AkumaShadowWolf Posted October 15, 2016 Posted October 15, 2016 Hello! I've been having a range of fun and sucessful tests in Agni recently and was wondering if there is a way to transfer fully tested items to agni? Thanks again!
Sassy Romano Posted October 15, 2016 Posted October 15, 2016 You upload them to whichever grid you need. You have the source dae.
Nalates Urriah Posted October 15, 2016 Posted October 15, 2016 There is no way to transfer things from ADITI to AGNI. Things in AGNI are automatically copied to ADITI. As previously posted, you upload a new copy of your ADITI experiements to AGNI. It is the ONLY way. FS and Singularity have some additional features for downloading Full Permission things. Those can then be uploaded to AGNI. Scripts may have to be copy pasted from ADITI to a document on your computer then copy-pasted to a new script on AGNI. I have a copy of everyting I've made for SL in my computer.
AkumaShadowWolf Posted October 16, 2016 Author Posted October 16, 2016 Haha yes I do have the source, unfortunately it's half made with prims in world haha..luckily I don't have to remake the wheel this time around. Cheers!
ChinRey Posted October 17, 2016 Posted October 17, 2016 AkumaShadowWolf wrote: Haha yes I do have the source, unfortunately it's half made with prims Singularity still allows you to export and import prims. Make sure you upload without textures though or you'll have to pay fees to reupload each and every texture your build has. Oh, and it only works for prims. If it's a combined prim/mesh build you'll ahve to upload the mesh parts separately.
Pamela Galli Posted October 17, 2016 Posted October 17, 2016 ChinRey wrote: AkumaShadowWolf wrote: Haha yes I do have the source, unfortunately it's half made with prims Singularity still allows you to export and import prims. Make sure you upload without textures though or you'll have to pay fees to reupload each and every texture your build has. Oh, and it only works for prims. If it's a combined prim/mesh build you'll ahve to upload the mesh parts separately. I export prims and mesh together (sometimes sculpts as well). You may have to place your avi / camera carefully and sometimes turn up LOD on large items like houses because mesh farthest from the avi may not show the highest LOD. But like anything imported you may end up with some triangulation you can't get rid of.
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