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Lloyd Overland

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Everything posted by Lloyd Overland

  1. None of us know, we can only speculate. I would say that regions laid out as sailable water would stay that way as it creates the for the residents in the nearby homes, and anyone who visits, the ability to sail/fly, enjoy the water and get around easily. I am not aware of any example of such a region subsequently being developed for housing. I think the vision for Bellisseria is enhancing the new continent visually and enhancing the inworld experience. So my answer is 'yes'
  2. The Moles have been busy opening up previously closed ocean regions meaning that sailors and pilots etc can now enjoy new journeys over longer distances. Previously Something Fishy was inaccessible: also Whatta Maroon: Murky Bottom: Sea Plus: and finally Tide Dyed all now accessible:
  3. It is beautifully laid out and I do feel super lucky to have this spot.
  4. I am happy to say that I think I have found my favourite Houseboat after some enthusiastic GOH participation It's a square plot but benefits from being set back from neighbours with some public space behind and to one side. It is located near the Bellisseria Fairgrounds and offers some lovely sailing opportunities. Now I just need to decorate the houseboat
  5. It is a nice spot though whether it stays 'sim edge' is unknown, I guess it depends on which way Bellisseria futher expands?
  6. I have just used the report function to flag to LL an object clearly blocking the Linden protected channel. What I do not know, as it is the first time I have reported encroachment, is how likely are LL to take action? I am surprised in truth that the object has not been reported before as I it is on a coastal waterway in West Sansara so I'd assume I am not the first person to pass. I got round it by moving my boat past the obstruction via the edit menu but clearly this kills immersion at that spot. What do others do in this situation? I am not sure how clear the pictures are but the highlighted boundary is the Linden channel and the obstruction from over and under the water. The boundary line behind shows where the Linden channel starts:
  7. I was out sailing and delighted to find that the previously 'access not permitted' open water regions are now accessible north of SSPE1106 meaning that you can now sail between the log land to the east and stilts to the west and up to the northern stilts 😀 The northern journey stops at Tide Dyed which is still not accessible (East Flushing and the regions to the north are also still barred at the moment)
  8. This is a lovely little boat and perfect for the narrow channels in Bellisseria. I use it all the time and apart from the moving camera which is different to the fixed I normally use is perfect away from open water. There are four gears, top speed ~36km/h and in gear 1 a nice slow 3km/h for tight spots.
  9. Flying round the new areas in the east of the log lands I spotted these campers and log houses with lovely views out to sea (SSPE1118). Just inland is the future extension to the railway.
  10. Another thing I am waiting for is the opening up of the ocean regions such as Too Salty which currently prevents entry. There are regions like this dotted across the recent land expansions. I'm not sure what needs to happen before we can sail across for example to Paige Marsouin from the south.
  11. Interseting post, thanks @Nika Talaj, it prompted me to pop over to SSPE1108. Looking at the island in the incomplete area it appears that it will become much larger when the missing regions are added: This extended future island to the north and east will presumably be a transition land between Log homes and the new Stilts to the east. I must say I am looking forward to seeing how the expansion is laid out and how far Bellisseria will eventually go, and how it will finally look.
  12. Yes that appears to be correct both from reading here and walking through some Stilt regions. It also appears that two of a particular type are needed to trigger them going onto the website.
  13. And there is a lovely seat on the dock, not seen that before.
  14. Excited that an alt got a lovely new Houseboat on the Linden water in Bubbly. Now waiting expectantly for the water regions to be opened for access then I can sail away
  15. For all the new Premiums, allow for growth, makes sense to me. Better than new paying customers getting no choices.
  16. Still only 8 on Bubbly (me +7) and none on slice of life, maybe Houseboats are so last year lol.
  17. They are working perfectly for me, full cycle through all house types. All looking good.
  18. It's a new day and the sun is shining over the new neighborhood
  19. Good point about the difficulty potentially with sailing, do we know the range of the LL provided security orbs?
  20. I was in the crowd for a while when it was next to void ocean, now you can walk across and admire this nice red button
  21. I couldn't resist getting back into GoH and abandoned #5, just landed on this Traditional on the north west coastline. Maybe I should try making it homely just to give it a chance.
  22. This perfectly sums up my thinking. I originally aimed to have houseboats in key locations as I like to sail from place to place when in 'sailing mode' only using rez zones when in 'explorer mode.' To remind myself which houseboat is where I added a reminder to the parcel description e.g. south to Jeogeot. I hope now the uplift to the cloud is nearing completion that the map will be able to be zoomed right out though I do find invaluable the excellent HUDs from Infinity Freight so at least I can get my bearings. I don't really have time for house furnishing as when I am not out and about I spend time immersed in my mainland industrial harbor themed 1/4 sim.
  23. Thanks for the reply @Nika Talaj very interesting and funny you had Ness parcel! Here are the links for anyone interested to have a look #1 #2 #3 #4 #5 #6
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