Wakizashi Yoshikawa Posted December 12, 2019 Share Posted December 12, 2019 Hello everyone, can anyone help me with the following issue I'm having I want to map the prims in the linkset based on their groups, and later do something with those grouped prims. For example: In a linkset there are prims 2,3,4 with Name(or description doesnt matter really) A. There will be also prims 5,6 with Name B, 7,8,9,10 with name C and so on. So I want basically to output the result (llOwnerSay, llSay doesn't matter) in the following manner a:2,3,4@@b:5,6@@c:7,8,9,10 (where a is the group name, then list of prims in the group and last part is lets say group separator for easier parsing later(?)) (because of the unknown length I'm not sure that strided list would help here, correct me if I'm wrong) Where the name of the prim will be unknown, as well as number of linked objects in the corresponding group. How can I group them by unique name of the prim name? To avoid raising XY problem here is what I'm trying to do. Since most of the texture/color changer scripts are already using name/description for their work, I need to map the prim groups and spit out the result in chat. The user can put that in notecard and I will read it later from script, store it and later do things with the prims of each separate group (toggle visibility, colors etc). That way the user can map the prims, and gets the result for the notecard config, and later use his hud scripts which will occupy name/description properties... I cant wrap my mind around it honestly so any help will be appreciated. Link to comment Share on other sites More sharing options...
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