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Loki Eliot

how many faces can a mesh object have?


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Once you go to more than 1 face... remember. Each LoD level needs the same number of faces.

The physics layer is not supposed to need materials. That requirement was removed and later came back as a regression. I think it has been fixed, so physics should not be a problem.

Some use a single hidden triangle to carry textures that disappear as LoD levels change.

There are lots of threads about using multiple textures in the Mesh section of Content Creation.

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