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Adeon Writer

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Everything posted by Adeon Writer

  1. If they are all the same flavor, they are ok! 😀
  2. It's not ruined my life, but I have been a whale before (~1000 USD dropped on blind boxes in videogames) until I realized how wasteful it was. Never again. Swore it off entirely. Even for cheap ones in SL.
  3. it wouldn't be gacha, but it would be gambling, and probably be restricted to skill gaming regions if allowed at all.
  4. I would love it if this means The Arcade would be filled with actual boardwalk carnival games for product rewards instead of just random pulls. Which makes me wonder, are "point redemption booth" style things permitted, since you are choosing what to spend points on?
  5. Oh my god, so happy to meet someone who has been in Second Life since 1974!
  6. That's included in this umbrella-ban, but I don't think those were particularly the reason for the ban in the first place, though. But those are far worse yeah.
  7. Has anyone ever gotten to peak into an actual gacha script? I have. Some of them were downright evil. If you think they were just a simple dice roll... nah, rarely ever. Ever get the feeling that it's intentionally giving you duplicates? Yeah, about that.
  8. The line is well defined, per the blog post ""as a result of payment" You don't pay lucky chairs, so they are allowed. You don't pay random prize givers, so they are allowed. No pay means no rule. No rule means no ban.
  9. The key words in the blog post were "as a result of payment" If no payment is involved, there is no rule involved. Do what you want.
  10. There's nothing wrong with selling things that are no-copy. Including gatcha items you may have bought in the past. You just can't products out randomly. In a nutshell, when someone buys something, they need to be 100% sure what they are getting. No dice roll, no chance, no risk.
  11. Vendor art takes time. Especially if one machine needs to be turned into many for each type.
  12. On one hand, I'm happy to see this go. I just want to buy exactly what I want and not have to gamble. On the other hand, Gachas had some of the highest quality content I've seen that rarely ever was spotted elsewhere on the grid or marketplace. Gachas always had a noticeable quality bump. I really hope that creative effort is properly redirected.
  13. It does not follow that one needs to leave one virtual world in order to enjoy another? Personally I find my "second life" extends across many platforms. Each platform has it's own purpose and fulfillment. If you can get everything you need from a single company, that's wonderful! But there is no need for loyalty.
  14. Nah, I'm not premium. You can only set a custom display name once per week. You can reset it at any time, including immediately, if you want to. You won't be able to pick a new one for a week, but you're never stuck with a display name. It can always be removed.
  15. Not the case! I'll take one for the team to make sure. 😀 And my nametag is perfectly ok, back to the way it was before I set it:
  16. This isn't the case. I have never created a Display name, since the feature was first created. My username is still adeon.writer They were created regardless of your use of display names. In reality, the mystery is very simple: Usernames can't have spaces. If your account name has a space, the username will use a period instead. Nametag logic works in that if your current display name matches your username (except for the period being a space) then the second line will be omitted on the nametag. Otherwise, if they don't currently match, it will show your username in a second line. adeon.writer + "Adeon Writer" = no second line, because they match johnsmith + "John Smith" = has a second line, because they don't match I hate to break it to you, but your username is still "rowan.amore". Your display name is "Rowan Amore", which matches, so the second line is hidden on the nametag. But the username is still there when checking via script or using URL's: https://my.secondlife.com/rowan.amore The good news is you are still free to create a display name. While using a display name, the rowan.amore will appear below your nametag again. But it will vanish if you put your display name back to "Rowan Amore".
  17. My understanding was The Zucc wants to help fund the metaverse, but he doesn't want to own it. I can dig that. Of course, there is an assumption here that you need to believe what he's saying. But that's a difficult subject.
  18. For clarity's sake, making SL more optimized is the opposite of making it require a better computer. Causing it to require a better rig would due to making it less optimized. If Second Life were to be re-created in a modern game engine, it would run on older computers better, not worse. The difficulty would be the massive work expense and difficulty in making sure existing content is not broken. I can't even begin to fathom such an impossible feat. But I'd be all for that initiative; as long as the understanding is there for what Second Life is and what people want to use it for. That understanding was not present with the creation of Sansar. I don't know if Sansar was truely not meant to replace SL, or those creating it just didn't understand SL users. Either way, improving Second Life requires those doing the improving actually understand why people use Second Life in 2021 instead of alternatives. Otherwise you won't like what they make.
  19. This is true, but on the other side of the coin: More SL'ers are technology resistant than you are assuming. But I agree with Silent Mistwalker: Second Life truly is better off left alone. And I think that's currently the plan. There is a niche here that isn't and won't be filled anywhere else, not even by a metaverse. It's a touchy subject because Second Life was originally envisioned to be a metaverse. But that's not what it evolved to be, that's not why people still use it today. Linden Lab's best move is to make SL better for what people currently use it for. And that use isn't as a metaverse.
  20. You can have systems pay out L$ as much as you want - without a license. You can also have systems that pay in L$ as much as you want - also without a license. The restrictions come in on systems or connections of systems that effectively do both at once: Entice people to pay in to for the chance of being paid out even more, and making a profit. That's when you fall under gaming/gambling and must comply with the skill gaming policy.
  21. It: https://marketplace.secondlife.com/p/Portal-Effect/10326680 How: https://www.youtube.com/watch?v=TXXkdRmEJFA
  22. The People here on the forum vs people on in world, it’s like night and day. I don’t know what it is, people in world just aren’t up for random conversation. People in Second Life are some of the shyest folk I’ve ever met. I’ve actually given up in those respects. Its hard especially if you are accustomed to other social platforms where conversation and socializing is the entire point of why people are there. But with Second Life, that’s not always true. Some people are just logged in to ogle there own avatars, and any random IM’s are not a conversation they’re up for.
  23. My biggest problem with the modern viewers is that they all just have way too much chrome. I want to see the world, not the viewer. Everything from the title bars to the toolbar buttons are just always in the way, they take up so much space, ever since the original 2.0 update and it was never addressed. Unless you use an older 1.x third party viewer you just never got your real-estate back.
  24. I am guilty of not even posting on the forums, but rather just lurking on them. Most of my use of second life involves helping people with scripting via discord IM's. Scripting is the one thing this platform has over any others, it's the most creativity-empowering feature it has. Sadly, I feel like I've got lots of technical knowledge, but no actual creativity. So what I find most enjoyable is assisting people who are creative but might not have the technical knowledge. It turns out you don't have to log in very much in order to do that. You can type up and send code anywhere to help people. Even via offline IM's. I would log in, but I have a hard time finding active people with similar interests. I'm a really talkative guy (with my voice, not my fingers) at that's pretty rare to find in Second Life.
  25. Is this still coming out in late 2018?
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