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ItHadToComeToThis

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Posts posted by ItHadToComeToThis

  1. I asked two things...both of which are pointless to ask but its more of a personal wish list than anything.

    1. Given they have overhauled pretty much every other system in SL. Would the Lab ever consider giving us a new type of prim that has basic point and edge modification capability.

    2. Would the Lab consider developing a new viewer with new features at any point that operated on a more modular basis. The base viewer being a simple graphic viewer with inventory but had a modular browser to download such wonders as a basic avatar animation creation viewer add-on, improved and modernised scripting module etc. That also allowed a little more modification than the current LL viewer such as give the option to switch between the V1 style chat and the V3 style chat.

    Not things they will do but maybe if im lucky and I put the idea out there it might happen xD

    • Thanks 2
  2. On 3/3/2023 at 9:26 AM, Wulfie Reanimator said:

     

    Just to be clear, you can't really "arc" the ray, unless you were to cast and process dozens of individual rays. (Which isn't a very good idea.) You're gonna need the ray in addition to the sensor as Rolig suggested.

    Depending on the specific use-case, it might be better to ignore avatars during the raycast and just make sure there's no other objects in the way. This is generally a more consistent way to detect line of sight if the target tends to be moving. Depending on their velocity and script lag, the avatar might move out of the way before the ray is cast.

    Yep, it's just me getting back into scripting again after a couple years of not really doing it. I forgot a few things but getting back into it now. Such as, RayCast has a start and end position so there's no need to do anything too fancy to achieve this. Amazing after a while of not doing it the things you do remember vs the small things you forget.

    • Like 1
  3. 2 minutes ago, Rolig Loon said:

    I'm not sure exactly what you mean.  If you only want to detect avatars within a PI/3 cone, you write the llSensor statement accordingly, as you did above:

    llSensor(" ", " ", AGENT, 3.0, PI/3);

    Then,  you have the llCastRay statement in your sensor event, where you use the llDetectedPos(0) of the avatar that your sensor identified as the target vector for the cast ray.

    Basically something along those lines. I would usually use a sensor to detect if someone is in front, let's say if my avatar was kicking someone. What I wanted to do was use a ray cast instead so that the avatar could hide behind something. A sensor doesn't allow you to ignore any objects in front of the avatar.

    • Like 1
  4. Slowly getting back into SL and trying to refresh my scripting skills but, I have forgotten a fair amount on the use of Cast Ray.

    Casting a basic ray is simple enough but, how on earth do I do this sensor event, but as a CastRay

    llSensor("","",AGENT_BY_LEGACY_NAME,3.0,PI/3);

    And make the cast ray ignore any and all objects except for the avatar?

    • Like 2
  5. Oh look, more gimmick names.

    Yawn.

    We get it, now can we have some decent last surnames?

    I want some really good asian surnames and also surnames that reflect peoples interests.

    If anything was better about surnames years ago, they weren't all gimmicks and you could find some that were pretty good.

    • Like 3
  6. 18 hours ago, Randy Pole said:

    This would be a negative effect.

    How would these hypothetical rigging bones interact with the rigged body? Which deformation to the skeleton would have priority? What incentive is there to have yet another rigging system added for clothing developers to cater for in addition to the many that are already out there?

    Ideally a decent rigging skeleton would have been introduced before mesh exploded onto the scene so that (again hypothetically) any clothing would have fitted any body. Alas this did not happen and it is now too late to try to throw a sticking plaster over it and try to achieve consistency.

    I really want them to update the basic body and basic clothing. The old style clothing we had long ago, you could alter all kinds of properties and that was still a form of mesh. Shame they can't work with that to improve it and modernise the concept.

    • Haha 1
  7. No!!! Poor Ruth!!

    Better idea....

    NEW RUTH!

    On a serious note, every time I have been to any in world meetings involving Lindens, I have mentioned either an update to the basic body or at least the inclusion of a base mesh body that people can work from.

    Sadly, they never listen and insist on the 4 million mesh avatars they include in the library folder.

    I personally loved how clothing and fashion worked back in the 2000s, you created a clothing or hair item and then had sliders you could modify the shape and then finish it with a texture.

    I would love to see something like that implemented but more up to date. Imagine if we had clothing we could just create, shape and texture on the fly again or hair that we could shape and manipulate at will.

    • Like 2
    • Thanks 1
  8. On 12/30/2022 at 8:32 PM, Dresden Ceriano said:

    You are so condescending.  There's nothing wrong with people who choose to display themselves at an actual human height in SL.

    This my fellow humans is how you read someones comment, pull your brain out of your ear, fold it in two, re insert it and then respond to a series of points I didn't even make. I never once stated that there was anything wrong with it, in fact, I quite clearly stated that I didn't care about a persons height.

    On 12/30/2022 at 8:32 PM, Dresden Ceriano said:

     Just because most people in SL decided, on their own, to make themselves taller than that which is naturally possible for a human being, doesn't mean that people who wish to represent themselves as tall as they are IRL... are... pedos?  Give me a brake

    Again, responding to absolutely NO points that I actually made. Please do try to read my comments properly in future before you once again befuddle yourself with a response.

    • Like 1
  9. On 12/28/2022 at 6:17 AM, Coffee Pancake said:

    LL place no restrictions on the height of an avatar and the rating of the region it may visit.

    It is in fact entirely fine for an actual child avatar to visit an A rated region without repercussions.

    Anyone suggesting any kind link exists is either mistaken, a liar, or projecting.

    Just to add on here, it is forbidden for said child avatars to engage in anything that is considered off an adult sexual nature while on R rated regions. They can go on the region, but the moment they engage with anything of that nature they have broken the TOS.

    https://wiki.secondlife.com/wiki/Child_Avatar

    • Like 1
  10. On 12/28/2022 at 6:08 PM, Denny Farlight said:

    if someone calls me teen or even child avatar even tho am clearly adult height am i for sure not nice to those peoples.

    Sorry to tell you but, this is you being the 🔔end not them. Height in SL has always been this way and its just one of those things you either accept and get over or log out and go play Animal Crossing instead.

    I have never much cared about my height or the height of others beyond the humour of making ridiculously tall or ridiculously short avatars. If you want realism then you have a front door to your house, go forth, frolic and enjoy.

    • Like 3
  11. If you were fighting a boss and its dropped loot 1.4% of the time.

    What is the best way to code this so its accurate.

    I know I could do a random number of 100.0 and if its 1.4 then rez the object, but I feel that's not exactly what I'm after.

    Any advice?

    • Like 1
  12. Given the price of everything, even tho I don't pay VAT, its still a lot to shell out at the minute.

    For me its..

    $109 per month + PP yearly = $129.77 per month

     

    If you are in the UK tho for example

    $109 per month + 20% VAT = $147

    + PP at $20.47 per month (assumed $249 paid yearly divided by 12)

    Overall cost with yearly PP = $167.47 per month

    Overall cost with monthly PP = $176.99

    Maybe more given I'm not sure if they charge VAT on premium membership

     

    I get the gesture of removing the setup fee but, with inflation, energy costs and everything else, it's probably going to take a lot more to get a serious uptick in people buying a homestead on PP than removing the setup fee.

     

    I really do think a overhaul of the current land system is in order with more options for people to choose from.

    Maybe a name change and something like....

    Ultimate Region Upgrade: 40k prims, 120 avatars on better hardware at a higher cost for those that want it

    Ultimate Region: 30k prims with 100 avatars on current hardware

    Basic Region: 10k prims, 25 avatars (replaces homesteads)

    PP Region: 5k prims, 15 avatars (given for free, no setup fee, with tier price of around $29.99 plus what you pay for PP plus, only available for PP subscribers)

    Personal Sandbox: 2k Prims, 5 avatars (Available on basic subscription with a $20 a month tier)

    Or notions to that effect.

    Now.....BRING ON THE HATERS...🤣

    • Thanks 1
  13. So. I am wanting to apply a new font to the 16 Character Mesh Plane version found at the bottom of this page

    https://wiki.secondlife.com/wiki/XyzzyText

    I can find a way to create a texture if I wanted to use the five face version at the top, but no way to generate the required font images for the 16 character version.

    Does anyone know either, how its done, have the method for doing it, or know where I can find said method.

    • Thanks 1
  14. Lets say I have the colour vector for green

    I want to fade to the colour vector for red

    In between that, I want the colours to travel across the RBG spectrum going through say, orange, before settling on the shade of red I have chosen.

    Is there an efficient way to do this?.

    So the transition would be, for example, Green - Mostly green - Green Orange - Mostly Orange - Orange Red - Mostly Red - Red

  15. I have been playing around with the llSetAgentEnvironment function and I was wondering. How do I make it look like everything is inverted if you get me. Like, some of the older wind lights had this neat effect that made the world look like it was inverted with a sort of black and white effect to it also. Hard to describe what I mean.

    Any idea how you might get this effect. Trying to go for an otherworld ethereal type effect xD.

  16. 2 hours ago, Bree Giffen said:

    For now, I agree with this vision unless it affects me negatively and then I don't agree with it. 

    If women are the top earners and we need income equality does that mean LL will encourage more male entrepreneurs? How would they do that? The market for men's avatars and clothing accessories is considerably smaller. I'm glad I don't work for LL because that's certainly a pickle.

    The issue with mens clothing vs womens clothing in SL is that womens clothing choices are very cookie cutter, repetitive and most designers all seem to copy one another. In the mens sections however there are some pretty interesting designs. Whether industrial, goth, mainstream, urban or cyberpunk. The designs cater to this cool, sleek, imposing aesthetic. Then you visit the female section the designers think every girl in SL wants a swim suit style outfit with knee high boots and the swimsuit yanked up your foofoo. No one makes for example, interesting practical urban or whatever clothing for females. It’s all hoe thot cyber urban gimme 50L whore wear. Or ridiculously generic cookie cutter.

    If I knew of a male body that could pass for female that is popular enough for most creators to develop for it I would buy it in a heartbeat and start shopping 😅

    • Like 4
  17. 50 minutes ago, Rolig Loon said:

    Then the only extra step is to have your HUD query their HUD, prompting it to ask what group it has active. You don't really even need to know the name of the group.  All your HUD needs to know is whether their HUD's group UUID matches yours.

    Sorry I wrote that wrong.

    I want the hud they are wearing to check if they are in xxxx group and only give rewards if they are in the group. If they are wearing any other group then no.

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