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How to know the direction the avatar truly faces?
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agentronin
In gorean combat with melee weapons it is very important to know which way the adversary is facing. This is because It is highly desirable to be behind the adversary where one is outside the adversary's 180 degree forward melee strike and shield defense zones. I find knowing this can be difficult because when walking backward the animation can cause the avatar to face in the direction of the walk, making it appear the avatar is facing what way, but actually it is not in regard to melee strike and shield defense zones. Also there are animations that come with katana sword that make the avatar spin.
I attempted to solve this problem by turning on the Look At targets at Avatar => Preferences => Privacy => LookAt (tab) . But this has not been reliable because most have opted to turn off sending their look at targets to others.
Is there a reliable way to know which way avatar is truly facing in regard to melee strike and shield defense zones?
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