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Mr Amore

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Posts posted by Mr Amore

  1. 8 hours ago, Scylla Rhiadra said:

    Nobody is "man bashing." Discussing systemic sexism and toxic masculinity isn't an assault on men: it's a critique of the culture that has generated a kind of acceptance of violence, sexual and otherwise, from men, and conditioned some to believe that it is not only "ok" to engage in such violence, but actually expected of them.

    I personally disagree with the term 'toxic masculinity', because there's nothing masculine in misogyny or violent slips of self control. If masculinity could be defined along a man's aspirations of gaining independence and responsibilities in providing for his household and community, it can be taught anew to younger generations. It's an antiquated view, yet I prefer it to the definitions young men and boys are exposed to now, who're being taught masculinity is an aggressively conquering mentality.

    It does't help that women ferment these views of masculinity too, it effectively goads young men into behaving that way - because if they don't, are they truly masculine?

    When the website Everyone's Invited opened, there was shock at the sheer volume and content of testimonies. It prompted the government to visit schools and engage with pupils, with a report on their findings here 'Sexual harassment is a routine part of life, schoolchildren tell Ofsted'.

    Last year we were calling it university campus r.a.p.e culture, when it's actually starting earlier.. Where do you even begin with trying to correct the culture within these schools, since those children will mature into adults who're accepting of sexual harassment and violence.

    It's not just a masculinity thing, there's a deep culture of neglect and denial in our societies allowing these situations to exist. Schools are inept, governments are clueless, social media corporations are happy to oblige.

    • Like 5
  2. 13 hours ago, Mollymews said:

    if the Metaverse was to become as ubiqituous then I think the winners will be Apple, Microsoft  and Google (Android)

    Eventually the old behemoths will fall and others will rise.

    Google's Stadia has been mismanaged from every conceivable angle.  Amazon's New World has become the worst MMO launch ever, past MMORPGs have all had launch issues too but none of them had the full weight of AWS at their disposal.

    Infinite Capital + Global Staff + Infrastructure Expertise != Successful Product

    The 'metaverse' will either be built upon universally agreed protocols, allowing for users to transition between corporate hubs. Or it's going to be a closed system, as it is now, with a range of metaverses catering to different demographics.

    • Like 1
  3. On 10/24/2021 at 12:49 AM, Ceka Cianci said:

    it's the template seams.. I put on one of my older system body skins and it's easy to see where the lines are.. you can even see the rest of the lines, like in the arms and hands and outside lines on the legs..

    I often noticed this with tattoos along the upper arm, when the texture's alignment is off it highlights the seam.

    • Thanks 1
  4. 8 hours ago, AnnabelleApocalypse said:

    However, one of the things that really bugs me is the very visible seams between the legs.

    For someone who's cammed these bodies extensively (let's call it research), I can't say I've ever noticed a seam. Demo skins from alternative stores and see.

    All of these adult bits flooding the market have gone over my head, I edited a 'V' which had so many attachments, it's like a swiss army knife of kinks.

    • Like 4
  5. 10 hours ago, Mongrove Goldblatt said:

    I looked into it and it seems to be all like Wii-style/Rec-Room avatars without legs in a super-family-friendly safe-space where nothing can hurt you... lol

    I think 'Horizons' is just a conversation starter, Facebook have said the metaverse is 10 to 15 years away. Their recruitment drive suggests they're building something new which won't be seen until 2030+

  6. It's happening.

    "Donald Trump has announced plans to launch a social media platform called TRUTH Social that will rolled be out early next year."

    Are we drifting into an alternate reality where the TruthVerse makes virtual worlds great again.

     

    I've mentioned Star Citizen a couple of times for its immersion factor, this video gives an overview of the game's systems.

    FOIP(Face Over IP) is spoken of, where a webcam conveys the player's expression onto their avatar (random clips and camera tests.

     

    • Like 1
  7. From the BBC.

    Quote

    BBC Culture polled 206 TV experts from 43 countries in order to find the greatest TV of the 21st Century – here’s the top 100

    1          The Wire (2002-2008)
    2          Mad Men (2007-2015)
    3          Breaking Bad (2008-2013)
    4          Fleabag (2016-2019)
    5          Game of Thrones (2011-2019)
    6          I May Destroy You (2020)
    7          The Leftovers (2014-2017)
    8          The Americans (2013-2018)
    9          The Office (UK) (2001-2003)
    10        Succession (2018-)
    11        BoJack Horseman (2014-2020)
    12        Six Feet Under (2001-2005)
    13        Twin Peaks: The Return (2017)
    14        Atlanta (2016-)
    15        Chernobyl (2019)
    16        The Crown (2016-)
    17        30 Rock (2006-2013)
    18        Deadwood (2004-2006)
    19        Lost (2004-2010)
    20        The Thick of It (2005-2012)
    21        Curb Your Enthusiasm (2000-)
    22        Black Mirror (2011-)
    23        Better Call Saul (2015-2022)
    24        Veep (2012-2019)
    25        Sherlock (2010-2017)
    26        Watchmen (2019)
    27        Line of Duty (2012-2021)
    28        Friday Night Lights (2006-2011)
    29        Parks and Recreation (2009-2015)
    30        Girls (2012-2017)
    31        True Detective (2014-2019)
    32        Arrested Development (2003-2019)
    33        The Good Wife (2009-2016)
    34        The Bridge (2011-2018)
    35        Fargo (2014-)
    36=      Downton Abbey (2010-2015)
    36=      Band of Brothers (2001)
    38        The Handmaid's Tale (2017-)
    39        The Office (US) (2005-2013)
    40        Borgen (2010-2022)
    41        Schitt's Creek (2015-2020)
    42        Peep Show (2003-2015)
    43        Money Heist (2017-2021)
    44        Community (2009-2015)
    45        The Good Fight (2017-)
    46        Homeland (2011-2020)
    47        Grey's Anatomy (2005-)
    48        Inside No 9 (2014-)
    49        The Bureau (2015-)
    50        Halt and Catch Fire (2014-2017)
    51        Small Axe (2020)
    52        This is England 86, 88 and 90 (2010-2015)
    53        Call My Agent! (2015-2020)
    54        Happy Valley (2014-)
    55        The Shield (2002-2008)
    56        The Big Bang Theory (2007-2019)
    57        The Young Pope (2016)
    58        Dark (2017-2020)
    59        The Underground Railroad (2021)
    60        House of Cards (2013-2018)
    61        Avatar: The Last Airbender (2005-2008)
    62=      The Good Place (2016-2020)
    62=      Pose (2018-2021)
    64        Detectorists (2014-2017)
    65        Orange is the New Black (2013-2019)
    66        Mare of Easttown (2021)
    67        RuPaul's Drag Race (2009-)
    68        Stranger Things (2016-)
    69        24 (2001-2010)
    70        Battlestar Galactica (2004-2009)
    71        Enlightened (2011-2013) 
    72        Gilmore Girls (2000-2007)
    73        Planet Earth (2006)
    74        Utopia (2013-2014)
    75        Babylon Berlin (2017-)
    76        Rick and Morty (2013-)
    77        American Crime Story (2016-)
    78        The Killing (Denmark) (2007-2012)
    79        Mindhunter (2017-2019)
    80        House (2004-2012)
    81        OJ: Made in America (2016)
    82        Big Little Lies (2017-2019)
    83        Insecure (2016-2021)
    84=      Normal People (2020)
    84=      Narcos (2015-2017)
    86        How I Met Your Mother (2005-2014)
    87        The Comeback (2005-2014)
    88        The OA (2016-2019)
    89        Dexter (2006-2013)
    90        It's Always Sunny in Philadelphia (2005-)
    91        Westworld (2016-)
    92        Show Me a Hero (2015)
    93        Treme (2010-2013)
    94        Louie (2010-2015)
    95        Luther (2010-2019)
    96        Catastrophe (2015-2019)
    97        Hannibal (2013-2015)
    98        Crazy Ex-Girlfriend (2015-2019)
    99        Steven Universe (2013-2020)
    100      The Queen's Gambit (2020)

     

     

    It's possibly the worst Top 100 list ever compiled. Fleabag is a cute comedy, but Top 5 material?

    A poll like this should have been open to the public, the results are seriously skewed when 'TV Experts' are voting on a limited selection of shows.

    Where was Rome, and Spartacus? And I can understand shows like Banshee, The Boys, Invincible and Gangs of London are on the violent side, but they're highly recommended(by me!). Overall only 8 non-English shows were featured in this list, all from the EU as it appears Japanese and Korean TV does not exist.

    • Like 1
  8. From a content creator's perspective, the difference between L$10 and L$64 is negligible, you'll make it back on the first sale.

    With web browsers starting to support the AVIF format, I haven't seen anything about its use in game engines yet. Is it feasible for Second Life, would it trim 50% from file sizes and squeeze more textures into your memory.

    • Haha 2
  9. Facebook to hire 10,000 in EU to work on metaverse.

    Why the EU? Maybe to appease European regulators into not having a "This metaverse uses cookies" popup every time you launch the game.

    And Steam have banned games from using NFTs on their platform. Given the timing, it may be to keep the Steamdecks from becoming crypto farming machines in this trend claiming the MMO space.

     

    17 hours ago, Arielle Popstar said:

    Not with the present headsets but as the technology advances and they become lighter and better I can certainly see the advantages. When headset/VR Glasses can be powered by a smart phone with speech commands to manipulate inworld, I certainly would be preferring such a setup rather than constant tethering to a desktop and the real estate required for a decent sized monitor. Lumiya viewer on VR is quite nice to show the mobility inherent in such a setup.

    Ps, S/L is really not the prime example of a Metaverse. It is after all a closed garden whose economy is based mostly around land sales. They need that to make their money so I really do not see S/L ever developing into what would be defined as a Metaverse.

     

    Do you remember Google Cardboard? Eventually it will become viable when 120Hz screens can comfortably display environments at 120fps, that's a couple of GPU generations away.

    The definition of a metaverse is fairly loose right now with even games like Fortnite occupying the category, so could FFXIV and Star Citizen. To me a metaverse begins with its socials features, something I feel Facebook and Epic are overlooking in their definitions, they're focused on delivering experiences and branded content. Second Life is built on a strong set of social features which understands you want to make, and take friends to those experiences. And where SL is profiting from extortionate land pricing, other metaverses will optimize every space for advertising.

    For all it delivers (particularly in the adult space), SL has no competition right now.

    • Like 1
  10. This is from last month (full article at the Washington Post), I don't recall it being posted here.

    Quote

    Epic Games believes the Internet is broken. This is their blueprint to fix it.

    To Epic Games CEO Tim Sweeney, people are tired of how today’s Internet operates. He says the social media era of the Internet, a charge led by Mark Zuckerberg’s Facebook, has separated commerce from the general audience, herding users together and directing them to targets of the company’s choosing rather than allowing free exploration.

    “Now we’re in a closed platform wave, and Apple and Google are surfing that wave too,” Sweeney said. “As we get out of this, everybody is going to realize, ‘Okay we spent the last decade being taken advantage of.'"

    For years now, he has eyed a solution: the metaverse. And steadily, over several years, Epic has been acquiring a number of assets and making strategic moves with the goal of making Sweeney’s vision for the metaverse a reality.

    Sweeney points to how Facebook has engaged with businesses over the years to illustrate his belief.

    “They have all these people follow them, and then at some point, Facebook decided we’re not going to let [businesses] talk to them directly unless you pay us, and then they introduced advertising as this monetization thing,” Sweeney said. “By the time [businesses] figured it out, they were trapped.”

    Sweeney believes platforms like Google and Apple have similarly grown in size while contributing to what he sees as a devolution of the Internet. He refers to the economic ecosystems created by the Silicon Valley giants as “walled gardens,” a term that came up frequently during Epic’s mostly unsuccessful antitrust lawsuit against Apple. That suit took aim at Apple’s app store, which Epic argued constituted a monopoly because Apple controls whether apps can appear in its store and receives a 30 percent cut of all financial transactions from those apps.

    A federal judge ruled in Apple’s favor on all but one count, leaving that particular walled garden largely intact. In her decision, District Judge Yvonne Gonzalez Rogers noted how the actions of Epic against Apple were a calculated move to eliminate a barrier to the creation of the metaverse. Sweeney’s vision for the metaverse would give users the ability to seamlessly hop from one platform to another and not be limited by a company’s virtual ecosystem.

    The Washington Post interviewed a variety of executives, developers and stakeholders at Epic Games to discuss its vision for the metaverse. The messaging from Epic Games and its companies is clear: What Sweeney and his colleagues want to create is a marked departure from modern social media platforms. And the company believes it is well suited to realize its metaverse vision through its own technologies and series of acquisitions. But there remain significant obstacles, seemingly outside of Epic’s control, that present formidable barriers to Sweeney’s aspirations.

    At the core of Epic’s metaverse vision is a change in how people socialize on the Internet. Sima Sistani, co-founder of the video chat social network Houseparty that was acquired by Epic in 2019, believes interactions will move away from “likes,” comments and posts about people’s personal lives and toward more complex interactions where users share and participate in experiences across various services.

    “If the last generation is about sharing, the next generation of social is going to be about participating,” said Sistani, who has held positions at Tumblr and Yahoo before starting Houseparty. “Maybe I didn’t call it the metaverse then, but that’s what it is. It’s people, interactive experiences, coming together and moving from one experience to another, having this shareability to move beyond walled gardens.”

    Part of Epic’s strategy for the metaverse will require a continual stream of content creation to keep users engaged. To that end, Epic is making Unreal Engine as accessible as possible to novices.

    “We’re trying to turn it into a process that’s very, very straightforward,” Marc Petit, general manager of Unreal Engine, said. “We tried to create this super-sophisticated technology to power the metaverse and try to make it accessible to millions of people.”

    Epic sees those creators as another cornerstone in constructing the metaverse. The desire to shift “Fortnite” to a more creator-friendly business model was discussed at length during Epic’s trial with Apple. That pivot would also mirror an ongoing Internet trend.

    “You need an entire suite of standards, and the Web is based on several,” said Sweeney, citing such factors like HTML becoming the standard file format for displaying web browser pages. “The metaverse will require a lot of them, file formats for describing a 3-D scene, networking protocols for describing how players are interacting in real time. Every multiplayer game has a networking protocol of some sort. They don’t all agree, but eventually they ought to be lined up and made to communicate.”

    And therein lies Sweeney’s biggest challenge in realizing his vision. While Epic could weave a kind of metaverse out of its many creations and others built on Unreal Engine, it would not be “The metaverse” that Sweeney and others envision until the barriers between some of the world’s biggest brands are broken down.

    “I think the real force that’s going to shape the metaverse into an open platform is the power of all the brands to participate in it,” Sweeney said.

    In that regard, the verdict in Epic’s lawsuit against Apple was a blow, but Epic has already filed an appeal. If it can’t find a legal mechanism to bring down the walled gardens, it may need to follow a similar blueprint to how it successfully pushed for cross-play in “Fortnite,” the biggest example to date of how Epic Games has opened up traditionally closed ecosystems.

    Facebook basing their metaverse on VR headsets is shooting themselves in the foot(if they had one). Who wants to wear one regularly.

    Epic have the technology, but no one wants a metaverse with Fortnite's cartoony visuals.

    Second Life is still the defining example of a metaverse, but it's no longer mentioned with the cool kids.

  11. There are a bunch of tech-demo's trying to cash in on the hype. This TCG World has a combination of low and high-poly models, and about 16 minutes in his avatar falls into the terrain. New asset-flip-verses are popping up at a monthly rate with that FOMO factor(fear of missing out (on that NFT goodness)).

    There's also Dreamworld, a hideous asset-flip of a procedurally generated metaverse. The only entertainment from this project was the lead developer's ex weighing in on the scandal.

    Then there's Earth 2, another procedurally generated metaverse + NFTs, that's been trending for all the wrong reasons.

    A random video on the growth of blockchain MMOs.

    There will be no shortage of Unity/Unreal projects claiming to be future metaverses, many of them will succeed in seducing sales with that promise of profitable NFTs.

    These projects aren't even close to generating diverse biomes, atmospheric lighting, AI navigable terrain and a whole list of gaming-necessities which takes years to properly implement.

    Sapiens is by a lone developer, built on his own custom engine. It's been a journey watching his videos these past years, the game hasn't improved much visually, but he goes into detail of every challenge beneath the surface which brings the game together. It's not aiming to be a metaverse, it's just an interesting watch.

  12. The future of Secondlife by 2030 goes in one of three ways:

    • Still chugging along, largely the same as today (75%)
    • It's over, the company was sliced apart and sold off (20%)
    • LL stepped up, modernized the viewer, released new creation tools and revamped regions (5%)

    The last is hopeful and by my estimate just a 5% chance of becoming so. It's the minimum SL needs to stay relevant.

     

    8 hours ago, Coffee Pancake said:

    There is no reason why an open grid based on LL's platform couldn't have regions that offered unique features, like procedural landscapes or infinite worlds.

     

    No Man's Sky took some 6 years to develop into a playable state. Star Citizen will take longer. The good news for LL is, no one's about to release a procedurally generated metaverse anytime soon.

  13. To many around the Internet, Star Citizen is a scam. But I've had a good time with the alpha, it is the ultimate space fantasy.

    This is a summary of their recent citizencon with insights into their technology. Metaverses can adopt aspects of their procedural planet generation, and the server architecture too. With a central server holding details of every object in the 'verse and relaying it to the player's instance.

    It's nothing ground breaking, but good to see actual progress in the MMO space.

     

  14. On 10/13/2021 at 4:50 PM, ErikaKotov said:

    Thanks for the list of shops but, did not find anything similar to it but nice body armor for other role-plays.

    You're unlikley to find the exact look you want.

    @VaelFaye's suggestion is the standard method of building outfits, shop around different stores until your costume is complete.

  15. Attaching fingernails and nipples will be a new experience for many men and not a development I'm thrilled about! I like my easy-mode male bodies.

    The shape of Kario Fit seems similar to Legacy Athletic, I wouldn't go through the trauma of changing bodies just for that. But I'll be buying it for Kario Flex and the RP characters it could make. Aesthetic is dated now, with so little support I've been unable to use it for years.

    • Like 1
    • Confused 1
  16. I appreciate their ban on 'romantic content', it's the right move for a child centric game.

    Fortnite is often described as a multiverse and I can't see why, unless I'm missing something it's just a battle royale game with the occasional concert. FFIV is closer to being a metaverse with their ERP escorting scene.

    When Roblox's current generation have matured, there probably will be an 'adult zone' to accommodate them.

    Around the same time we'll see a combination of erotic trends, like wireless headsets, haptic wearables, Internet toys, ASMR and virtual escorting taken to a new level.

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