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Erwin Solo

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Erwin Solo last won the day on October 26 2019

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About Erwin Solo

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  1. You nailed it. We need to be able to block stores in MP. That's the way to crowd-source the cleanup of MP. LL could include the number of blocks in the search algorithm to benefit others too.
  2. I suppose not. Just because something is popular isn't a reason to keep it; that depends on whether any of the people involved spend any money in the game. I guess LL knows, and hopefully decides wisely. I guess storage is cheap these days; I just don't see anything in the General Discussion Forum as being of archival value. Seems like one could delete it all on a 30 day rolling basis with no loss. Let the wayback machine people archive it; they do so anyway. Okay; obviously I don't get it. I'm out-a-here.
  3. Well, Rolig, I've responded to some of your older posts over in the scripting forum. For example, the simple menu system. It was helpful to get a reply in-context. I certainly agree with that, but it pertains to the People Forum, mostly. The scripting forum is different. Auto-lock for the People forum would be a good-thing, in my opinion. The scripting forum, not so much.
  4. My Avastar work is on hold until Avastar 2.81 comes out. I've got plenty of mesh work and scripting to keep me busy until then. Thanks for the offer. I bought anypose last night and am unboxing it tonight.
  5. I like AVsitter and was using it for furniture long before it was free. For a vehicle, if I need complicated pose management, I prefer SimpleSit by CasperTech. It is just one script; it only does singles-sits, but that's what I want in a vehicle. In this particular vehicle, I want greater control of the camera for performance reasons, and so I'm just scripting it myself. It is easy to rotate the sit-target, but when using the camera-follow function on a vehicle, it is best to have the avatar's "true" forward position align with the direction of travel, even when the avatar's "cosmetic" position is looking another way. I have some simple animations that I made a long time ago, but can't find the BVH's on my system, and so I'm about to remake them. I have them full-perms in-world, but because of the way I plan to do camera-following on a vehicle I'm making, I want to adjust the animations' so that the avatar's "true" forward position aligns with the direction-of-travel, though the avatar's "cosmetic" position is looking another way. I've done this before by editing the ASCII BVH Files.
  6. I have some simple animations that I made a long time ago, but can't find the BVH's on system, and so I'm about to remake them. I have them full perms inworld, but because of the way I like to do camera-following on a vehicle I'm making, I want to adjust the animations' rotation and height relative to their apparent rotation and height. I've done this before by editing the ASCII BVH Files. So, what's the best inworld tool now-a-days? Anypose and U-Poser seems to be the most expensive, and the mannequin would be useful I used Animare last time, and it worked fine, but Anypose and U-Poser seems better on paper. I use Blender 2.81, and have a Avastar license, but I don't want to fall back to Blender 2.79; I am used to the new Blender now!
  7. Yodels overland while calling home - Y O D E L S
  8. Hey, they make 10% of all sales in MP. They would have noticed that sales dropped to zero soon enough.
  9. If his last will and testament or the intestacy laws left the "residual" of his state to a person, have that person send evidence to LL and claim rights to his avatar, and get a password reset. http://wiki.secondlife.com/wiki/Linden_Lab_Official:Death_and_other_worries_outside_Second_Life LL policy implies that the heir must be explicitly named, but RL law is sovereign over LL policy, and your lawyer will not have difficulty tying the residual of the estate to a name.
  10. I have a nicely rigged bird in Blender 2.81 that I'd like to animesh. I suppose that if I really knew what I was doing, I could rename the bones and make it animesh now, but I'm waiting on Avastar 2.81 to pop out of the oven before I do it.
  11. Girls raid indigenous dancers skivvies D A I L Y.
  12. Avastar Team has made significant contributions to Blender over the last ten years; perhaps this is one.
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