Nina Pizzicato Posted October 16, 2019 Share Posted October 16, 2019 Help! Some time ago I was late on a rental payment and all of my property was returned, several thousand prims worth of objects, buildings from a 64 x 64 parcel.. This wasn't an issue I thought, since it was returned to my lost and found folder. I didn't address at the time, but since then i've tried to put out the bundled prims and i'm not able to do so. It may be because of the space on my skybox, (i can't rez precisely in the confines of the parcel) but every time i make an attempt, i get an error like when you try to rez on someone else's land: Can't rez object at { ... } because the owner of this land does not allow it. Use the land tool to see land ownership Anyone have any ideas on a workaround. My thought was to get a bigger space, rez objects in that space and then pick up. Link to comment Share on other sites More sharing options...
Alyona Su Posted October 16, 2019 Share Posted October 16, 2019 Go to a SANDBOX. If you are a premium subscriber then go to Premium Sandbox (the best) - if not then search places for SANDBOX. Once there, get to the center of it so nothing rezzes off-world or into an adjacent region. Rez your Coalesced object - delete the copyable stuff, take the no-copy stuff or things that you may have created and want to keep. 1 Link to comment Share on other sites More sharing options...
Nina Pizzicato Posted October 16, 2019 Author Share Posted October 16, 2019 Thank you, I will try it! 1 Link to comment Share on other sites More sharing options...
Erwin Solo Posted October 21, 2019 Share Posted October 21, 2019 Rezzing a lot of coalesced objects at once sometimes fails because of all the scripts trying to initialize (run their on_rez routines http://wiki.secondlife.com/wiki/On_rez ). The free 100% solution is to file a support ticket and get a one-day pass to the region named something like Unpackistan (unsure of spelling), which exists with scripts turned off especially for this purpose. You may be able to get it to work at a sandbox, if the script initialization load is not too severe. Link to comment Share on other sites More sharing options...
Alyona Su Posted October 21, 2019 Share Posted October 21, 2019 (edited) 3 hours ago, Erwin Solo said: Rezzing a lot of coalesced objects at once sometimes fails because of all the scripts trying to initialize (run their on_rez routines http://wiki.secondlife.com/wiki/On_rez ). The free 100% solution is to file a support ticket and get a one-day pass to the region named something like Unpackistan (unsure of spelling), which exists with scripts turned off especially for this purpose. You may be able to get it to work at a sandbox, if the script initialization load is not too severe. The most common reason is because there is not enough LI (prims) available on the parcel to rez the entire group. I have never seen a coalesced object ever fail because of scripts - if there are too many scripts in the group, then the simulator will should simply adapt and slow down scripts. Edited October 21, 2019 by Alyona Su Link to comment Share on other sites More sharing options...
Pamela Galli Posted October 21, 2019 Share Posted October 21, 2019 Can also fail to Rez if there are too many objects, I think. Link to comment Share on other sites More sharing options...
Erwin Solo Posted October 21, 2019 Share Posted October 21, 2019 3 hours ago, Alyona Su said: The most common reason is because there is not enough LI (prims) available on the parcel to rez the entire group. I have never seen a coalesced object ever fail because of scripts - if there are too many scripts in the group, then the simulator will should simply adapt and slow down scripts. I've seen it with an acquaintance who had a bunch of no-copy expensive dungeon gear that she picked up intentionally, along with the entire build that held it, to move to another Region where she had acquired a bigger plot of land. S/he ultimately had to file a support ticket and go to http://maps.secondlife.com/secondlife/Unpackistan/128/128/2 , which apparently exists for that sole purpose. 2 Link to comment Share on other sites More sharing options...
Alyona Su Posted October 22, 2019 Share Posted October 22, 2019 14 hours ago, Erwin Solo said: I've seen it with an acquaintance who had a bunch of no-copy expensive dungeon gear that she picked up intentionally, along with the entire build that held it, to move to another Region where she had acquired a bigger plot of land. S/he ultimately had to file a support ticket and go to http://maps.secondlife.com/secondlife/Unpackistan/128/128/2 , which apparently exists for that sole purpose. Okay (as I had said, I hadn;t seen it) Though I would think it is the exceptional rarity for this to happen. Link to comment Share on other sites More sharing options...
Erwin Solo Posted October 22, 2019 Share Posted October 22, 2019 8 hours ago, Alyona Su said: Okay (as I had said, I hadn;t seen it) Though I would think it is the exceptional rarity for this to happen. You're just not shopping where she shops or as much! LoL. Link to comment Share on other sites More sharing options...
Resi Pfeffer Posted October 23, 2019 Share Posted October 23, 2019 On 10/16/2019 at 5:18 PM, Nina Pizzicato said: On 10/16/2019 at 5:18 PM, Nina Pizzicato said: This wasn't an issue I thought, since it was returned to my lost and found folder. I didn't address at the time, but since then i've tried to put out the bundled prims and i'm not able to do so. Why do you even want to rez the sent back items? Most of your stuff probably has copy rights. Just rez a fresh copy from wherever you store your purchased objects out of your inventory. Is that an option? Link to comment Share on other sites More sharing options...
Maitimo Posted October 23, 2019 Share Posted October 23, 2019 Another reason this error message may occur is if you are trying to rez the coalesced object on a mesh surface. Ensure that you are rezzing on bare Linden ground of at least the same size or larger as your original parcel. Link to comment Share on other sites More sharing options...
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