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Codex Alpha

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Everything posted by Codex Alpha

  1. Its spam, and its making it very hard to find relevant items on the marketplace. the problem will increase exponentially as product demos increase.
  2. I agree. Marketplace reviews are pointless, and seem to just be filled out by mainly complainers and people who didnt bother to read the description, the images, and even videos I post about my products. They leave 1 or 2 star reviews, but then have no logical reasons to review the product so poorly, or its just a personal opinion or distinterest in your product that is helpful noone,especially me. I got out of my way to always improve my products and make them more efficient, especially with product descriptions. LIke you said, you can sell numerous copies of the product without a single review, than 1 person doesn't like it,so 1-stars it. Its frustrating and disappointing,and frankly I've thought of removing my store altogether from 2nd Life and showcase my 3D learning and results elsewhere. A review is a good way to hold you hostage untll you either give them a refund or give them what they want. I will always go out of my way to make my customers happy, but if they're not even doing the basics of reading, watching and viewing information about the product before purchasing,then what? I don't know how I'd change the system to better reflect true reviews ofthe product,rather than just a place for someone to gripe about their buyer's remorse... but change needs to be done. I frequently leave reviews of products I buy; they're always reviews of the products and what I like about them, and if any iimprovements or bugs I have found, I describe them in my post in a courteous and fair way, so that the author can be informed. I just wish I got the same consideration with my own work.
  3. Make what you want. If you're not reproducing items from real life, anything you come up with putting your own style and creative spin on it will make it something new.
  4. Doogz Weston wrote: I tried using this. Yes, I am not good with scripts so what I tried may make you laugh so bare with me. I have gained a basic understanding of scripts but writing them causes problems. vector color1; vector color2; vector color_blended = 0.5*( color1 + color2); default { touch_start(integer num) { llSetColor(0.5*( color1 + color2); } } Or you can add the closing parentheses; default { touch_start(integer num) { llSetColor( 0.5* ( color1 + color2) ); } } NOTE: Most mistakes are missing semi-colons, non-closed brackets, etc. Check those errors first.
  5. Or he/she could just start building and find out. We need more originality and creativity, so the more the better. Build what you want, build it and they will come... and buy... or not.
  6. bebejee wrote: Creators selling things in Marketplace please stop posting this misleading bit, majority of the time I have had to go to a sandbox or other sim allowing rezzing despite product page saying its unpacked and does not require opening at a sandbox, its very irritating, please stop this practice. Thanks. There is a setting in the item listing for marketers to use to specifiy if it requires land or not to unpack or if it comes as is. Perhaps they simply forgot to check this item off, especially if they have been submitting multiple products in a short amount of time, it is easy to forget to check off certain attributes. That being said, the best thing to do is send the creator a message so they can correct it in their listing, they may be unaware. I personally only box items that are in sets or multiples, if it's a single item, I prefer to give as is, to eliminate one step.Most like to box stuff so they can include a notecard and landmark to their store etc.
  7. Rhys Goode wrote: Sims come and go on the beta grid, with no apparent rhyme or reason. I am currently set to log into Sandbox Wanderton, I've been using it since the previous sandbox I was using disappeared one day, a few months ago. The adjacent sim, PathTest is also accessable, with building permisions enabled. Thanks for the info. What helped me from your post is searching the name of the sandbox and was able to teleport there and do some mesh tests. Is there a way that if and/or when this happens again, there is a list of sandboxes us premium membership content creators that updates where we can go?
  8. 30% discount on a product if I promise to leave a review. "30% discount if you leave a review" Mmm should I do it and save $L 500? I wish I got such a deal on the last building I bought for $L 3000. Is this a valid tactic? Offering discounts for reviews? Perhaps I will offer similar myself if this becomes commonplace. The question then becomes, will the seller make good on the promise if my review is anything less than wanted?
  9. carolinestravels wrote: I am off In-World looking for suitable shops now. Crowd Sourcing for such information doesnt work obviously. Hi Caroline, I just read this forum post in its entirety a bit late so don't have much time to respond at the moment, but I did want to log in and comment and wish you luck with your endeavours. Don't worry about what the 2nd Life elitists say. Do what you want, how you want, and as fast or as big as you want. You can experiment, or do it hard core, part-time or as a whim or hobby. There are no rules. All that matters is that you are honest in your dealings, and hopefully create some content and interesting things for others to see and do in 2nd Life. I started off building with prims and learned 3D modelling and use 2nd Life marketplace to fund my uploads and tests. 2nd Life is fun for me and I want to keep it that way. Ignore the petty lawyering on these forums, and strive ahead.
  10. Calamari wrote: First question, I went inworld and found a freebies store that has a wall all most exactly like the one in you image just it din't have the green $L0 Free over each box. Did you add that or did I find the wrong store? If the green prices were added then it's not clear to people looking at you image how hard the prices are to see. With out the green prices I can see were that could be confusing some were free and other not, but neither did a see a sign saying they were free, and you still have to confirm. The picture reflects a real world experience, in which the prices reflected in the image are ACTUAL. Photoshop skills were used to enhance the image to document this fact to communicate the idea more accurately. Calamari wrote: second question why post this in the merchant forms? No need to warn real merchants about freebies Thanks for the tip, I'll pick my forums more carefully when I post next time.
  11. My bad. Didnt realize an update was available. It appears to have solved the problem thanks.
  12. When I log into the Aditi beta test grid, I am not started at the default sandbox anymore, but on a piece of random land, which of course doesn't allow me to upload meshes, etc, though the land seems to be set to allowing people to rez and build on it.. What can I do to fix this issue, or to set the starting landmark to the beta sandbox? What happened? When and if I search for sandboxes (even premium) it says "Teleport failed, you need to log back in before you can teleport" It won't let me leave the land that I start off in, and i AM Logged onto the Aditi test server. This has never happened before, and I still haven't got an answer from anyone that makes any sense. It simply hasnt been working for over a week. NOTE I appear to be connecting to secondlife://Aditi/secondlife/Ruiz/233/245/55 where it is a lone island that cannot be escaped. Thanks
  13. Sephina Frostbite wrote: I know how how you feel. I RARELY leave a bad review. When I do it is because of constructive criticisms and not because I didn't understand the product and I want to throw a baby fit. It is never attacking or demeaning. Just the issue I am having and why I think the product is horrid or as I say, "Not for me" I wrote a review on a product that I purchased several of because I believed it was me who was having an issue a few thousand linden later I realized it was the product it self. So I wrote a review reflecting my issue. I was stalked and harassed by the creator for a year! It was ridiculous. I just went through that recently myself. The seller's tactics at making me look like the devil were very successful, as I have documented my experience here.
  14. Heavenly Villa wrote: I am just wondering what people think about marketplace reviews. Specifically, do designers feel if it is ok or not ok to ask a customer to change a negative review to a positive one? Do designers feel its ok to ask a customer to change a review if they address the issue the customer raised? Or are customers entitled to put whatever they want without any pressure being put on them by designers to change a review? My view is if a customer raises an issue or concern, the designer addresses that specifically and does their best to fix it. It is up to the customer if they then wish to change the review they put. This is how I operate as a builder. What are others thoughts? I believe everyone should be able to leave their honest reviews of a product, without fear of repercussions from the seller. If we can't do that as customers, then the feature should be removed. I recently wrote a lower-rating review for a product I bought, that fell short in a few areas, especially when compared to how it was advertised. The seller contacted me in IMs pretty much scolding me for not reading the instructions, apparently 'misunderstanding' how the ad was written and what the product would actually deliver, and that he would be glad to give me a refund if I removed the review. I wasn't so wanting a refund, nor was I that unhappy. I was just giving my impression and opinion of the product, something that didn't seem to be happening with the numerous 5 star raving reviews (but with no supporting statements why) that existed prior to mine. I used the product and didnt understand how people could give it 5 stars so easy. Of course , I had no intention of removing my review, refund or not. Why should I have to for any reason? That's not how it works in my opinion. It is a review - defined as a critique or evaluation of the product. Especially after having a very condescending scold about how I should buy products in the future, etc. The seller however said I would not get a refund without removing the review. Totally inappropriate. I didnt care about a refund, I cared about making my opinion of the product known, so that it could be improved, and if I hated it too badly then yeah maybe a refund. After removing the review, the seller failed to refund in a timely manner anyway. Feeling I was being bamboozled, I put the review back up. The seller decided to attack and bully me intensely, even going so far as to post the original review online on his blog as if he was 'exposing' my lies on the subject. Now I was being portrayed as extorting the seller for a refund using a bad review to do it. Utter nonsense. The situation escalated, and my review was removed presumably by LL.(did seller flag?) Thanks LL, I'm sure the seller will be quite happy having only mostly positive reviews on his product for the next buyer to find out. So now I have a less-than-stellar product, no refund, and no review (that was originally made without malice and represented my critique of the product). I still own the product, should I repost a review? Probably not worth the risk to reputation, and probably my account. So the seller's tactic of bullying less than favourable reviews was a success in the end. Therefore, I propose we remove the review function altogether. I can't trust that the reviews for a product are even accurate, after this experience. When you're looking at purchasing a $L 6000 building tool from the marketplace, UMM NO I DONT THINK SO. Way too serious. When I write a review, it is my opinion on the product, and I should be allowed to write it. The end result is that I probably will not be writing any more reviews on the marketplace, the most being positive, but I've had such a negative time with the less than 5 star reviews from sellers, its not worth using it. It also makes me want to remove all POSITIVE reviews I've written as well, because you shouldn't have one without the ability to have the other as well. I also don't believe sellers that have NO negative reviews up,due to my recent experience I cannot consider review sections valid anymore. As a seller, if I receive a bad review (I've only had one), I just deal with it as best I can, as patiently as I can. In this case, it was just usability issue created by not having Advanced Lighting on to see light intensity changes in the product I created. The customer removed the negative review which pretty much was "1 star: Does not work", although I wish that he had rewritten or resubmitted his review after now figuring out how it worked, but oh well. The review gave me valuable insight and taught me about the issue for the future, so it was a win-win for both of us. To me a review, good or bad, is valuable information on how I can improve my product, what usability, scripting or practical problems may come up that I can't always be aware of, and the general popularity of the product and happiness of the customer. I prefer any review over no reviews. Sometimes positive ones say nothing either. Its from your most critical customers that you learn the most about your product or service. Having been in sales for most of my life, I understand that at most times, it will be the unhappy customers first who will voice their opinion, it just goes with the territory, and to not take it personally. Its Second Life. It's supposed to be a leisure activity, not a huge serious drama that should cause both parties to get bent out of shape. But hey, when a 'game' or 'virtual environment' and for some its economy is depended on for RL bill payments and mortgages, then stakes DO get quite serious.. at the cost of the experience of new users, who simply don't stay.
  15. When I log into the Aditi beta test grid, I am not started at the default sandbox anymore, but on a piece of random land, which of course doesn't allow me to upload meshes, etc, though the land seems to be set to allowing people to rez and build on it.. What can I do to fix this issue, or to set the starting landmark to the beta sandbox? What happened?
  16. Pamela Galli wrote: entity0x wrote: Thanks Tari -- I had not read carefully enough to understand that the OP was well aware that the wall had a mix of free and non free items on it, before she ever bought the 99L item. Another example of what is to me a very bizarre outlook on life, wherein people are never responsible for their own mistakes. (And add to that the assumption that everyone in forums, etc., is like one's mother, and cares about every slight or injustice incurred, no matter how trivial.) You should try not to be so judgemental, and eager to jump down a forum poster's throat, when in the end it was a simple TYPO. All we know about you is what you reveal in your posts here. What we have learned is that you make mistakes -- like clicking yes when you meant no, or "getting forum options mixed up", or typing the exact opposite of what you meant to say -- and blame someone else. Everyone makes mistakes. But not everyone refuses to take responsibility for his mistakes like an adult. We? Are you a spokesperson for a group? This is not about mistakes or blame, this about making a post about something that happens in some in-world stores many times, and warning others about it. This is not court. I am not on trial. If you have nothing to say about the OP, you should keep your personal attacks to yourself.
  17. Second Life 3.7.5 Viewer always sending Crash reports on exit. 1) Made sure to do a complete fresh install, including deleting of cache, preferences, installations, viewer links, and folders. 2) Problem can be replicated; simply start the viewer and exit, and always sends a Crash Report. - many times, even minutes after the Viewer has been closed, another crash logger report appears, sometimes up to 4. 3) Must go into Task Manager and ensure the Viewer is closed at times. NOTE: FIrestorm no issues.
  18. Drake1 Nightfire wrote: entity0x wrote: Man, many of you regular posters are just downright nasty. Wall is advertised as a 'free script' wall, with most clicks being $L99. IS A TYPO. The correct statement IS Wall is advertised as a 'free script' wall with most clicks being $L0. Sheesh. Its absurd how quick some respondents are in hanging people on this forum. This is not a court of law. So why don't you edit it and fix the typo? It's been two days. For some reason I thought I couldn't. I guess I got some forum options mixed up between sites. Usually the OP is locked out after the first reply.
  19. I have tried that, making sure all ad blockers are off, and using a clean alternate browser, and I cannot see the contents to edit, and therefore must remove listings if I want to update a product. I also have the issue of old 'removed' listings still showing up in the "add related items' page on the 'edit product listing' page, which can be quite confusing. When do these old listings get removed? Thanks.
  20. Perrie Juran wrote: Drake1 Nightfire wrote: Perrie Juran wrote: Drake1 Nightfire wrote: Correct me if I'm wrong but dont you have to confirm purchases? The OP did say: "Its interesting that after you click a few to view what comes in the contents, that you find one that might be of interest for study, and before I could do anything, my mindless clicking did a nice purchase for $L99." Probably clicked "Pay" instead of "Cancel." I guess you could say this was just another case of an itchy clicky finger... And even long time users (points at myself) get it occasionally. New users may be more at risk of an "honest mistake" on this. I do understand what the OP is talking about with vendor walls. Whether you want to call the pratice "shady" is up for grabs. Only some of the items on the wall will be free so if you are not careful, ouch. It will only be an 'honest mistake' if the seller replies to me, and the mistake is corrected. Otherwise it is no longer an honest mistake. And it would be hard pressed to prove how or why a seller would include items in a "FREEBIE" section that are paid when side by side there are $0L priced items. These aren't stores with freebies littered inside. these are stores advertised as FREEBIE or $L 1 shopping outlets.
  21. Drake1 Nightfire wrote: Correct me if I'm wrong but dont you have to confirm purchases? Yes, but are you expecting a $99L purchase on a $0L wall?
  22. Thanks Tari -- I had not read carefully enough to understand that the OP was well aware that the wall had a mix of free and non free items on it, before she ever bought the 99L item. Another example of what is to me a very bizarre outlook on life, wherein people are never responsible for their own mistakes. (And add to that the assumption that everyone in forums, etc., is like one's mother, and cares about every slight or injustice incurred, no matter how trivial.) You should try not to be so judgemental, and eager to jump down a forum poster's throat, when in the end it was a simple TYPO.
  23. Really? The OP actually said the freebie wall had...well, let me c&p, it's easier... "Wall is advertised as a 'free script' wall, with most clicks being $L99. Its interesting that after you click a few to view what comes in the contents, that you find one that might be of interest for study, and before I could do anything, my mindless clicking did a nice purchase for $L99." Bold emphasis mine of course. The OP said this "$0l freebie wall was covered with mostly $99l items...... Is that not the first indication that the wall was CLEARLY mixed with $0l and $99l items, so one should be aware of where it is they are clicking? lol That was a typo. Clearly I was discussing a $0L wall. I did purchase several $L0 (that ended up being one line scripts I could find on LSL wiki anyway), and didnt expect one to be $99L... Not that the Op, or anyone, ought to be raked over the coals, but come on...It was not some deviant merchant here for cryng out loud. It was a mistake on the OP's part, and probably something many of us have done before...clicked something to buy it without necessarily paying the best attention. I know I've done it. I can't imagine blaming the merchant for my own carelessness, lol. That's just ridiculous. Regardless of the price, it wasn't the merchant's actions that caused anything. Nor would I consider it a scam if a "freebie" wall is litered with *some* $0l items, and mostly $99l items. That seems, to me, to be a very strange assumption. "Carelessness" happens when you purchase several items on an advertised FREEBIE wall and all are $OL, and one happens to be $99L. And who else do you blame for seller 'mistakes'? THough that really wasnt the point of the OP, that was how it was interpreted. Op...it happens, lol. It wasn't the merchant "nailing" or "tricking" you, nor is it something we all, including noobs" need "warned" about. That is a matter of opinion. Unless your warning is to pay closer attention to what *you are doing. In that case, yes, everyone ought to do tha, new and old alike. I thought that was my OP was about. Its only respondents who turned this into a kangaroo court. No need to rake a merchant over the coals anymore than you'd rake someone who made the mistake over the coals. I dont think I did. I didnt mention names, nor stores. However, at the end of the day, it is the MERCHANTS responsibilty for mistakes. In the meantime, yes, friendly reminders to 'mind your clicks' is fine.
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