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How to make holographic texture?


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Here's a very simple example:

Make a white on black texture, I did it in GIMP. Load that into the Shininess (Specular) slot of your object. I dialed up the glossiness to 100. You can also play around with colours and with the 4th (alpha) channel of your normal map (which I didn't do here).



Edit...

You could play around with a repeated pyramid normal map, no idea if that gives interesting effects...

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Kwakkelde gave a clear answer that shows the limit of what we can do.

You may be able to make a mesh surface to hold what would look more 3D and holo like. I am thinking may be 3 retangular surfaces stacked close together, like playcards in a deck.

Each could have part of the holo image so that paralax would reveal a 3D effect.

 

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