New LSL support for Avatar Shape, Height and Hover
Available now is the ability for LSL to return an avatar’s shape type to scripted objects. With this information, scripters and creators of objects can determine the best animation, pose, or position to play when avatars interact with their objects.
Scripts can now read the avatar’s shape type (male or female) and hover height values. For a complete list of object and avatar agent size details please visit the LLGetObjectDetails() and LLGetAgentSize() wiki pages..
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