ChloeVida Posted September 8, 2015 Share Posted September 8, 2015 Hello. :) So,I have an inworld & marketplace shop,but not so much customers...Does any of you know a good way to attract customers/traffic? Any blogs,groups which would help me advertise myself? :( Link to comment Share on other sites More sharing options...
Sassy Romano Posted September 8, 2015 Share Posted September 8, 2015 Try asking in the Merchants group for merchant tips? Search that group first, common topic, answered many times before. Link to comment Share on other sites More sharing options...
Bobbie Faulds Posted September 9, 2015 Share Posted September 9, 2015 Also join groups like Womenstuff/Menstuff/Homestuff as appropriate. You can also participate in hunts. Just be careful that you don't jump on every hunt that comes along. I just shake my head when I land at a store when I'm on a hunt and see 20 signs for hunts that store owner is participating in. At that point, why should I purchase anything when so much is given away for free. You want to pick and choose hunts that are appropriate for your store. check out https://slhunts.wordpress.com/They list most of the hunts going on. I only participate in 3 or 4 hunts a year. Good Luck. Link to comment Share on other sites More sharing options...
Alwin Alcott Posted September 9, 2015 Share Posted September 9, 2015 i didn't have a closer look to what you design/create, but there are several monthly sales events inworld. as example for guys there's the Mens Department and Men Only Monthly ... there are more for sure... Link to comment Share on other sites More sharing options...
UncommonTruth Posted October 6, 2015 Share Posted October 6, 2015 I glanced through your mp, and it looks like you've got some nice shoes! I'd try browsing flickr, finding bloggers you like, and sending them something to review. A well known blogger can get your store seen by more people than about any other kind of advertising in SL. Link to comment Share on other sites More sharing options...
CadenzaInVivace Posted October 13, 2015 Share Posted October 13, 2015 Nice looking ads, but here are you problems: 1. You're not gonna get much sales selling non-mesh feet shoes. EVERYONE has at least 1 pair of mesh feet nowadays. No one buys those shoes from mesh templates where you need to use RGB to match the ankle anymore. That's pre-2010 2. Your prices. 899 for one colour of a simple tube dress with flexiprims? Er no thanks, the moment I see that price I'm not gonna even click the demo link. Have a look at what competitors price it at. First of all rarely anyone wears flexi anymore, that's so 2007. Second of all no one is going to pay 899 for a dress. 100-200L is the appropriate price for a dress 3. The quality of your mesh can be improved. I'm not sure if you got them from mesh templates or not, so if you got them from kits then get better kits. If they're original mesh they you really need to increase your triangle count. Some of your dresses look way too jagged 4. Participate in hunts and sales events Link to comment Share on other sites More sharing options...
Sassy Romano Posted October 13, 2015 Share Posted October 13, 2015 CadenzaInVivace wrote: 2. Your prices. 899 for one colour of a simple tube dress with flexiprims? Er no thanks, the moment I see that price I'm not gonna even click the demo link. Have a look at what competitors price it at. First of all rarely anyone wears flexi anymore, that's so 2007. Second of all no one is going to pay 899 for a dress. 100-200L is the appropriate price for a dress 3. The quality of your mesh can be improved. I'm not sure if you got them from mesh templates or not, so if you got them from kits then get better kits. If they're original mesh they you really need to increase your triangle count. Some of your dresses look way too jagged Flexi: Plenty of ballroom type dresses still include flexi. Mesh gowns generally look pretty crap in my opinion and so many creators seem to chuck them out with the base avatar model with flat feet. The result being that when a shoe base is worn to raise the feet for suitable high heels, the hem of the dress is 6" above the ground, looks daft. Mesh quality: Careful, these are game models, not high resolution 3D render models. The last thing SL needs is creators spanking the subsurf modifier half a dozen times to turn cubes into spheres. I didn't see any particular issue when I glanced over the items on MP but I have seen some ridiculously insane models which look solid when in wireframe view, simply because the creator has spanked the subsurf to "make it smooth". Link to comment Share on other sites More sharing options...
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