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ainst Composer

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About ainst Composer

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  1. ainst Composer

    Linkable Multiprim Sliding Door

    Hello! How to make the door automatically open and close? I managed to add a collision event but I can't add a close timer.
  2. ainst Composer

    Sound from prim in linkset without additional script.

    I suspected that you were sick, but so much to report my profile picture? .. welcome to my black list.
  3. Hello! I came across a vehicles in which the sound comes not from the root prim but from another, for example from a motor. but at the same time in the motor prim, I did not find the script. How to make the sound go from not root prim and from child prim in a link set without an additional script?
  4. ainst Composer

    Vehicle, physics shape (throws up through the roof).

    @arton Rotaru @Fionalein @ChinRey @CoffeeDujour Hello! Thank you very much for your efforts! I followed your recommendations and used animations with an offset . As a result, everything works! for this I used a program Qavimator. I had to tinker with it and some places were incomprehensible, but mostly everything works. Thanks to all of you very much again!
  5. ainst Composer

    Vehicle, physics shape (throws up through the roof).

    @arton Rotaru @Fionalein That's about what's happening. avatar is horizontal and not in volume. but still pushes. and how to create animation with an offset?
  6. ainst Composer

    Vehicle, physics shape (throws up through the roof).

    Hello! thanks for the answer! I can not do without physics for the roof at all. this is going to be a vehicle (houseboat) and i need the opportunity to walk on the roof.
  7. Hello! I build a vehicle and I have a question about physics shape. it will be a two-story bed and when I get up from the bed, it throws me up through the roof. How to make it not to throw up but push me inside? Any suggestions? all the other positions push me to the right way. I have an idea to make the roof not three cubic blocks but one continuous block curved in two places along the roof arc. What do you think will help? Does it depend on the thickness of the block? still get very thin.
  8. ainst Composer

    Vertical speed - speedometer script

    Actually not very... What it is doing?
  9. ainst Composer

    Vertical speed - speedometer script

    Awesome, it works! Thanks very much!
  10. ainst Composer

    Vertical speed - speedometer script

    So i made it ... but it says Name not defined about Vel.z. How do i define Vel.z? SetInstruments() { if(llGetLinkName(instrument_link_number) != instrument_link_name) return; // we do this incase the links change float speed = ((llVecMag( <0.0,0.0, Vel.z>) * 1.94384) * speed_scale); //get the horizontal speed in knots and scale it based on what we set at the top of the script //Speed //////..... }
  11. ainst Composer

    Vertical speed - speedometer script

    How to do this? Please advise?
  12. ainst Composer

    Vertical speed - speedometer script

    If already such a topic, a related question arose: how to make it show only horizontal speed? (llVecMag ( <Vel.x,Vel.y,0.0> )
  13. ainst Composer

    Vertical speed - speedometer script

    Hi! Oh just copypaste, sorry!
  14. ainst Composer

    Vertical speed - speedometer script

    Great! Thanks very much!
  15. ainst Composer

    Vertical speed - speedometer script

    So If i just make it ... it will work? float speed = ((llVecMag ( <0.0,0.0, Vel.z> );) * 1.94384) * speed_scale);
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