Kyrah Abattoir Posted June 9, 2020 Share Posted June 9, 2020 (edited) This is something I've been wondering about since I saw Wulfie's most recent script contribution. Is there a "cheap" way to perform a "volumetric raycast" That is, figure out what objects are inside (or partially inside) a volume projected from the avatar's bounding box in an arbitrary direction and "depth". EDIT: Added a visual aid. Edited June 9, 2020 by Kyrah Abattoir Link to comment Share on other sites More sharing options...
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