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Porky Gorky

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Posts posted by Porky Gorky


  1. MissManaged wrote:

    Hello Porky,

     

    While I do agree that the drama is fabricated for entertainment purposes, I feel that it is unfair (I know, I know, what in this world
    is
    fair?) that just because one chooses to utilize this application they must be prepared to endure the harassment. 

    You are hardly enduring it now are you? You are embracing it, You have a flair for the dramatic as evidenced by the prose of your OP, your character in this soap opera is the victim, but you are still choosing to play the role, rather than just walking away. You are embracing your character and your part in the drama by launching this spin off show on the forums in which you engage in "banter" with some of your tormentors whilst most onlookers don't really care or are too busy playing "guess the Alt".

    If you truly are a victim in this scenario then here is some advice, walk away from the feeds and never look back, disassociate yourself from your tormentors rather than just openly inviting them onto your spinoff show here. It's not fair, it's not just, but life rarely is. You have the power to extradite yourself from your current situation in an instance.

    Yet the show must go on, right?

  2. I don't use my feeds, but I do follow allot of the more "colourful" feeds and I must admit I find it very entertaining. It's like watching a bad soap opera where the majority of the "main characters" are played by adults with the mentality of children. You see the cliques and groups form and they bully each other or individuals, then they return to the comfort of their groups to pat themselves on the back and to mock their victims, all the while it is them who are being mocked by the rest of us viewers who are watching the show.

     

    I guess I should feel sorry for the people who are harassed and victimised, but at the end of the day I don't know these people personally and they are not being forced to use their feeds. They are choosing to expose themselves to an un-moderated environment inhabited by losers who have nothing better to do than create drama to enhance their otherwise dull existences. I for one hope LL allows it to continue as it's good entertainment and helps pass a slow work day. 

     


  3. ImaTest wrote:

     

    3. What is your opinion about textured shadowing inside buildings? For example should the shadows from the window frames be built into the floor texture or do you think the viewer should be rendering all shadows nowadays?

    I have mixed feelings. Sometimes it looks fabulous under just about any lighting. Sometimes it looks fabulous under most lighting. Sometimes only under some. Then we have the cases where it just looks bad no matter what. So again, this is situational for me.

     

    Question 3 is a real quandary for me right now and the main reason I started this thread. Like you, I try to accommodate users regardless of their hardware setup or preference for shadows, however when you are dealing with a building it's not so easy for a user to remove unwanted shadows as they are baked in, as apposed to something like a tree which is just a case of removing a prim with a shadow on. 

    I'm beginning to think it may be more prudent to release 2 versions of a build, one baked and one not. So the end customer has both in the box and is free to make the choice.

    Anyone aware of prefab builders that do this already?


  4. Qie Niangao wrote:

    Yeah; back when Mesh accounting first came out, this was way worse than it is now. I fussed pretty loudly about that, and about the brain-damaged rationale that there was somehow a virtue to keeping "dynamic content" separate from static. Now, however, I think only the scripted component itself get a penalty (it used to apply to each item in the linkset if
    any
    of them contained a script). Recently, the script penalty has seemed reasonable each time I've encountered it, but maybe I've just been lucky.

    I agree the LI cost of scripts is definitely more acceptable now. One concern that I do have is that the LI cost of scripts could be subject to change through future development by the lab and we could see an LI increase or decrease on existing  content due to the changing script cost. This is a bit of a headache from a merchants point of view with product boxes and sales material etc. Prolly just being paranoid :matte-motes-big-grin:

  5. We've not had a survey for a while and I know you all luuuuurve a good survey. 

    Today I want to know what you think about shadows. Answer the following questions please, or feel free to moan about surveys. Either is good with me.

    1. Do you have shadows turned on in your viewer? If so what do you think of the shadows that your viewer displays in SL?

    2. If you were to buy a tree or chair today, would you want or expect a ground shadow texture (on a prim/mesh) to be included?

    3. What is your opinion about textured shadowing inside buildings? For example should the shadows from the window frames be built into the floor texture or do you think the viewer should be rendering all shadows nowadays?

    4 Any other opinions or issues you have with shadowing on textures or shadows rendered by your viewer?


  6. Qie Niangao wrote:

    Sometimes you can get by with just setting everything Convex Hull except the stuff that needs to be phantom, but often you'll get a lower Land Impact by segregating stuff into two linksets, one with Mesh-aware physics types (Convex Hull and None), and one still using Prim accounting.

    From a LI saving perspective I would actually go for 3 linksets, the 2 you mentioned then a 3rd one for any convex hull/none type prims that have scripts in them as scripts can sometimes add to the weight under the new system and push up the LI, so I like to keep them grouped and as isolated as possible. 


  7. Phil Deakins wrote:

    More ETA
    :)
    : I suppose the phantom prim metrhod is better than what I've always used because it allows the surround top to be the same thickness as the sides. Using a hollow prim on a surround where the door much taller than it is wide, means that the top is much thicker than the sides, and that's not very good.

     

    Bingo.

    Of course sculpties and mesh have eliminated the use of this technique from allot of builder's repertoires as we can easily make door frames with an equal thickness on all sides now.


  8. Phil Deakins wrote:

    This is why I was delighted when Netscape folded and left us with just one major browser. Later I was very disappointed that other browsers reached the 'major' level of usership. I was a voice in the wilderness though.

    From my narrow minded perspective, in relation to the MP I think it's a good thing. The more problems the MP has, the better imo. I hope all of mine and everyone else's listings are effected and that we all loose sales as a result. Every issue and ongoing problem with the MP counts as a small victory for IW commerce. IW commerce does not have that many weapons in it's arsenal at the moment and it's best hope for winning the war is for the MP to keep on shooting it's self in the head as it has been recently. Hopefully It will die before SL does and we will see a resurgence in inworld commerce.

     

  9. OK I just did an experiment. I looked at the op's listings on 2 OS's win7 and win8.

    On both OS's I used the latest version of 4 different browsers. Firefox. IE, Chrome and Opera.

    Using Win 7, everything is groovy for all 4 browsers.

    Using Win 8 Firefox and Opera were fine, however with IE and Chrome I encountered this missing image problem both on the OP's listings and my listings and others too. 

    So yeah, you are right, not a local problem. Didn't realise it yesterday as I was using Win7 when I checked


  10. Qie Niangao wrote:

    I didn't know that they even tried to limit it, so that's interesting.

     

    They try and charge people for going over the "limit" now.

     

    Cost

    Your first basic account is free, and so are a few alternate accounts. However, if you create an army of alts, Linden Lab may charge a small fee of US$9.95 for the creation of each additional basic account as a way to recoup some of the cost. This is explained further in section 1 of the Second Life Billing Policies, linked to from our Terms of Service. Note that in the billing policies, "Access Account" means basic account and a "Subscription Account" means a premium account.

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