Cattori Karu Posted January 7, 2012 Share Posted January 7, 2012 Does anybody have any clue why this happens??? i'm running firestorm and it's starting to become a very.... clothes hindering issue for me Link to comment Share on other sites More sharing options...
MariahWhispers Posted January 7, 2012 Share Posted January 7, 2012 Would help to see more of the avatar. Link to comment Share on other sites More sharing options...
Cattori Karu Posted January 7, 2012 Author Share Posted January 7, 2012 Link to comment Share on other sites More sharing options...
Pussycat Catnap Posted January 7, 2012 Share Posted January 7, 2012 Bad AO for your shape is the most likely culprit. Try removing whaever animation that is from your AO, and see what you get. Hit some AO shops and try other poses, to see if it occurs on them. Link to comment Share on other sites More sharing options...
Cattori Karu Posted January 7, 2012 Author Share Posted January 7, 2012 that did the trick, though i never had a problem with this AO. Could it possibly have to do with altered like...movement points on the av from 2.0?? Link to comment Share on other sites More sharing options...
Pussycat Catnap Posted January 7, 2012 Share Posted January 7, 2012 Viewer doesn't affect things like that. Might just not have had an outfit or skin or shape where you'd notice it before. Link to comment Share on other sites More sharing options...
Setekh Ichtama Posted January 7, 2012 Share Posted January 7, 2012 Is that an adult sexual torture apparatus in the corner? Link to comment Share on other sites More sharing options...
Ceka Cianci Posted January 7, 2012 Share Posted January 7, 2012 Cattori Karu wrote: that did the trick, though i never had a problem with this AO. Could it possibly have to do with altered like...movement points on the av from 2.0?? that is where the upper body meets the the middle section of the body..the next point is the waist and hips..you can notice it a lot in some poses more than others.. it's been around the whole time..long before 2.0..the movement points have never really changed..it's animations and poses going beyond the limits of the mesh..which really isn't hard to do with this mesh heheheh.. this is an image from qavimatior that is showing attach points but also showing movement joints as well.. this is basically it in a nutshell Link to comment Share on other sites More sharing options...
Coby Foden Posted January 8, 2012 Share Posted January 8, 2012 That is the avatar mesh distortion. The avatar mesh is so badly designed that it distorts very easily in that location (and many other locations too..). It's not a viewer problem, it's the avatar mesh problem. Nothing we can really do about it. Only way to avoid it is to check AO animations with very critical eye before buying them. I have noticed that even a simple stand animation can break the mesh in that particular location. But there are also good stand animations where this problem is not present. Link to comment Share on other sites More sharing options...
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