ghost(https://www.netflix.com/title/60010395). So good!

    The other 2 are Jim Henson's Labyrinth(https://www.netflix.com/title/680020) and Titanic(https://www.netflix.com/vi/title/1181461)

    I'll be watching the latter very soon. :)

     

    • Thanks 1
  7. 27 minutes ago, Rolig Loon said:

    That depends on what horizontal (or vertical) scale factor you have set for that face that you applied the texture on.  If your horizontal scale factor is 1.000 and your imported texture is 1024 pixels across, there will be 1024 pixels across the face.

    I'm not quite sure what you mean by asking

    If you set your horizontal scale factor to 0.375  (that's 384/1024) , then your texture will be magnified so that only 384 pixels will fit across the face. 

    How do you get 384 from 0.375? Does it tell you in the viewer, in the edit window? Thanks a lot for replying with info, but I'm still clueless. 

  8. I often get complimented on my shapes and styled looks. Often, I explore the grid in a shape I've made for my store and also still wearing the clothing from my sponsor, for a blog post. I take advantage of the compliment, to tell them about the sponsor and that I created the shape. It feels good to be complimented on the shape, feels like I'm a step in the right direction. I also love being able to tell them it's a sponsor and give them the LM if they want it, to further help my sponsor.

    I recently helped a girl at the genus store and we got to talking. She complimented the skin and clothing I was wearing. I told her they were from my sponsors and we eventually traded discord ID's, and she joined my sponsor's discord. We also both play gta5 online, so that was awesome, to find someone with same gaming interests.

  9. How interesting to stumble upon this thread today. I recently had a guy send me an add request without a message. I usually decline but was curious, accepted the add, and asked who this person was, what did they want? Unfortunately, this  guy was very immature and me asking questions was considered, "serious". I don't get this new generation, how asking simple questions can bother them so much, they consider me to be serious for trying to communicate with them. Eventually, I was done with the conversation and decided to stop replying, since him trying to reason why I tried to get him to open up, failed and I could tell he would be the kind to never admit to anything and have many excuses or try to be in the right.

    I deleted him and I believe I also blocked him. I thought it was interesting to see he changed his Display Name to a female name.

    I started to remember that his username was familiar but could not recall anything else. 7 years is a long time.

     

    [2021/10/14 08:36]  Me: another blast from the past friend offer. so...did you just come back to sl and you're adding old contacts from your calling card folder? or is this about something else? I don't remember you. I do see I left a comment on your feed, 7 yrs ago.
    [2021/10/14 08:38]  Me: I've acepted your friend add to see what this is about.
    [2021/10/14 08:39]  Me: hello?
    [2021/10/14 08:39]  Me: why would you send an add and then not reply/ talk to me?
    [2021/10/14 08:40]  Blast from the past: ur right, i'm just checking out how things is going on here. Looking for people I was playing with. Thats fun but i dont remember you as well, sorry if i bothered you
    [2021/10/14 08:40]  Me: what is fun?
    [2021/10/14 08:41]  Me: you didn't bother me. I am asking you questions. would be off if I didn't.
    [2021/10/14 08:42]  Blast from the past: lol why so serious, you willing to do what you want, i just add you to check if there's somebody alive from my past
    [2021/10/14 08:43]  Me: you obviously want to reconnect with old friend to start your circle of friends again. did you expect me to just say hi and nothing else? why are you getting offended over normal and simpe questions?
    [2021/10/14 08:43]  Me: so it is serious to ask questions, after a 7 yr old contact, sends me an add without a message?
    [2021/10/14 08:44]  Me: you can actually send a message without sending an add . this isn't discord.
    [2021/10/14 08:47]  Blast from the past: I didnt expect nothing, i wast sure your still playing at all. I have 3 persons in contacts and just checked each one, than i saw that we were interaction. keep calm I'm not a maniac (sorry for my bad english)
    [2021/10/14 08:47]  Blast from the past: *interacting
    [2021/10/14 08:47]  Me: we obviously met through the game system, bloodlines and most likely were in the same clan together. "blast from the past" is seeming familiar but that is about it. I sent that message to everyone on my friends list, 7 yrs ago, about humping my prey, to get a reaction since most people go silent after awhile of being added.
    [2021/10/14 08:48] Blast from the past: Got you, thanks for info, sorry again ❤️
    [2021/10/14 08:48]  Me: I am calm lol. asking questions of almost a decade old contact sending me an add, is normal. I also always ask why players will send me an add and refuse to message me. it's weird.
    [2021/10/14 08:49]  Me: if you are going to contact people, feel confident enough to know how to start and retain a conversation.
    [2021/10/14 08:50]  Me: I'm guessing you are young and immature, as an older adult wouldn't say "serious" when asked questions. you want everything to be simple and simple minded. so now you know I am active and enjoy a great conversation with one who knows how to do so.I have conversations with foreigners too, who don't use their language barrier as an excuse.
    [2021/10/14 08:52]  Me: yea be sorry for lack of depth! lol gah it's so frustrating when people message you out of the blue and expect a simple minded convo or the old, "hi how are you?" crap. if you know you lack in communication, it's best to not send adds.
    [2021/10/14 08:53]  Blast from the past: I see, but it's just a game you know. I'm 26 old actually, dont playing online games now much.
    [2021/10/14 08:53]  Me: omg you went in invisible mode on me, while I am typing to you. lol I haven't seen behavior like that in yrs!
    [2021/10/14 08:54] Blast from the past: damn its just hard to reply as quickly as i want to lol
    [2021/10/14 08:54]  Me: it's a virtual world business platform for creating and making profit, with devel;opers who create gaming systems and add the sims style of gaming with their products.
    [2021/10/14 08:54] Blast from the past: i dont speak english irl t all
    [2021/10/14 08:55]  Me: but you went invisible on me. should have just deleted me then. literally telling you I haven't seen this behavior in yrs.
    [2021/10/14 08:55]  Blast from the past: I not even sure what each buttons means in UI
    [2021/10/14 08:55]  Blast from the past: sorry
    [2021/10/14 08:56]  Me: yes you do because it shows you when you hover on them. nice try bud
    [2021/10/14 08:57]  Blast from the past: we are speaking like im old man maniac from idk some sort of nowhere and trying to abuse you lol
    [2021/10/14 08:58]  Blast from the past: or i didn't chat with foreigners from sl for too long
     

     

     

     

    • Like 1
  10. On 9/8/2021 at 3:56 PM, Quarrel Kukulcan said:

    image at exact 1:1 pixel scale. Like, say, if your HUD panel image is 384 pixels across in your source PNG but you put it on a HUD prim that only goes across 369 pixels of screen in your viewer. That will also cause a resampling and loss of quality.

    How do I find how many pixels a prim goes across inside the viewer? How is the image going 384 pixels in width, if it is created at 1024 in an app?

  11. On 8/27/2021 at 4:35 PM, Lewis Luminos said:

    Its rare that anyone comments on my appearance, either positive or negative, but a few months ago a guy said to me that he thought my shape was the best-proportional shape he'd ever seen on a Gianni body. Given that I made my shape myself, that made me feel good. 

    This is my other girl alt, whose shape I also made myself:

    51404654441_edc197dd76_b.jpg

    Anyone who tells her she's "fat" will get a pointy boot in the rear end and a mouthful of her considered opinions.

    Did you not create the shape to be obese? This "is" a full figured shape, with thick arms, neck, wide waist and legs.

    • Like 1
  12. On 10/6/2021 at 4:44 AM, painthemoon said:

    How do you make these? I mean how can you get a photorealistic copy. The easiest way possible.

    There is a new skin store on the grid, called Implode skins. She states in the description of her Flickr ads, that she created skins 10 yrs ago and has come back to make skins again.

    She creates photo realistic skins.

    Currently, the skins she has released, 4 or 5 so far, are made on the lelutka - evolution xtreme avalon head.

    You can use any lelutka evox head to wear with the skin.

    I have seen 2 that really look like the celebrities; Britney Spears and Kendall Kardashian.

    She has another skin as a group gift and her store group is free to join.

    She told me she also applied for a dev kit for LAQ heads and the creator of LAQ has joined her store group.

  13. On 10/14/2021 at 2:48 PM, Elinah Iredell said:

    I do not understand , I would have thought that the lelutka evo head required an evo skin but you seem to be saying the opposite that I cannot wear an evo skin for an evo head?  How do I choose a skin what should it say? 

    She did explain quite clearly. There are the first skins for the evolution line, and they are now called Evolution Classic. 

    Then Lelutka created new bento head for the evolution line, called Evolution Xtreme.

    They also updated their Evolution Classic heads to 3.1 version, to work with the Evolution Xtreme HUD.

    You must still use an Evolution Xtreme skin for an Evo X head.

    There is the Discord invite link in the Lelutka group profile.

    This is where you go to get help from.

    There is a help lobby channel where both the Lelutka team and customers give help.

    There is also the vlog showcase channel, where vloggers post a link to their Youtube channel, explaining how to use the heads, how to create your avatar and so on.

  14. On 10/13/2021 at 8:36 AM, HelenaNavy92 said:

    I have Ebody classic, I remember that the hands are looking awful - big and not looking good at all. It was my first mesh body. Finding clothes for it was exhausting. I will wait until I see it gets enough support from creators. It looks nice, but.. May be I'll buy it for my alt. Thinking about buying clothes, skins and everything else - it gives me headache. 

    Ebody sent out their dev kit before releasing the body to their store. If you go to the Equal10 event, they have all of the designers who registered for their dev kit, as scripted logo prims, that give out a landmark or redirect you to visit their marketplace store. From skins to nails, apparel and shoes.

    • Like 1
    • Thanks 1
  15. Hello everyone. I have created several vlogs on Flickr, on how to create tattoos with your art designs, for any uv map.

    I do feature the lelutka uv map in the most recent video but you can use any uv map for the head and / or body you create for.

    The videos are in order from last to first.

    I did a lot of troubleshooting for myself until I learned what works and I show my findings in each video.

    Important information you need to know, to create sharp designs that look great, once uploaded into SL.

    I've also included information on a free software you can use, to turn your art into amazing masterpieces.

    It is recommended to send a ticket to support to ask for access to the beta grid to do unlimited free testing of your design textures.

    I hope these videos can help you and if you have any questions, please make a comment here or on the videos on Flickr, and I'll respond to you. :)

    TATTOO MAKING - XLARGE RESOLUTION & HOW TO BRUSH SHAPES

     

     

    Tattoo Making - Reduce Tips & Adobe Fresco

     

    THE ANSWER TO TATTOO MAKING!

     

    TROUBLESHOOTING ADVENTURE QUEST

     

    DOING TATS THE RIGHT WAY

     

     

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