Dear Mr. Linden, why o why after all this time, when its been totally proved Huge, Giant, Mega prims will not crash SL into the sea, we still do not have the ability to create and transform these prims in Second Life?? Here's my argument: if your a creator, a mega prim in your creation is made by another creator and this as we all know leads to many permission problems down the road. When working with them, the teeniest nudge to improve a prim shape to your needs, squashing it or pulling it longer, leads to the disaster of the prim going back to our "allowed" 10 M size. Most creators using them dare not make a modifiable object for sale, knowing full well someones going to try and improve its size. As a creator, its my goal to take items to other Open Source worlds, i do not have that option here in SL, as it is, i rent a sim in Avination where huge prim creation is allowed, to create and use my own huge prims. You have no idea how refreshing it is to have this ability, and frankly speaking i could be plugging that $60 bucks a month into SL. Just a few thoughts to perhaps roll around, they are in world, but its a nightmare to use them as the are, after being in another world where its totally allowed and encouraged. Thanks Mr L, great job so far, just gimme some big boys to play with and I'm a happy camper :D